Matt Gray ⌨️'s Avatar

Matt Gray ⌨️

@mattgraydev.bsky.social

Senior Unity Engineer | Technical Game Designer

183 Followers  |  619 Following  |  15 Posts  |  Joined: 04.12.2023  |  1.7104

Latest posts by mattgraydev.bsky.social on Bluesky

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I'm not prototyping... YOU'RE prototyping....

🎲✂️

03.01.2025 13:00 — 👍 11    🔁 0    💬 0    📌 0
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Knocked through a couple of playtests of Tunnels of Alors with some friends last night, lots of positivity and constructive feedback to tinker with

🎲✂️

29.11.2024 12:05 — 👍 3    🔁 0    💬 0    📌 0

Thanks for the insightful thread!

28.11.2024 08:42 — 👍 0    🔁 0    💬 0    📌 0
Preview
Tunnels of Alors | 03gramat | Screentop.gg Play Tunnels of Alors by 03gramat on Screentop.

🎲✂️More Board Game Design

Knocked up a first draft digital version of my in-development board game "Tunnels of Alors" today for more playtesting

Check it out here and let me know what you think: screentop.gg/@03gramat/Tu...

26.11.2024 20:14 — 👍 6    🔁 0    💬 1    📌 0
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🎲✂️ Working on Tunnels of Alors today

Fine tuning some of the player characters abilities ahead of making a digital version on screentop.gg for further play testing

25.11.2024 14:19 — 👍 7    🔁 0    💬 0    📌 0
Hand painted stars and  player pawns of cloaked figures

Hand painted stars and player pawns of cloaked figures

I enjoy handcrafting prototype pieces as a way of exploring the aesthetic for my games. These are handmade prototype pieces for player pawns and draw tokens for an upcoming game. 🎲✂️

24.11.2024 02:29 — 👍 34    🔁 1    💬 6    📌 0

It's not, as I had never heard of Dungeon Drop, but having looked it up, I can see the similarities!

In this game, your goal is to move the cubes across zones on the board to collect them - as opposed to flicking them etc as Dungeon Drop seems to

Thanks for the recommendation though!

23.11.2024 22:11 — 👍 2    🔁 0    💬 1    📌 0

🎲✂️

23.11.2024 16:57 — 👍 7    🔁 0    💬 0    📌 0

Thanks! I think I've nailed down the core mechanics, maybe I'll get a nicer board to playtest

23.11.2024 16:44 — 👍 1    🔁 0    💬 0    📌 0

It means there's more skill right? You have to be talented to work around the jankiness

23.11.2024 16:43 — 👍 1    🔁 0    💬 0    📌 0

Yes that's on the underside of an IKEA footstool, come at me

23.11.2024 09:20 — 👍 3    🔁 0    💬 0    📌 0
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Early prototype of a new board game idea about witches making potions from ingredients 🧙🧹

This is me testing a drop-all-the-cubes evenly-ish across the board mechanic

23.11.2024 09:19 — 👍 7    🔁 0    💬 4    📌 1
Preview
Tiny Sanctuary by GrayMatter A cosy little game made in 8 hours

Playable here if the Ludum Dare link doesn't work:

graymatter.itch.io/tiny-sanctuary

22.11.2024 16:18 — 👍 3    🔁 0    💬 0    📌 0
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While I was away:

I only had 8 hours for the Ludum Dare

I made a tiny game jam game that you can play in your browser anyway: ldjam.com/events/ludum-d…

22.11.2024 16:03 — 👍 10    🔁 0    💬 1    📌 0

Coming back to bsky - I'll be posting and sharing indie dev and board game dev related shenanigans here

22.11.2024 15:58 — 👍 7    🔁 0    💬 0    📌 0
Marble Run (Unity-Hand-Interaction-Experiments)
Marble Run (Unity-Hand-Interaction-Experiments)

Satisfying video of the Marble Run hand tracking experiment by @mattgraydev.bsky.social

A great example of how to build with the Ultraleap Unity Plugin 👌

Source code in github (ready for forking 😉)
github.com/ultraleap/Un...

25.02.2024 16:38 — 👍 4    🔁 2    💬 0    📌 0

We spent quite a while recently showing off the features of our Unity Plugin at Ultraleap - check it out and let me know if you have any comments

25.12.2023 14:45 — 👍 6    🔁 0    💬 0    📌 0
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There are 3 great Unity tools you can use to build hand tracking content that works with Ultraleap. Find out which one is best for you

A thread 1/5

21.12.2023 22:20 — 👍 5    🔁 1    💬 1    📌 0

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