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Alex Schmidt

@lexusinator.bsky.social

gamedev, social activism, environmentalism, urbanism, cinnamon buns ๐Ÿ˜ https://mastodon.social/@lexusinator

46 Followers  |  97 Following  |  2 Posts  |  Joined: 09.10.2023  |  1.5185

Latest posts by lexusinator.bsky.social on Bluesky


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Progress of the main menu so far - managed to record a bit of a timelapse

10.05.2025 03:23 โ€” ๐Ÿ‘ 150    ๐Ÿ” 13    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
recording studio with a screen showing Let Them Trade gameplay

recording studio with a screen showing Let Them Trade gameplay

Top down view of the orchestra

Top down view of the orchestra

Did you know we hired an entire orchestra to record our #Soundtrack? ๐ŸŽป

Hand-crafted by Maximilian Diversi and brought to life by the German Film Orchestra Babelsberg:

Listen to the music of #LetThemTrade on most streaming platforms - or grab a the album on Steam: https://bit.ly/4aqGesy

21.12.2025 17:15 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸงตSocial media vs Steam Next Fest for our indie game On-Together๐Ÿงต

AKA why you shouldnโ€™t delete twitter as a game dev even though you might want to a very lot โฌ‡๏ธ

29.12.2025 15:20 โ€” ๐Ÿ‘ 19    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

make software fun again

29.11.2025 10:33 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Godotโ€™s Scene System Is Just Brilliant Joseph Humfrey is co-founder of inkle & Founder of Selkie Design

โญ๏ธ Godotโ€™s Scene System Is Just Brilliant โญ๏ธ

I wanted to draw attention to a few of my favourite features in @godotengine.org. What do I love about Godot's scene system? Read all about it: joethephish.me/blog/godot-s...

28.11.2025 12:44 โ€” ๐Ÿ‘ 131    ๐Ÿ” 27    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 2
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Instance scattering in blender Blender 5.0 is coming to save us from the spaghetti hell! Hereโ€™s a ridiculously simple blender 5.0 node setup that scatters objects on the surface of a mesh inside of the volume of some other mesh: An...

Here's how to scatter objects in Blender 5.0 with just a few nodes โœจ

14.10.2025 23:45 โ€” ๐Ÿ‘ 180    ๐Ÿ” 25    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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WAIT! sampling from sdf after fillet basically gives you geometry-independent AO grid ๐Ÿ˜ฎ

blender 5.0 is bussin ๐Ÿคฏ

12.10.2025 20:40 โ€” ๐Ÿ‘ 467    ๐Ÿ” 55    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 3
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๐Ÿ’ŽClean Glass Shader

Made in: Godot 4.5

A simple Clean Glass effect using a Shader

No transparency!

#gamedev #indiedev #shader #VFX #godot #solodev

30.09.2025 12:16 โ€” ๐Ÿ‘ 87    ๐Ÿ” 17    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

Here's a megathread of some things that godot still needs after 4.4 ๐Ÿงต:

04.03.2025 15:20 โ€” ๐Ÿ‘ 135    ๐Ÿ” 13    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 28.02.2025 07:40 โ€” ๐Ÿ‘ 969    ๐Ÿ” 162    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 3

@hirnsturz.bsky.social Danke fรผr den Invite Code! :)

09.10.2023 12:47 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

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