were cvpr reviews ever public since this motion?
08.02.2026 21:01 β π 1 π 0 π¬ 1 π 0@karimknaebel.bsky.social
(formerly Abou Zeid) | PhD @RWTH.bsky.social | 3D Computer Vision π https://karimknaebel.com
were cvpr reviews ever public since this motion?
08.02.2026 21:01 β π 1 π 0 π¬ 1 π 0I ran the first frame through an (undertrained) internal monocular model. When you zoom in, you can see the tree and street for scale. The clouds still seem too small though; only about 42x the size of the tree in the foreground.
30.01.2026 15:46 β π 4 π 0 π¬ 0 π 0How is it broken? (Genuine question)
12.01.2026 08:59 β π 0 π 0 π¬ 1 π 0Those are awesome, thanks for the inspiration
10.11.2025 21:37 β π 4 π 0 π¬ 0 π 0Congrats!!
10.10.2025 06:37 β π 1 π 0 π¬ 0 π 0So you uv sync -p 3.13 the first time (if you care about the exact version), and then you never need to pass it again. The existing venv βsoft pinsβ its python version until you explicitly request a different version, either via CLI or updated constraints of the python version.
30.09.2025 06:27 β π 3 π 0 π¬ 0 π 0I use it all the time, super useful :) It wonβt pin, just makes sure your venv uses this python version if it doesnβt already or doesnβt exist yet.
30.09.2025 06:22 β π 0 π 0 π¬ 1 π 0Whatβs the reason for pinning in general? I somehow never found a use case for it. If I want a specific version from that range, I provide it in uv sync on demand.
29.09.2025 22:29 β π 0 π 0 π¬ 1 π 0Very good read, thanks for writing this up :)
21.09.2025 10:36 β π 1 π 0 π¬ 0 π 0Does it still happen when you compile before DDP? I always use DDP as the outermost wrapper, there is too much hacky stuff going on in its forward and backward for my liking.
10.09.2025 21:15 β π 0 π 0 π¬ 1 π 0The normal metrics in Tab. 1 also donβt match. I checked only for DSINE, and here the actual metrics are considerably better than in Tab 1. Also missing some sota normal methods. Tab 3 is only a small subset of common benchmarks, and on 1/2 of the datasets itβs worse than both VGGT and MoGe.
25.07.2025 07:06 β π 2 π 0 π¬ 1 π 0Same, I donβt want to use them anymore now, and if I βhave toβ, then Iβm writing them as triple dashes ---. At least semicolons are still safe π
21.07.2025 06:51 β π 1 π 0 π¬ 0 π 0Understanding and reconstructing the 3D world are at the heart of computer vision and graphics. At #CVPR2025, weβve seen many exciting works in 3D vision.
If you're pushing the boundaries, please consider submitting your work to #3DV2026 in Vancouver! (Deadline: Aug. 18, 2025)
In my mind, I often associate instance seg with fancy depth clustering.
17.06.2025 07:59 β π 2 π 0 π¬ 0 π 0I like the look. DINOv2, DUSt3R, CroCo v2, and GB are misspelled if you want to fix those.
13.04.2025 11:27 β π 1 π 0 π¬ 1 π 0I havenβt experienced that yet, but Iβm not sure if Iβve tried on that many files. Which one did you try: `dua a` (or just `dua`) will block and finally print, which can take a long time. `dua i` starts an interactive TUI and loads everything in the background while you can already start inspecting.
10.04.2025 07:29 β π 0 π 0 π¬ 0 π 0Looks good. I havenβt seen it before. Can also recommend this one: github.com/Byron/dua-cli
10.04.2025 07:09 β π 1 π 0 π¬ 2 π 0π₯π₯π₯ CV Folks, I have some news! We're organizing a 1-day meeting in center Paris on June 6th before CVPR called CVPR@Paris (similar as NeurIPS@Paris) π₯πΎπ₯π·
Registration is open (it's free) with priority given to authors of accepted papers: cvprinparis.github.io/CVPR2025InPa...
Big π§΅π with details!
Ah yes, youβre right, thanks for the reference! Itβs really just a line in space without explicitly specifying a point on the line as its origin.
04.04.2025 14:27 β π 0 π 0 π¬ 0 π 0The origin is not lost though, itβs just encoded differently. In the end itβs still 6 dims, 3 for the direction and 3 for the origin. A bit unclear to me though what benefit this origin encoding brings.
04.04.2025 13:38 β π 0 π 0 π¬ 1 π 0Their proposed architecture only makes sense for a dense parameterization. I donβt think they ablate with other dense representations though.
04.04.2025 09:17 β π 1 π 0 π¬ 0 π 0Correction: the origin is already encoded in the PlΓΌcker ray. I meant that DiffusionSfM encodes /both/ origin and endpoint.
04.04.2025 08:46 β π 1 π 0 π¬ 0 π 0I think the first time I saw PlΓΌcker rays was in the Camera as Rays paper arxiv.org/abs/2402.14817. The same authors also recently released DiffusionSfM, where they indeed keep the origins o as well.
04.04.2025 08:36 β π 1 π 0 π¬ 2 π 0Agree, einops or shape in comments is a must. Also, makes it much easier for others to read and understand the code without executing it.
30.03.2025 13:17 β π 0 π 0 π¬ 0 π 0Maybe last one, could you try VGGT single-view on that image for direct comparison? π
20.03.2025 21:15 β π 0 π 0 π¬ 1 π 0Very crisp!
20.03.2025 21:12 β π 0 π 0 π¬ 1 π 0True. Does MoGe do a better job at segmenting the sky here?
20.03.2025 20:29 β π 0 π 0 π¬ 1 π 0Hmm yes, not sure if the demo is bugged or if it didnβt correctly segment the sky π€ Do you have access to GPUs to test this locally?
20.03.2025 20:20 β π 0 π 0 π¬ 1 π 0That's what MoGe is doing
20.03.2025 12:32 β π 2 π 0 π¬ 1 π 0Feels more native than a separate mask prediction as with MoGe. Then again, could turn out to be better not to mix up the concepts of confidence and undefinedness even though they seem related.
20.03.2025 08:51 β π 1 π 0 π¬ 1 π 0