Emil Laine's Avatar

Emil Laine

@flogram.bsky.social

Solo game developer & music producer. Also on twitter.com/flogram_dev

1,684 Followers  |  274 Following  |  60 Posts  |  Joined: 07.02.2024  |  1.671

Latest posts by flogram.bsky.social on Bluesky

Video thumbnail

designing a secret language for my game #gamedev

25.07.2025 15:24 β€” πŸ‘ 59    πŸ” 7    πŸ’¬ 4    πŸ“Œ 0

in addition to solar systems it has procedurally generated history, culture, puzzles, graphics, so might just be...

25.05.2025 20:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image

drawing some new sprites, this one turned out alright #pixelart

25.05.2025 20:42 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Yeah there are some crazy attempts to procedurally generate everything such as Ultima Ratio Regum

21.05.2025 19:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

first pass on the procedural dungeon generation for my roguelike #gamedev #indiedev

21.05.2025 11:54 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

Good point, this is actually giving me ideas haha...

11.05.2025 16:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I just thought about going inside a large enough backpack (or maybe a chest or crate), then waiting for someone or something to pick it up. So, smuggling yourself, basically. Or just rolling around the level inside the backpack/crate, as a sort of camouflage lol.

11.05.2025 16:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Shit that's on my wishlist, i gotta play it at some point.

This is giving me ideas...

11.05.2025 16:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

just fixed a bug where the player was able to pick themselves up (maybe it should be a feature though...?)

now i realized the player can pick up walls too lmao #gamedev

11.05.2025 10:19 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 3    πŸ“Œ 0
Post image

art style test #gamedev

09.02.2025 18:58 β€” πŸ‘ 20    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

working on new areas #gamedev #indiedev #solodev

30.01.2025 17:54 β€” πŸ‘ 31    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
Post image

Improved the clouds a bit. Now they're much rounder and softer looking. Muuch better. #gamedev #shaders

24.01.2025 19:52 β€” πŸ‘ 16    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Preview
a cat is peeking out from behind a wooden wall ALT: a cat is peeking out from behind a wooden wall
22.01.2025 08:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Made a shader that turns solid meshes into fluffy stylized trees/bushes #gamedev

21.01.2025 20:19 β€” πŸ‘ 51    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Designing some new puzzle types #gamedev #indiedev #solodev

19.01.2025 07:55 β€” πŸ‘ 44    πŸ” 4    πŸ’¬ 3    πŸ“Œ 0
Video thumbnail
17.01.2025 18:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

Today I shipped the first playtest build of my game, so as a treat to myself I now get to make some fog gate shaders I've been wanting to do #gamedev

17.01.2025 18:50 β€” πŸ‘ 25    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

#gamedev

15.01.2025 06:04 β€” πŸ‘ 29    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0

Thanks! I'll keep that in mind when the game needs more playtesters πŸ™

03.01.2025 20:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

Some new WIP screenshots. First private playtests hopefully this month, finally 🀞 #gamedev #indiedev #solodev

01.01.2025 19:39 β€” πŸ‘ 38    πŸ” 4    πŸ’¬ 5    πŸ“Œ 0

Haven't tried on a phone

28.12.2024 19:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

open.spotify.com + adblocker ;)

28.12.2024 17:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Tbh I haven't tried it either but it looks promising haha

13.12.2024 14:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Visual scripting when using Unreal (haven't had to fallback to C++ yet).
C# when using Unity.
GDScript when using Godot (though I wanna try out C# with Godot).
And probably Odin if I write my own engine.

13.12.2024 09:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Basic video game genres that have been around since the 80s are buzzwords? πŸ˜…

Being aware of popular ideas that have influenced gaming for decades could make someone a better game designer 🀷

11.12.2024 16:59 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Code that reads:

// verbose, repetitive :(
list.Select(e => e.Thing())

// cool and amazing
list.Select(.Thing())

Code that reads: // verbose, repetitive :( list.Select(e => e.Thing()) // cool and amazing list.Select(.Thing())

Also:

10.12.2024 05:03 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I would say it's more of a Witness-like, but yeah also some Myst in there for sure 😁

06.12.2024 17:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image Post image Post image Post image

some new in-development screenshots from my puzzle game #gamedev #indiedev #solodev #screenshotsaturday

06.12.2024 15:27 β€” πŸ‘ 92    πŸ” 9    πŸ’¬ 7    πŸ“Œ 0

Nice! Solo dev here, if there's still room :3

22.11.2024 00:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you πŸ™

20.11.2024 19:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@flogram is following 20 prominent accounts