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@nikmikk.bsky.social

Co-Founder of Something We Made! :)

42 Followers  |  43 Following  |  13 Posts  |  Joined: 04.12.2024  |  1.9599

Latest posts by nikmikk.bsky.social on Bluesky

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I'm super excited!!๐Ÿ˜

My game "Portrait Painter" finally has a Steam page!๐ŸŽ‰

store.steampowered.com/app/3917260/...

#godotengine #gamedev

05.08.2025 16:19 โ€” ๐Ÿ‘ 25    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Post from "The Rundown"

July 18 at 5:30โ€ฏPM
 ยท
DuckDuckGo has introduced a new feature allowing users to filter out AI-generated images from search results, addressing growing concerns over synthetic content overwhelming authentic visuals online. 
The filter can be activated through a dropdown in the Images tab, search settings, or by using a dedicated AI-free domain: noai.duckduckgo.com. The system relies on curated blocklists, including uBlockOriginโ€™s Huge AI Blocklist, to detect and suppress AI-generated imagery. 
While not perfect, it significantly reduces synthetic content visibility. This move sets DuckDuckGo apart from competitors like Google and Bing by giving users direct control over their exposure to AI-generated material.
Source: TechCrunch

Post from "The Rundown" July 18 at 5:30โ€ฏPM ยท DuckDuckGo has introduced a new feature allowing users to filter out AI-generated images from search results, addressing growing concerns over synthetic content overwhelming authentic visuals online. The filter can be activated through a dropdown in the Images tab, search settings, or by using a dedicated AI-free domain: noai.duckduckgo.com. The system relies on curated blocklists, including uBlockOriginโ€™s Huge AI Blocklist, to detect and suppress AI-generated imagery. While not perfect, it significantly reduces synthetic content visibility. This move sets DuckDuckGo apart from competitors like Google and Bing by giving users direct control over their exposure to AI-generated material. Source: TechCrunch

DuckDuckGo has added a feature to filter out AI images from search results.

02.08.2025 20:00 โ€” ๐Ÿ‘ 14538    ๐Ÿ” 5226    ๐Ÿ’ฌ 162    ๐Ÿ“Œ 510
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Sometimes I feel like website UX has not improved since the 90s

01.08.2025 17:08 โ€” ๐Ÿ‘ 51    ๐Ÿ” 3    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1

great! would also be great if uhh, EA, maybe, uhhโ€ฆ make a, uhh, donation to the godot foundation for uhh, you know, enabling the thing ๐Ÿ˜๐Ÿ˜๐Ÿ˜ #godotengine

31.07.2025 21:55 โ€” ๐Ÿ‘ 91    ๐Ÿ” 11    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Version 1.2 of Simple Configurable Head Bobbing for #Morrowind #mwse is up on mod nexus now. Most important features are in now, including: Head bobbing for all different movement states, view rolling, perlin camera noise movement and synced footsteps audio.

Link: www.nexusmods.com/morrowind/mo...

29.07.2025 22:07 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm so happy to share that the stairs update is liiiiiive. This is by far our biggest update that we've been cooking since *checks calendar* omg, since March x_x Huge thanks to everyone who helped us test it while in beta <3

Now lemme walk you through some of the new shinies ๐Ÿงต

29.07.2025 12:02 โ€” ๐Ÿ‘ 4425    ๐Ÿ” 589    ๐Ÿ’ฌ 97    ๐Ÿ“Œ 72

A lot of people come into the games industry and pretty soon develop a cynical attitude that the industry is largely run by business guys who don't know a thing about video games. It's only after a few years and some seniority that you realize that those guys don't know shit about business either.

16.07.2025 22:28 โ€” ๐Ÿ‘ 2530    ๐Ÿ” 569    ๐Ÿ’ฌ 23    ๐Ÿ“Œ 22

WeTransfer just changed their TOS giving themselves permission to train AI on any content you transfer and produce derivative works based on content you transfer that they are allowed to monetize and you are not allowed payment for.

Stop using WeTransfer.

14.07.2025 23:05 โ€” ๐Ÿ‘ 7653    ๐Ÿ” 5360    ๐Ÿ’ฌ 132    ๐Ÿ“Œ 475
screenshot of GDScript profiler in Godot showing Script Functions took 83ms this frame

screenshot of GDScript profiler in Godot showing Script Functions took 83ms this frame

screenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame

screenshot of GDScript profiler in Godot showing Script Functions took 9ms this frame

in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. ๐Ÿงต๐Ÿ‘‡๐Ÿผ

#gamedev #godotengine

14.07.2025 21:17 โ€” ๐Ÿ‘ 566    ๐Ÿ” 127    ๐Ÿ’ฌ 19    ๐Ÿ“Œ 11

Me3!!

14.07.2025 09:30 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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DOGWALK, Blender Studioโ€™s open project made with @blender.org and @godotengine.org, has been released! Play the game for free on Steam and Itch.io and access production assets, documentation and the source of the game by signing up on studio.blender.org #b3d.

