🚨 Built entirely in VR, no PC required, using #GodotEngine. Yes, it’s real! A game made inside the Godot XR Editor on Meta Quest.
💡Watch now on youtube #GameDevelope
🚨 Built entirely in VR, no PC required, using #GodotEngine. A game made inside the Godot XR Editor on Meta Quest. Learn how Logan Lang and David Snopek made it with just a headset and the power of open-source tools on a game jam!
Watch now #GameDeveloper: https://www.youtube.com/watch?v=6RE8KuCspqw
04.08.2025 14:03 — 👍 21 🔁 4 💬 0 📌 1
I prefer positive-formulated conditions. E.g., I prefer `if (ptr)` over `if (ptr != null)`, and `if (vec.size())` over `if (!vec.empty())`. The effective double negation of otherwise written expressions stand in the way of readability.
03.08.2025 08:11 — 👍 3 🔁 0 💬 0 📌 0
Sorry for the silence - we've been busy with BitSummit 2025! It was a great time, and we had great talks with many, many people! But I'd like to share that there was some great discussion with representatives from @w4games.com & @godotengine.org, and we got a group picture! #godotengine #gamedev
20.07.2025 14:42 — 👍 20 🔁 5 💬 0 📌 0
Would you guess which of the following icons (from GMail, in this case) I've learned to despise and ignore as much as possible?
21.07.2025 09:38 — 👍 3 🔁 0 💬 2 📌 0
An interview I can't miss! I remember, very back in time, having some text files, obtained from I don't know where (Internet was still not a thing, for me at least), which were articles on rasterization by S. Barrett. I learnt a lot and even wrote my first routines thanks to those.
20.07.2025 19:46 — 👍 2 🔁 0 💬 0 📌 0
VoxelGI in #Godot 4.5 is gonna be 🔥
06.07.2025 09:13 — 👍 117 🔁 11 💬 4 📌 0
How the release cycle works: Godot Engine 4.5
Interview with Rémi Verschelde, featuring contributions from W4 Games
@akien.bsky.social highlights the W4-supported upgrades in Godot 4.5, including Shader Baker, Script Backtraces and more.
Did you know #GodotEngine 3 is still maintained for legacy hardware?
Read the full interview #GameDeveloper:
04.07.2025 16:03 — 👍 39 🔁 5 💬 0 📌 0
Also, kids, bear in mind that hanging up the phone is what you now refer to as 'end call.'
21.06.2025 08:44 — 👍 4 🔁 0 💬 0 📌 0
Thanks for the shout-out! 😃
19.06.2025 16:37 — 👍 1 🔁 0 💬 0 📌 0
Wow, I can never remember the precise command for this.
19.06.2025 12:13 — 👍 0 🔁 0 💬 0 📌 0
Optimizing 3D scenes in Godot on Arm GPUs
In part 1 of this series, learn how we utilized Arm Performance Studio to identify and resolve major performance issues in Godot’s Vulkan-based mobile renderer.
If you are interested in low-level development, our rendering lead @clayjohn.bsky.social wrote a post sharing some insights into the optimization process for mobile devices using Arm Performance Studio 👇
community.arm.com/arm-communit...
11.06.2025 18:38 — 👍 199 🔁 25 💬 1 📌 1
New video out! 💡 youtu.be/aRdiiWpA0AA #godot
08.06.2025 20:03 — 👍 373 🔁 62 💬 9 📌 1
Collage of four images showing the different maps composing the G-Buffer of the deferred renderer prototype discussed in the post. The maps are as follows:
- Albedo
- Normal
- Position
- Final Render
Small prototype of a deferred renderer in Godot 4.4. I managed to implement everything directly in GDScript using the built-in RenderingDevice API—no engine recompilation needed. The amount of features accessible this way is just impressive.
#Godot #GameDev #IndieDev
08.06.2025 09:23 — 👍 91 🔁 12 💬 1 📌 0
Transferring...
#Switch2
06.06.2025 20:36 — 👍 1 🔁 0 💬 0 📌 0
W4 Build integrates with GitHub, GitLab, and Bitbucket to create automatic, secure, always-updated builds every time you push, tag, or merge for your #GodotEngine project.
Keep your #gamedev team in sync with the latest stable version.
👉 Get W4 Build now for FREE: https://www.w4games.com/w4build
05.06.2025 16:05 — 👍 16 🔁 4 💬 1 📌 0
Nothing I couldn't make in one afternoon.
04.06.2025 10:17 — 👍 0 🔁 0 💬 0 📌 0
GAME ANNOUNCEMENT! 🥳
#YoseiWars🦷 is coming to #Steam on June 5th!
Defeat the Junk Food and Rescue the Tooth Fairies!
Arcade platformer game inspired by many classics.
Developed by #NeketeGames with #ZGB!
€$4.99💸, -20% discount first week!
Wishlist it here! 👇
rwr.es/s/yoseiwars
02.06.2025 15:01 — 👍 19 🔁 7 💬 0 📌 4
I had a blast with this one. Extremely good control and difficulty curve.
