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20 Followers  |  68 Following  |  64 Posts  |  Joined: 02.03.2025  |  1.7582

Latest posts by dndloadingtips.com on Bluesky

Silver Bullet
Spotted a cult of Malar? Consider getting your weapons silvered. Typically, the cost of one weapon or 10 pieces of ammunition to be silvered is 100gp, but it'll be worth it on a full moon.

07.04.2025 21:06 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Perfectly Balanced
If a situation grants you both advantage and disadvantage, they cancel each other outβ€”even if there are multiple instances of either.

07.04.2025 11:01 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Get Down!
Dropping prone gives attackers within 5ft advantage on attacks. Any further away and creatures have disadvantage, so have a lie down until the archers get bored.

06.04.2025 15:34 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Drink Up!
Potions can be administered to unconscious creatures. You'd think this would just be Potions of Healing, but no- you can give your downed comrade the Potion of Gaseous form if you like!

05.04.2025 18:50 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

All For One!
In a group check, everybody rolls. If at least half the group succeeds, everyone does! If not...

05.04.2025 09:14 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Exploit vulnerability!
Creatures that have a damage vulnerability take double damageβ€”try different types of attacks to discover them!

04.04.2025 11:00 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Go for the Eyes!
Attack rolls against a blinded creature have advantage, whilst the blinded creature has disadvantage on attack rolls.

03.04.2025 09:35 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Angelic Hoards come forth!
Aasimar are mortal beings touched with heavenly power. They're resistant to both necrotic and radiant damage.

02.04.2025 15:29 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Shove This!
Try pushing people! You can knock someone prone or push them 5ft by making a shove attack. If you can make multiple attacks, you can replace any of them with a shove.

01.04.2025 15:54 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Sweet Talker
If you've charmed a creature, that creature can't attack you or include you in dangerous area-of-effect spells.

31.03.2025 14:37 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Temporary Relief
If you're unconscious, temporary hit points can't restore you to consciousness. However, they can still absorb damage you might take from attacks.

16.05.2025 20:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I could do this all day
The first time an Orc or Half-orc drops to 0 damage, they instead drop to 1hp and can keep wailing on you.

30.03.2025 14:49 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Get Out Of There!
Disengage if you need to make a tactical retreat. Teleporting doesn't incur attacks of opportunity, and creatures that have already used their reaction can't make another!

30.03.2025 05:44 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Be careful what
Casting a Wish spell to do anything other than replicating a lower-level spell has a detrimental effect on the caster. They'll take damage when casting other spells, and their strength score temporarily drops to 3. There's a chance they can never cast Wish again- so wish responsibly!

13.05.2025 13:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

No Blood From a Stone
The good things about being petrified, is that you're resistant to all damage, immune to poison and disease, and no longer age! All positive really.

29.03.2025 17:57 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Be prepared
Wizards can copy down spells from scrolls or other spell books. It's always good to have as many options as possible when going into a new situation.

12.05.2025 17:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

So inspirational
If you have bardic inspiration, you can add it to any attack roll or ability check you make. These creatives are so encouraging!

11.05.2025 11:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Are you still there?
Attacks of opportunity can only be taken against creatures you can see. If the creature is invisible, or the attacker is blinded, they can't react. That's what blind fighting is for!

29.03.2025 07:24 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Where'd They Go?
To hide, you must be behind at least 3/4 cover and out of sight of any enemies.

10.05.2025 16:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

As a Skunk
When poisoned, creatures have disadvantage on attack rolls and ability checks. Being drunk is a kind of poisoned, so go easy on that Dwarven whiskey.

28.03.2025 20:48 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

It's a Knockout!
When you make a strike that would kill a creature, you can instead choose to knock it out, rendering it unconscious.

28.03.2025 10:15 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Horse Armor
Your mount can wear any type of armor a player character can. Barding costs four times as much as humanoid armor and is twice as heavy.

27.03.2025 21:01 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Go on, git!
The Cleric's Turn Undead feature forces any creature with the 'undead' type to run from the Cleric unless it makes a wisdom save. It doesn't mean the Cleric transforms into an undead itself.

05.05.2025 12:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Can I Help You?
When using the Help action, you can give advantage to another player making an ability check, or distract a creature within 5ft to give the next attack on that creature advantage.

27.03.2025 11:22 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Ki Worker
The Monk's Ki or Focus points let them perform extraordinary actions, such as doubling their jump distance, or make multiple unarmed strikes per turn.

04.05.2025 19:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh, I'm Sorry...
If you're concentrating on a spell and take damage, you need to make a constitution saving throw. The DC is either 10 or half the damage taken, whichever is higher.

26.03.2025 22:44 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I Can't Hold It Much Longer!
If you ready a spell, you cast it as normal but hold the energy, realising it using your reaction. Holding a readied spell requires concentration.

03.05.2025 15:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cat Dash
Tabaxi can choose to move double their movement on their turn- although they can't do this again until they spend a turn not moving.

02.05.2025 19:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

All For One!
In a group check, everybody rolls. If at least half the group succeeds, everyone does! If not...

26.03.2025 10:03 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Encore!
The Fighter's Action Surge lets them take another action on the same turn! Time it wisely!

01.05.2025 16:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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