13.07.2025 12:17 โ€” ๐Ÿ‘ 1833    ๐Ÿ” 394    ๐Ÿ’ฌ 24    ๐Ÿ“Œ 19
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DOGWALK will be officially released on July 11th, 17.30 CEST ๐ŸŽ‰ join us then for our online release party!
Lots of frolicking in the snow and talking with artists, to be sure โ˜ƒ๏ธ

#b3d #BlenderStudio #game #gamedev #OpenProject #DOGWALK
studio.blender.org/blog/dogwalk...

01.07.2025 12:48 โ€” ๐Ÿ‘ 420    ๐Ÿ” 121    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 9
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Hello! Time to finally make an introduction๐Ÿ‘‹

I'm currently making a relaxing painting game in my spare time using #GodotEngine

Would be happy to connect with other developers here :)

#gamedev #indiedev

17.10.2024 08:17 โ€” ๐Ÿ‘ 1277    ๐Ÿ” 106    ๐Ÿ’ฌ 33    ๐Ÿ“Œ 1

Thanks for taking the time and sharing, appreciated! :)

05.07.2025 17:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It was short and sweet :)

05.07.2025 17:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been fooling around with OpenGL

- spot, point, and directional lights
- crude semi-working .obj importer
- camera and textures

I've reached my mental limit now, don't understand much more, this was pretty tough to begin with. ๐Ÿ’€

03.07.2025 22:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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JOB OPPORTUNITY at Lost In Cult! โœจ

We're looking for a Social & Community Manager to be the face of our growing company, run our socials, Discord, newsletters, etc! โค๏ธ

Fully remote/ยฃ28-35k. Application deets via the link. Shares appreciated!

www.designjobsboard.com/job/97276/so...

27.06.2025 14:47 โ€” ๐Ÿ‘ 175    ๐Ÿ” 97    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 7

CEO compensation graphed next to employee compensation. ๐Ÿ™ƒ

26.06.2025 20:05 โ€” ๐Ÿ‘ 6604    ๐Ÿ” 3169    ๐Ÿ’ฌ 90    ๐Ÿ“Œ 140
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Long time no quack ๐Ÿฆ† Progress is slow, but I'm still doing important work on @awaddlefullife.bsky.social!

#screenshotsaturday #gamedev

21.06.2025 19:49 โ€” ๐Ÿ‘ 2821    ๐Ÿ” 293    ๐Ÿ’ฌ 73    ๐Ÿ“Œ 18
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cleared the alpine last night

19.06.2025 11:48 โ€” ๐Ÿ‘ 133    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So psyched to be on this podcast and talk about the making of Long Puppy!

17.06.2025 11:09 โ€” ๐Ÿ‘ 19    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿถ๐ŸŽพGame designer and developer @indiana-jonas.bsky.social talks about iterating ideas until they grew into his game Long
Puppy! Eat, stretch, then fetch the latest episode of the Playdate Podcast! Good dog.

๐ŸŽง podcast.play.date/episodes/s0...

16.06.2025 18:24 โ€” ๐Ÿ‘ 31    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
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๐Ÿ“ธ GAMEPLAY PREMIERE ๐Ÿ“ธ

In case you missed it: @dayofthedevs.org premiered the first gameplay from TOEM 2 from @swmgames.bsky.social.

The world is now 3D, more options for movement and traversal, and plenty of new friends to meet.

๐Ÿ“บ www.youtube.com/live/-Hr6Q2h...

07.06.2025 15:14 โ€” ๐Ÿ‘ 80    ๐Ÿ” 25    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 4

No way!!

Got to play it on our playdate

14.06.2025 02:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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our new game PEAK is a climbing game with friends where the slightest mistake can spell your doom๐Ÿ—ป

reach the top of the mountain as a group of scouts when it drops JUNE 16โ€ผ๏ธ

13.06.2025 15:05 โ€” ๐Ÿ‘ 573    ๐Ÿ” 127    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 12
In the middle of a desert with ruins in the background, the Wraith makes a sharp turn on their hovering sword.

In the middle of a desert with ruins in the background, the Wraith makes a sharp turn on their hovering sword.

We went hands-on with Sword of the Sea at Summer Game Fest and came away viscerally refreshed and excited to play Giant Squid's upcoming game when it releases this August. Our impressions: gameinformer.com/preview/2025...

13.06.2025 17:13 โ€” ๐Ÿ‘ 85    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 4
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๐ŸŽจ Please take a look at the new TOEM 2 key art from @indiana-jonas.bsky.social.

They did the key art for the first game and worked on Surmount. ๐Ÿ™‚

store.steampowered.com/app/2900640/...

07.06.2025 15:17 โ€” ๐Ÿ‘ 45    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Thanks for the excellent summary
@finruin.bsky.social

09.06.2025 18:13 โ€” ๐Ÿ‘ 37    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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Last day @ Play Days!

09.06.2025 19:51 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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SVT drivs pรฅ Amazons servrar โ€“ kan stรคngas med ett knapptryck - Bahnhof SVT drivs pรฅ Amazons servrar โ€“ kan stรคngas med ett knapptryck

Sensationellt besked frรฅn Bahnhof. Otroligt att SVT drivs pรฅ Amazon! Otroligt!

bahnhof.se/2025/06/10/s...

10.06.2025 10:56 โ€” ๐Ÿ‘ 75    ๐Ÿ” 46    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 12

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