31.05.2025 15:19 — 👍 2 🔁 0 💬 0 📌 0
W4 Games will be at AWS Gaming Industry Day – Barcelona
Don’t miss the session where Nicola Farronato talks about the state of Godot Engine adoption and W4’s commercial open source model.
Register here: https://aws-experience.com/emea/iberia/e/ae2cd/gaming-industry-day
#awsforgames #AWS #GodotEngine
29.05.2025 16:02 — 👍 12 🔁 5 💬 0 📌 0
The Secrets of Floating-Point Numbers
I just published my new article:
The Secrets of Floating-Point Numbers
asawicki.info/articles/sec...
28.05.2025 14:56 — 👍 39 🔁 13 💬 0 📌 0
That's precisely one of the points addressed! Some former duplicate paths were already correct in that regard, but now that's universal.
27.05.2025 20:31 — 👍 0 🔁 0 💬 0 📌 0
A picture showing two diagrams of rounded corners, one using a circular equation and the other using a parabolic equation.
Some of y'all are gonna think I've gone completely nuts, but I'm gonna talk about rounded corners and why circles suck.
Most devs take it for granted that rounded corners are circles. Spoiler: They don't have to be!
There is a much more aesthetically pleasing and cheaper alternative. 🧵👇
#gamedev
22.05.2025 15:38 — 👍 335 🔁 52 💬 17 📌 1
Rate our service by just clicking on a rating, right here in this email!...
OK, you clicked.
Now we have your attention, please spend a number of minutes you didn't intend to spend in filling a detailed survey.
#UXDesign
20.05.2025 07:47 — 👍 3 🔁 0 💬 0 📌 0
YouTube video by W4 Games
StayAtHomeDev Tries W4 Build using #GodotEngine sign up for Free 🔥
youtube.com/shorts/aznRZ...
Featuring @stayathomedev.bsky.social
16.05.2025 07:24 — 👍 1 🔁 0 💬 0 📌 0
Have you considered porting your #GodotEngine game to consoles?
@w4games.com offers high quality middleware for all current generation consoles, making it easy to target console platforms just like you would with desktop or mobile.
My DMs are open if you have any questions :)
08.05.2025 09:50 — 👍 69 🔁 12 💬 4 📌 0
C23's #embed is here with GCC15.1.0! Now that I can embed the raw binary file of a compressed texture within my Sega Dreamcast code, I can officially die happily!
#gamedev #retrocomputing #cpp
09.05.2025 21:18 — 👍 28 🔁 7 💬 2 📌 0
Lufthansa?
09.05.2025 11:32 — 👍 0 🔁 0 💬 1 📌 0
🥔 1/2 of Patattie Games - Developing Wax Heads
👩💻 Desarrolladora de videojuegos
⚕️Psicóloga con especialización clínica
💼 Prev. Co-fundadora de Femdevs / DSE en Unity
📹 Twitch Partner: twitch.tv/RothioTome
✨ http://linktr.ee/RothioTome
Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Game designer of Hidden Folks & many others (https://adriaan.games) who recently released Rift Riff: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
Previous Tech Lead of the YouTube VR app, now working on the HorizonOS XR App model at Meta
In my free time, Lead Android / XR maintainer for the #GodotEngine
Creator of the Godot Android Editor and of the Godot XR Editor
threads.net/@m4gr3d
GodotFest Co-Founder; Sr. Xbox Production Partner Manager & Freelance #Gamedev Consultant; ex Azure; Godot Engine Advocate and GodotCon 23 co-host
I help you build & scale online systems for games! (and keep your game alive).
Maintainer of godot-playfab.
Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
Software & game developer. @godotengine.org, @w4games.com and #opensource contributor. German #ttrpg nerd. Opinions my own. He/him.
Godot engine developer and board member, Founder of Prehensile Tales, hire us for Godot development help!
Lover of retro tech and free software
fediverse: @hp@tmm.cx
They/Them
https://blog.tmm.cx
Rendering engineer @ Codemasters (EA). Interested in Graphics, Game engines, Gamedev & Math.
Game developer working on mining roguelike Dig Dig Boom. #indiedev Stein Makes Games - using #godot!
⭐Wishlist my game: s.team/a/2026040
🥇"Game of the Year" 2023 at StartNTNU Norwegian Game Awards
🔗Links: https://linktr.ee/steinmakesgames
🎮 Indie games publishing, porting & co-developing 🕹️
Godot Engine / Unity / UE / custom
Visit us @ http://discord.pineapple.works
Non-profit organization taking good care of the @godotengine.org project 🤖
Donate here: https://fund.godotengine.org/
🔗 https://links.godotengine.org/
Programmer, electronic engineer, game dev.
Creator of Laigter: https://azagaya.itch.io/laigter
Part of Bippinbits 🧡 Working on PVKK: Planetenverteidigungskanonenkommandant & Dome Keeper during the day. Solo hobby dev making Engraving at night.
Become a game developer with the Godot game engine!
Hundreds of free tutorials and open-source demos: http://gdquest.com