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Zack The Human

@zackthehuman.bsky.social

Software Engineer. Hobbyist game programmer. Fan of robots.

20 Followers  |  160 Following  |  7 Posts  |  Joined: 19.11.2023  |  1.5863

Latest posts by zackthehuman.bsky.social on Bluesky

At least you got a mini dump.

05.04.2025 15:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A coffee mug shaped like the โ€œE tankโ€ from the Mega Man game series.

A coffee mug shaped like the โ€œE tankโ€ from the Mega Man game series.

I drink my little energy drink from this. I think it helps.

28.03.2025 14:24 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

@axiomverge.bsky.social Funny enough, I think I found a bug today during an AV play through. Trace can snap to the top of this pillar when moving right, and moving left leaves him stuck near the top.

18.01.2025 23:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Interesting approach. Iโ€™ve tried a number of different things and each has their own shortcomings. It sounds like no matter the approach, there will be some needed hacks in order ;)

05.01.2025 19:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@axiomverge.bsky.social Hey Tom, I was wondering how you got non-square/sloped tiles working in AV. I know that most of the environment is flat but there are some sloped surfaces too. Iโ€™ve been having trouble implementing sloped collision detection myself and was wondering if you have any tips?

05.01.2025 02:31 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Haha! At least weโ€™re on the same page. The colors in your image are a bit better than the ones in mine since I think I used the actual value of one of the color channels (I think red) and so overall the images were quite dark. The upside is that itโ€™s fast because itโ€™s easy for a shader to do!

02.12.2024 05:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

How do you go about implementing it? Iโ€™ve implemented this once before using shaders and coloring all sprites with a palette that was specially designed to encode which โ€œcolor indexโ€ to use, and then the shader swaps the colors based on the index. It worked well but the source images were ugly.

02.12.2024 03:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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