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James Kelly

@jameskellyaudio.bsky.social

Senior Technical Sound Designer @ClimaxStudios ๐Ÿ‡ฌ๐Ÿ‡งโค๏ธ๐Ÿ‡ท๐Ÿ‡ด | Exodus, Returnal, AOE4, Days Gone, Horizon COTM

19 Followers  |  19 Following  |  5 Posts  |  Joined: 10.11.2024  |  1.4574

Latest posts by jameskellyaudio.bsky.social on Bluesky


Hell yeah! Best of luck dude. Look forward to seeing you out in the industry!

07.06.2025 09:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Overall, this is a nice reel and clearly shows you know your stuff. But when a hiring manager has tons of juniors applying, there's gotta be something that makes them go "wow", we gotta get this guy on. But honestly I could be wrong there! Best of luck! โค๏ธ

07.06.2025 09:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

For example, your first spell could have a lot more warbly bass stuff and more of a tail. I think your weapon could have more detail like a punchier first shot, hit reactions (flesh hits) and maybe even slight zips of the bullets.

As well, for AAA at least, I'd try and show off something for Wwise

07.06.2025 09:50 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Nice reel William! This might just be me but I think there needs to be some more "wow" moments, both in terms of design and projects. Potentially controversial but I think redesigns need to be OTT and then show more normal stuff from your projects. I'll drop some thoughts in the next comment

07.06.2025 09:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yes please! We use phase plant a ton at climax studios. We're always interested in hearing about new ways to use it!!

21.11.2024 12:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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