Juan Medina's Avatar

Juan Medina

@juan-medina.com.bsky.social

Senior Solution Architect at Santander UK. Opinions are my own

259 Followers  |  1,402 Following  |  75 Posts  |  Joined: 09.10.2023  |  2.1276

Latest posts by juan-medina.com on Bluesky

Final Fantasy 14 Heavensward tenth anniversary sweepstakes. Banner shows an opened black box containing a silver pendant styled after Haurchefant's broken shield. In the background is an illustration of Ishgard.

Final Fantasy 14 Heavensward tenth anniversary sweepstakes. Banner shows an opened black box containing a silver pendant styled after Haurchefant's broken shield. In the background is an illustration of Ishgard.

We're celebrating Heavensward's 10th anniversary with a sweepstakes!

โžก๏ธ Visit sqex.to/Bh9Yc
๐Ÿ”” Follow, repost, or view various #FFXIV pages
๐ŸŽ Chance to win a silver pendant!

For full terms and conditions, please see the official rules at sqex.to/VoQDt.

23.06.2025 09:03 โ€” ๐Ÿ‘ 1102    ๐Ÿ” 1608    ๐Ÿ’ฌ 81    ๐Ÿ“Œ 64
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Ya me llegรณ ayer, gracias @chocoferu.bsky.social!

05.02.2025 11:11 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Godot - Shoot 'em up
YouTube video by Juan Medina Gamedev Godot - Shoot 'em up

And a small video here

youtu.be/YlagzaC-gyc

11.01.2025 15:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - juan-medina/godot-shootem-up: Shoot 'em up in Godot Shoot 'em up in Godot. Contribute to juan-medina/godot-shootem-up development by creating an account on GitHub.

Full source is here

github.com/juan-medina/...

11.01.2025 15:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Godot - Shoot 'em up by Juan Medina Shoot 'em up in Godot 4

I have been always very old-school in terms of #gamedev favouring "build your own engine" that using things like Unity or Godot, however this Xmas I decided to try #GodotEngine and to be fair I really like, I really enjoy working with it.

The result: juanmedina.itch.io/godot-shoot-...

#indiegame

11.01.2025 15:36 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A github commit showing 140 lines add 208 deleted

A github commit showing 140 lines add 208 deleted

Last commit of the year

31.12.2024 22:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yo a parte de FFXIV le doy a veces a D4.

Seguro que a PoE 2 veras gente tambiรฉn aunque no le doy.

Eso si, que te parecerรญa echar un Baldurs Gate 3 con discord?

Se puede coop aunque claro no es corto pero nos reรญmos fijo

31.12.2024 10:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Esta y fierem lo mejor que he visto รบltimamente

17.12.2024 18:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

La season 2 creo que sale en enero!

17.12.2024 18:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

La verdad es que ha sido superdivertido, pero como tienen dificultad incremental ya no me da tiempo en 2 o 3โ€ฏh en hacerlos y al final hay mil cosas que hacer por las fiestas :)

ยกDe todas formas te recomiendo que hagas algunos cuando te dรฉ tiempo!

ยกFeliz Navidad!

17.12.2024 09:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I think this is enough #AdventOfCode for me this year, done 15 days.

However, the puzzles now take quite a bit of time and specially considering that it is the holiday season I rather put time in other things.

I managed to refresh my C# and that was my objective this year, was a fun run.

17.12.2024 08:27 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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adventofcode2024/Application/src/Solver/Days/SolutionDay15.cs at master ยท juan-medina/adventofcode2024 Advent of Code 2024 in C#. Contribute to juan-medina/adventofcode2024 development by creating an account on GitHub.

Code in C#

github.com/juan-medina/...

16.12.2024 16:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Day 15 - Advent of Code 2024

I've completed "Warehouse Woes" - Day 15 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/15

16.12.2024 16:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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adventofcode2024/Application/src/Solver/Days/SolutionDay14.cs at master ยท juan-medina/adventofcode2024 Advent of Code 2024 in C#. Contribute to juan-medina/adventofcode2024 development by creating an account on GitHub.

The code in C#

github.com/juan-medina/...

14.12.2024 09:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Day 14 - Advent of Code 2024

I've completed "Restroom Redoubt" - Day 14 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/14

14.12.2024 09:30 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Not bad for today

13.12.2024 12:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
adventofcode2024/Application/src/Solver/Days/SolutionDay13.cs at master ยท juan-medina/adventofcode2024 Advent of Code 2024 in C#. Contribute to juan-medina/adventofcode2024 development by creating an account on GitHub.

The code in C#

github.com/juan-medina/...

13.12.2024 12:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Day 13 - Advent of Code 2024

I've completed "Claw Contraption" - Day 13 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/13

13.12.2024 12:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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adventofcode2024/Application/src/Solver/Days/SolutionDay12.cs at master ยท juan-medina/adventofcode2024 Advent of Code 2024 in C#. Contribute to juan-medina/adventofcode2024 development by creating an account on GitHub.

The code in C#

github.com/juan-medina/...

12.12.2024 16:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Day 12 - Advent of Code 2024

I've completed "Garden Groups" - Day 12 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/12

12.12.2024 16:26 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I think rust is managing this kind of mapping and filtering slightly different, if the data on the container is the same it may use the existing memory for the items. But I think C# may not do that, I agree that this depends on the size of the data and how far you go down on the LINQ rabbit hole...

11.12.2024 20:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yes, how the exercise was describing the problem I implement part 2 when I was doing part 1, then I change it so part 1 works, and then realize that my implementation for part 1 originally was part 2, then add and if and got both parts working D:

11.12.2024 20:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yes, I check you repo is going very nice, I like it, I did a lot of LINQ in my C#, is cool, but performance wise is not so cool, when you do filter or grouping the GC is going brrr, I think is creating temporary list and so, so probably is not so nice for game logic, is it?

11.12.2024 20:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

btw as everyone did you solve on day 10 first the part 2, then remove the filter for part 1? :D

11.12.2024 20:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The thing today I needed to go to my head office really early, so I wake up code the first part like 15 mim, and then run it just like that for part 2 for 3 minutes, then stop and went to the office, but I was thinking the whole day on cache iterations and when I was back from work code in 10 mim

11.12.2024 20:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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adventofcode2024/Application/src/Solver/Days/SolutionDay11.cs at master ยท juan-medina/adventofcode2024 Advent of Code 2024 in C#. Contribute to juan-medina/adventofcode2024 development by creating an account on GitHub.

The code in C#

github.com/juan-medina/...

11.12.2024 20:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Day 11 - Advent of Code 2024

I've completed "Plutonian Pebbles" - Day 11 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/11

11.12.2024 20:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

For me is silly that today part 2 is just an if from part 1, and in fact my first implementation actually resolve part 2, so it will make more sense to do part 2 and then part 1 filtering visited end nodes

10.12.2024 09:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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adventofcode2024/Application/src/Solver/Days/SolutionDay10.cs at master ยท juan-medina/adventofcode2024 Advent of Code 2024 in C#. Contribute to juan-medina/adventofcode2024 development by creating an account on GitHub.

The code in C# (non-recursive)

github.com/juan-medina/...

10.12.2024 09:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Day 10 - Advent of Code 2024

I've completed "Hoof It" - Day 10 - Advent of Code 2024 #AdventOfCode adventofcode.com/2024/day/10

10.12.2024 09:12 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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