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Mike Tipul

@tipul.bsky.social

Independent Game Developer Past: House of the Dying Sun | dyingsungame.com SUPERVIVE | playsupervive.com Halo, Destiny, Marathon | bungie.com

355 Followers  |  191 Following  |  91 Posts  |  Joined: 01.12.2023  |  2.1553

Latest posts by tipul.bsky.social on Bluesky

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by the bane of my blade, a mighty spell is made and
far beyond the battle blood shall fall like a hard rain

04.02.2026 21:27 — 👍 2422    🔁 582    💬 21    📌 6
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Burroughs Wellcome Fund Headquarters designed by architect Paul Rudolph (1971) r/brutalism

27.01.2026 18:28 — 👍 704    🔁 193    💬 10    📌 42
Post image 22.01.2026 22:28 — 👍 953    🔁 171    💬 2    📌 0
"Oshii recounts that his mother said upon watching the film that nobody would watch his films anymore."

"Oshii recounts that his mother said upon watching the film that nobody would watch his films anymore."

Angel's Egg (1985)

23.01.2026 00:20 — 👍 6    🔁 0    💬 0    📌 0

PSA: Rider's insane autocomplete can be turned off by disabling "Local Full Line Completion Suggestions" in Editor->General->Inline Completion

Every time I hit TAB it was like someone grabbed the steering wheel and drove off a cliff for no apparent reason.

20.01.2026 16:20 — 👍 4    🔁 1    💬 0    📌 0
Riff on the Sickos Guy meme, originating from a 2015 comic by Ward Sutton for The Onion, but "Sickos" has been replaced with "Froggos" because Froggy is in Brigador Killers, by Flyingdebris

Riff on the Sickos Guy meme, originating from a 2015 comic by Ward Sutton for The Onion, but "Sickos" has been replaced with "Froggos" because Froggy is in Brigador Killers, by Flyingdebris

Screenshot of headline of recent PC Gamer article by Rick Lane about Brigador Killers that reads "The sequel to isometric mech sim Brigador gives off serious Syndicate vibes in its latest footage, and you can play its alpha version right now" https://www.pcgamer.com/games/action/the-sequel-to-isometric-mech-sim-brigador-gives-off-serious-syndicate-vibes-in-its-latest-footage-and-you-can-play-its-alpha-version-right-now/

Screenshot of headline of recent PC Gamer article by Rick Lane about Brigador Killers that reads "The sequel to isometric mech sim Brigador gives off serious Syndicate vibes in its latest footage, and you can play its alpha version right now" https://www.pcgamer.com/games/action/the-sequel-to-isometric-mech-sim-brigador-gives-off-serious-syndicate-vibes-in-its-latest-footage-and-you-can-play-its-alpha-version-right-now/

www.pcgamer.com/games/action...

17.01.2026 19:41 — 👍 51    🔁 13    💬 2    📌 0

Big agree! I reference it a ton, and so have teams I've been a part of. I get hyped every time I watch it.

Oh no.

13.01.2026 01:46 — 👍 1    🔁 0    💬 0    📌 0

If they absolutely must use insane stats to build all those systems that enable that output, more power to them.

I really like how it isn't afraid to ask something of players in order to deliver such a unique experience. That "pre-digested" quote from Kojima feels relevant.

12.01.2026 23:18 — 👍 1    🔁 0    💬 1    📌 0

Haha. For me at least, it still offers a crazy sense of adventure and the unknown that seems largely lost, even in MMOs. So much to learn whether you're a miner, pirate, ratter, etc. And all the social collisions and single server make everything feel so alive, even if it's just largely local chat.

12.01.2026 23:13 — 👍 1    🔁 0    💬 2    📌 0

If I log back in I'm pretty sure I'll be in wormhole space, in a stealth ship I no longer remember how to fly, with probes I no longer remember how to use.

12.01.2026 20:06 — 👍 4    🔁 0    💬 1    📌 0

Are you me?

12.01.2026 20:04 — 👍 1    🔁 0    💬 1    📌 0
a dreary sky, a lonely grey concrete tower in the center. there are chambers on the base that a person can enter with stairs leading up to them

a dreary sky, a lonely grey concrete tower in the center. there are chambers on the base that a person can enter with stairs leading up to them

a brutalist concrete lobby, with nice carpet, furniture, and plants hanging from suspended planters. the lighting is warm and welcoming

a brutalist concrete lobby, with nice carpet, furniture, and plants hanging from suspended planters. the lighting is warm and welcoming

a cavernous gallery room, with a high ceiling and artificial sun panels pouring warm diffused light into the room. there is a statue of a floating octahedron in the center. plants and vines hang down from the walls. the room branches off into other chambers.

a cavernous gallery room, with a high ceiling and artificial sun panels pouring warm diffused light into the room. there is a statue of a floating octahedron in the center. plants and vines hang down from the walls. the room branches off into other chambers.

view of a tall, oddly shaped hallway. carpet down the whole length. on the left there is seating, a cabinet, and a large painting of some abstract rock formation.

view of a tall, oddly shaped hallway. carpet down the whole length. on the left there is seating, a cabinet, and a large painting of some abstract rock formation.

screenshots of the startmap I built for qbj3 or Quake Brutalist Jam III
some fancy bits in here will be in the coming update, like the paintings and plaques

11.01.2026 21:51 — 👍 1003    🔁 254    💬 29    📌 11
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I am REALLY down this rabbit hole now. Chrome gets angry about some of these downloads so be careful. But the screens are really something else.

krishty.com/acecombat_en

Their terrain tiling workflow and art is so good.

