YouTube video by Miami University
Celebrating the 2025 RedHawk50 Winners | Miami University
@miamiuniversity.bsky.social has named @aspiringunicorngames.com the 18th fastest growing company led by alumni in the #RedHawk50
I may be captain of the ship that's more often Muppet Treasure Island than Master & Commander, but all credit goes to the AUG teamπ¦
www.youtube.com/watch?v=NABX...
03.02.2026 21:29 β π 1 π 0 π¬ 0 π 1
Happy sixth birthday, @aspiringunicorngames.comπ¦
I'm proud of what we've built, of the work we've done; for folks at @thebehemoth.com on Castle Crashers to @obsidian.net on The Outer Worlds 2.
Most of all, as a dad, I'm proud that my kids like the games we make π #gamedev
08.01.2026 23:16 β π 1 π 1 π¬ 0 π 0
We had so much fun on this one!
30.10.2025 19:17 β π 0 π 0 π¬ 0 π 0
Incredible work, team!
04.09.2025 15:44 β π 0 π 0 π¬ 0 π 0
More coming soon; watch this space! π¦
23.06.2025 16:04 β π 1 π 0 π¬ 0 π 0
Iβm fairly convinced the βfour leaf clovers are luckyβ thing was started by a parent who just wanted some quiet time.
26.05.2025 21:14 β π 0 π 0 π¬ 0 π 0
Such a cool idea; glad we were a part of it!
21.04.2025 17:24 β π 0 π 0 π¬ 0 π 0
Every. Time. I see what AUGβs #TheOuterWorlds2 team is up to Iβm absolutely floored
Just incredible work π¦
14.04.2025 19:13 β π 0 π 0 π¬ 0 π 0
So excited to finally share what we've been cooking up!π¦
10.04.2025 22:16 β π 1 π 0 π¬ 0 π 0
Me making programmer art:
I paid for 256 colors, Iβmma use 256 colors
09.04.2025 23:49 β π 0 π 0 π¬ 0 π 0
Youβre doing great, buddy; just hang in there :)
29.03.2025 11:04 β π 1 π 0 π¬ 0 π 0
Time for another row!
I'll need lots of space for all the titles AUG will be shipping this year ππ¦
01.03.2025 01:11 β π 2 π 0 π¬ 0 π 0
A helluva a year, but I couldnβt be prouder of my teamπ¦
01.01.2025 20:14 β π 0 π 0 π¬ 0 π 0
π΅ Fros-ty the snow-man is tech-nic-ally the hat on top
π΅ The magic in the hat doesnβt re-ally care what shape the snow is in
08.12.2024 15:38 β π 0 π 0 π¬ 0 π 0
This project was a blast!
02.12.2024 14:35 β π 1 π 0 π¬ 0 π 0
Miss you too, buddy!
24.11.2024 03:44 β π 1 π 0 π¬ 0 π 0
Haha thanks! Iβm really just glad they had such a good day; couldβve been a sugar-fueled rager, and not the good kind
Also; cheers, fellow dad! Hope you & the King clan are doing well!
24.11.2024 01:44 β π 1 π 0 π¬ 1 π 0
Twins are asleep, the house is a mess, there are tire tracks in the yard from the rental power wheel cars (did yβall know that was a thing?)
But they had an amazing day.
Happy birthday littles & happy parent-aversary to us
24.11.2024 01:29 β π 1 π 0 π¬ 1 π 0
Standards
This is awesome; we need to be sharing more & more often
Does anyone know of a compendium for all of these kinds of resources? Or is it a xkcd.com/927/ kind of situation?
20.11.2024 13:31 β π 0 π 0 π¬ 0 π 0
The Law of Cool UI in #gamedev:
Every game since 2002, regardless of genre or style, will reference Minority Report (2002) at some point in its development cycle.
See also: curved HUDs, mostly transparent & boxy menus, and blurry/down-sampled backgrounds
20.11.2024 01:06 β π 8 π 0 π¬ 0 π 0
Like most businesses, running a co-dev studio is mostly looking at spreadsheets
Today though, it's asking candy companies for bulk discounts to send my team a little somethin' somethin' for the end of the yearπ¦
18.11.2024 19:09 β π 0 π 0 π¬ 0 π 0
Games Business Journalist and Analyst. Editor-in-chief and co-founder of The Game Business. As seen on: GamesIndustry.biz. MCV. BBC. The Guardian. Sky. Doctor Who Magazine.
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Curating artistic & interesting indie games so you can find one to love. Follow for the pretties. π₯° Scout for 11 bit studios
He/him. Game Designer. Co-Founder at Minor Key Games, Senior Programmer on Borderlands 4 at Gearbox. Married to @spiffysteph.bsky.social.
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Assoc. Optimization Director @ Gearbox. "Our favorite wookie! A stalwart Companion, bastion of knowledge, devious board game czar, and top notch friend." -Recent review via birthday card message β οΈ
Part of the Fictions crew. Used to make games at Capy then I helped publish games at Annapurna Interactive. LA by way of TO.
UI/UX Veterans Specializing in Full Integration With Existing Teams We're available for new projects! "contact( at )http://aspiringunicorngames.com"
Operations and Finance in games. Doing everything you don't want to do.
Director: Siegecaster π°βοΈ Executive Producer: TRON: Catalyst /Identity, Amberspire, The Banished Vault, Fights in Tight Spaces, Solitaire Conspiracy, John Wick Hex, Subsurface Circular
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UI/UX Director on Star Wars Jedi at Respawn, award-nominated, GDC/GAConf speaker, LEGO designer/hyperfixater, black cat guardian, singular they/them
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narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
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freelance culture reporter | previously seen @ wired, axios, the verge | nyc | signal meganfarokhmanesh.76 | face god and walk backwards into hell
Game Director at D4N Studios. Previously Creative Director of Kingdom Battle, Donkey Kong Adventure, Sparks of Hope.