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ABA

@abagames.bsky.social

ABA Games https://www.asahi-net.or.jp/~cs8k-cyu/

175 Followers  |  21 Following  |  64 Posts  |  Joined: 17.11.2024  |  1.7261

Latest posts by abagames.bsky.social on Bluesky

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algo-chip by ABA Games Automatic chiptune BGM composition engine

I've just released the playable showcase for algo-chip, a high-quality automatic chiptune BGM composition engine available as an npm library. The demo lets you audition motifs, and regenerate loops. abagames.itch.io/algo-chip

09.11.2025 09:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Making AI a Better Coder by Teaching It to Doubt Itself Introducing /criticalthink: A Command to Sanity-Check Your AI's Suggestions We've all been...

Tired of your AI coding assistant giving you confidently wrong answers? I built a simple slash command, /criticalthink, to make it doubt itself and check for risks, biases, and logical flaws. Stop blindly trusting and start thinking critically. dev.to/abagames/mak...

22.10.2025 08:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - abagames/slash-criticalthink: The `criticalthink` command is a custom command that embeds healthy skepticism into the dialogue process itself as a countermeasure against AI's "confirmation bi... The `criticalthink` command is a custom command that embeds healthy skepticism into the dialogue process itself as a countermeasure against AI's "confirmation bias" and humans' &q...

I've created a custom slash command "criticalthink" to encourage critical thinking, as a play on "ultrathink". I find it quite useful, but this function itself requires critical thinking. github.com/abagames/sla...

09.10.2025 03:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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AI Creates and Plays a Game, Completing the "Game You Don't Have to Play" "Is there a game you don't have to play?" This is a famous line from the Japanese manga...

Ever dreamed of a game that plays itself? I explored this idea by building a system where an AI creates, plays, and completes an entire RPG campaign on its own. Humans can then watch the story unfold. dev.to/abagames/ai-...

27.09.2025 04:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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1x111 by ABA Games 1-button 111 minigames

Another web game you shouldn't miss: 1x111 by @abagames.bsky.social

A collection of inventive and delightful tiny games. Think UFO-50 mixed with Wario Ware. Full of surprises, and actually pretty addictive. #gaming #videogame

abagames.itch.io/1x111

05.09.2025 21:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1X111 by @abagames.bsky.social
one of the classic japanese game hobbiests, Kenta Cho recently tied together 111 of his single-button games into an old-school wario-ware you can play on your phone (he's been making tiny free games since the 80s)

abagames.itch.io/1x111

15.08.2025 16:49 โ€” ๐Ÿ‘ 97    ๐Ÿ” 45    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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SWITCHBOARD by ABA Games Old-school operator: Connect fast or your contract is cut.

You are a switchboard operator. Quickly connect people to who they want to talk to. If you're too slow or make a wrong connection, you'll lose a contract. But don't worry, you can get it back by making another successful connection! abagames.itch.io/switchboard

23.08.2025 01:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Labyracer by ABA Games Speed Maze Survival

Ever wondered what a 'Rally-X Championship Edition' might play like? The goal is to grab all the flags on the left side of the screen. A special flag will then pop up on the right. Snag that special flag, and a whole new course will appear on the left. abagames.itch.io/labyracer

23.06.2025 09:29 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Recorded in SNAKESURROUNDโ„ข ABA, prodigious creator of plenty of awesome short games like the one-dimensional Pac-Man variant PAKU PAKU, has just released a new game, free to play in your browser on itch.io: BLASNAKE. Start...

I've got a new snake game. Feel free to try it out if you're interested. www.metafilter.com/209055/Recor...

05.06.2025 03:27 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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About Me - ABA Games Learn more about Kenta Cho, the creator of ABA Games.

It occurred to me that not having an 'About Me' page on my website might seem a bit unhelpful, so I went ahead and added it. www.asahi-net.or.jp/~cs8k-cyu/ab...

03.06.2025 10:52 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
่‡ชไฝœใ‚ฒใƒผใƒ ใƒžใ‚ฌใ‚ธใƒณ2025 | 8080 Games

I contributed an article to "Jisaku Game Magazine 2025", magazine featuring introductions to Japanese indie/homebrew games. I wrote a column titled "Creating Homebrew Games to Enjoy Programming," discussing my activities over the last 40 years yareyare760-game.wixsite.com/home/magazin2

25.04.2025 23:42 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Getting LLMs to Create, Play, Evaluate, and Improve Games The fish powers up with bubbles and can crush rocks. I managed to make Claude handle everything from...

We need to let generative AI play the games they create and experience that "What is this? This is boring!" feeling too dev.to/abagames/get...

21.03.2025 03:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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The fish powers up with bubbles and can crush rocks. I managed to make Claude handle everything from game concept creation and evaluation to implementation and improvement, creating all this without writing a single line of code, just through conversation abagames.github.io/chat-craft-c...

20.03.2025 23:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Pac-Line x 8 (v0.91 Build) - Atari 2600 Homebrew
YouTube video by The Foreseen Arcade Pac-Line x 8 (v0.91 Build) - Atari 2600 Homebrew

1D Pac-Man x 8 players for Atari 2600 www.youtube.com/watch?v=SKZe...

21.02.2025 23:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You can now embed Bluesky on DEV/Forem Just a heads up on a new feature: Embedding skeets! This feature is only a basic initial...