11.01.2026 14:07 — 👍 3    🔁 0    💬 1    📌 0

Without that insane HUD it's like a completely different game. WOW.

10.01.2026 20:36 — 👍 2    🔁 0    💬 0    📌 0

Damn this is quite an aesthetic. I started with IV but I was not familiar with III's game.

10.01.2026 20:33 — 👍 2    🔁 0    💬 1    📌 0

A few screengrabs from RyanUkAus' wonderful vid. Ace Combat 3: Electrosphere, original or gutted international version, remains a dispensary of timeless vibes. Peak Namco era.

07.01.2026 13:45 — 👍 42    🔁 13    💬 2    📌 0
Lego version of House of the Dying Sun's main shit, the Executor fighter.

Lego version of House of the Dying Sun's main shit, the Executor fighter.

Not sure how I missed this but a player named Vezeto made a sick lego version of the Executor class interceptor from House of the Dying Sun.

It's CRAZY close to the in-game model. Damn.

steamcommunity.com/sharedfiles/...

10.01.2026 17:11 — 👍 38    🔁 9    💬 2    📌 0
Skin Deep cover image. A collage of insurance commando Nina Pasadena, some space pirates, and a cat-shaped spacecraft pursued by pirate ships

Skin Deep cover image. A collage of insurance commando Nina Pasadena, some space pirates, and a cat-shaped spacecraft pursued by pirate ships

IGF Excellence in Design nominees:
Angeline Era
Baby Steps
Ooo
Skin Deep
Titanium Court
Time Flies

IGF Excellence in Design nominees: Angeline Era Baby Steps Ooo Skin Deep Titanium Court Time Flies

Skin Deep is nominated for the IGF EXCELLENCE IN DESIGN award!

I'm so proud of what we made. Skin Deep's designers:
- Suzanne Will @binarypartitioned.space
- Tynan Wales
- Brendon Chung @blendogames.bsky.social

Skin Deep credits:
blendogames.com/skindeep/cre...

IGF noms:
tinyurl.com/2zzt8sw4

09.01.2026 17:35 — 👍 213    🔁 54    💬 12    📌 0

If you find an answer to this, please let me know. A lot of my old prototypes are on that very same version (5.6) too and it's a total nightmare trying to upgrade.

07.01.2026 17:05 — 👍 0    🔁 0    💬 0    📌 0
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Looking for a job #PortfolioDay

07.01.2026 09:57 — 👍 1218    🔁 374    💬 18    📌 8

OMG the Bluey on TV in the background really caps it off.

07.01.2026 01:24 — 👍 1    🔁 0    💬 1    📌 0

Oh my god. Brian's playing with spaceships and XR.

05.01.2026 16:55 — 👍 6    🔁 0    💬 1    📌 0
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First victory as a summoner build. It basically turned into an auto-battler by the end. I've been addicted to these builds since Diablo 2's Necromancer class.

05.01.2026 15:25 — 👍 3    🔁 0    💬 0    📌 0

Sixteen more hours to get my favorite space dogfighting game of all-time at a super deep discount.

05.01.2026 01:18 — 👍 17    🔁 8    💬 1    📌 0
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Save 20% on Caput Mortum on Steam Travel back to 16th-century France and delve into the mysterious depths of a seemingly abandoned alchemist's tower. Do you dare brave the horrors that beckon you below... deeper still?

Another one to get is Caput Mortum. I think about this one a lot. If you're willing to veer away from standard controls, it can bolster an already strong thematic experience.

It's short but cohesive, tense, and full of clever puzzles that didn't stall me.

store.steampowered.com/app/3555980/...

05.01.2026 13:45 — 👍 3    🔁 0    💬 1    📌 0
Path of Achra generated intro screen.

Path of Achra generated intro screen.

Path of Achra combat screen

Path of Achra combat screen

Path of Achra character select screen

Path of Achra character select screen

Path of Achra death screen

Path of Achra death screen

Highly recommend Path of Achra if you're into focused roguelikes, mysterious Wolfe/Vance-styled setting, and deep and connective combat sandboxes. It generously delivers broken build fantasies while remaining challenging.

It's 50% off for a few more hours.

store.steampowered.com/app/2128270/...

05.01.2026 12:55 — 👍 7    🔁 0    💬 1    📌 0

still a very very solid space combat experience. Doesn't waste your time and gets you into the thick of it, with an easy to learn, hard to master flight and combat model. I still can't leave my shield at home to master jump tricks.

03.01.2026 17:52 — 👍 17    🔁 5    💬 0    📌 0
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It's so magical. Just watched it again too. That entire era of De Laurentis filmmaking is so foundational to me and my brother, mostly the edited for TV versions that played constantly.

01.01.2026 22:55 — 👍 1    🔁 0    💬 0    📌 0
And he said, "If everyone likes it, it means it's mainstream. It means it's conventional. It means it's already pre-digested for people to like it. And I don't want that. I want people to end up liking things they didn't like when they first encountered it, because that's where you really end up loving something."

And he said, "If everyone likes it, it means it's mainstream. It means it's conventional. It means it's already pre-digested for people to like it. And I don't want that. I want people to end up liking things they didn't like when they first encountered it, because that's where you really end up loving something."

Keep thinking about this term "pre-digested" that Kojima used to describe art that's instantly gratifying. And how it's better when people grow to love something instead.

I've gravitated, as player and designer, toward the latter, but that term "pre-digested" is new and feels very strong.

17.12.2025 19:32 — 👍 4156    🔁 1228    💬 29    📌 63

@tipul is following 20 prominent accounts