I just noticed that dev.to now supports Bluesky post embeds dev.to/devteam/you-...

07.02.2025 12:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Creating Mini-Games in the Age of Generative AI - Generating Ideas, Code, Graphics, and Sound In this context, what remains for humans to do... fine-tuning, perhaps? Dodge the incoming red...

The idea that generative AI could create games completely autonomously remains a distant dream, but we're beginning to see early signs of this potential. dev.to/abagames/cre...

26.01.2025 01:29 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Dodge the incoming red electrons and boost your score by navigating through the yellow paths between them! ๐ŸŽฎโšก๏ธ abagames.github.io/crisp-game-l...

25.01.2025 07:19 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Tap to jump, tap again to stomp! Crush the cactus to increase your score! Speed increases too! abagames.github.io/crisp-game-l...

22.01.2025 11:55 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Inside the box, a box's jump direction sways back and forth. Tap with good timing to make the box jump, while collecting yellow blocks and avoiding red ones. abagames.github.io/crisp-game-l...

15.01.2025 22:41 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Why is hash(-1) == hash(-2) in Python? While browsing Reddit the other day waiting for my code to compile , I ran across this question on r/Python: is hash(-1) == hash(-2) an easter egg? Wait, is that really true? $ python Python 3.9.6 (...

When small integers are passed to Python's hash(), they typically return the same integer value. However, hash(-1) exhibits unusual behavior by returning -2. This is because CPython uses -1 as an error value, making it impossible to return -1 as an actual hash result. omairmajid.com/posts/2021-0...

11.01.2025 00:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Cuttle - card game rules How to play Cuttle, a combat card game for two players using standard playing-cards.

"Cuttle," a playing card game developed in the 1970s, already featured elements similar to Magic: The Gathering, including card-based attacks, interference, defense, permanent effects, and the existence of "2" cards that could neutralize effects. www.pagat.com/combat/cuttl...

10.01.2025 23:54 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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2024 in review A post on Hempuliสผs blog

Wrote an end-of-the-year post on my blog: www.hempuli.com/blog/index.p...

31.12.2024 01:05 โ€” ๐Ÿ‘ 31    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Things we learned about LLMs in 2024 A lot has happened in the world of Large Language Models over the course of 2024. Hereโ€™s a review of things we figured out about the field in the past โ€ฆ

Summary of LLM developments in 2024: Key advances include the emergence of models surpassing GPT-4 and cost reductions. Challenges also emerged, such as low-quality AI-generated content, widening knowledge gaps, and environmental impact from data centers. simonwillison.net/2024/Dec/31/...

01.01.2025 02:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A New Relationship Between AI and Humans - Human Potential as a Source of Unpredictability Humanity is approaching a historic turning point with the emergence of AI systems that surpass human...

Human unpredictability based on experiential memory and intuition is fundamentally different from AI's, suggesting a new collaborative relationship between humans and AI. dev.to/abagames/a-n...

01.01.2025 02:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Introducing Claude 3.5 Sonnet Introducing Claude 3.5 Sonnetโ€”our most intelligent model yet. Sonnet now outperforms competitor models and Claude 3 Opus on key evaluations, at twice the speed.

"Weโ€™ll be releasing Claude 3.5 Haiku and Claude 3.5 Opus later this year"โ€”if we donโ€™t hurry, it might be too late to call it this year www.anthropic.com/news/claude-...

29.12.2024 05:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I've Made 111 One-Button Mini-Games into a Collection (Out of 200 Created) abagames.itch.io This is a WarioWare-style game where you play quick one-button...

After creating 200 one-button games, constraints have evolved into natural design patterns, and while game creation has become routine, I still find joy in fine-tuning mechanics for optimal player experience. dev.to/abagames/ive...

24.12.2024 10:37 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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GitHub - marceloprates/prettymaps: A small set of Python functions to draw pretty maps from OpenStreetMap data. Based on osmnx, matplotlib and shapely libraries. A small set of Python functions to draw pretty maps from OpenStreetMap data. Based on osmnx, matplotlib and shapely libraries. - marceloprates/prettymaps

A Python library prettymaps for creating stylish maps using OpenStreetMap. github.com/marceloprate...

23.12.2024 03:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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OpenAI o3 Breakthrough High Score on ARC-AGI-Pub OpenAI o3 scores 75.7% on ARC-AGI public leaderboard.

OpenAI o3, which has improved adaptability to new tasks, costs $20 per task in the Low Compute setting. If the High Compute setting is 172 times more expensive, it could cost as much as $3,000 per task. arcprize.org/blog/oai-o3-...

21.12.2024 01:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Featured Blog | A small games manifesto 'Most great franchises were born from small games and incremental investment. This is far from easy in a crowded market, but itโ€™s the path to sustainable success.'

While the article advocates for developing smaller games with risky new ideas, the key challenge appears to be the lack of a proven formula for creating market-viable new ideas. www.gamedeveloper.com/production/a...

18.12.2024 12:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Introduction ยท The Claude Perspective: A guidebook to AI-Human Collaboration

I thought it would be good to have Claude itself write about how to write prompts for Claude, so I had Claude create a guide. abagames.github.io/claude-persp...

10.12.2024 09:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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