We had so much fun on this one!
30.10.2025 19:17 β π 0 π 0 π¬ 0 π 0@abair.bsky.social
Building @aspiringugames.bsky.social with the best damn UI team in the industry https://www.aspiringunicorngames.com/
We had so much fun on this one!
30.10.2025 19:17 β π 0 π 0 π¬ 0 π 0Incredible work, team!
04.09.2025 15:44 β π 0 π 0 π¬ 0 π 0@obsidian.net showed off some incredible new gameplay for #TheOuterWorlds2, including some of the new UI Aspiring Unicorn Games created!
Check it out! www.youtube.com/watch?v=S7zA...
More coming soon; watch this space! π¦
23.06.2025 16:04 β π 1 π 0 π¬ 0 π 0Iβm fairly convinced the βfour leaf clovers are luckyβ thing was started by a parent who just wanted some quiet time.
26.05.2025 21:14 β π 0 π 0 π¬ 0 π 0Such a cool idea; glad we were a part of it!
21.04.2025 17:24 β π 0 π 0 π¬ 0 π 0Every. Time. I see what AUGβs #TheOuterWorlds2 team is up to Iβm absolutely floored
Just incredible work π¦
So excited to finally share what we've been cooking up!π¦
10.04.2025 22:16 β π 1 π 0 π¬ 0 π 0Me making programmer art:
I paid for 256 colors, Iβmma use 256 colors
Youβre doing great, buddy; just hang in there :)
29.03.2025 11:04 β π 1 π 0 π¬ 0 π 0Time for another row!
I'll need lots of space for all the titles AUG will be shipping this year ππ¦
A helluva a year, but I couldnβt be prouder of my teamπ¦
01.01.2025 20:14 β π 0 π 0 π¬ 0 π 0π΅ Fros-ty the snow-man is tech-nic-ally the hat on top
π΅ The magic in the hat doesnβt re-ally care what shape the snow is in
This project was a blast!
02.12.2024 14:35 β π 1 π 0 π¬ 0 π 0Miss you too, buddy!
24.11.2024 03:44 β π 1 π 0 π¬ 0 π 0Haha thanks! Iβm really just glad they had such a good day; couldβve been a sugar-fueled rager, and not the good kind
Also; cheers, fellow dad! Hope you & the King clan are doing well!
Twins are asleep, the house is a mess, there are tire tracks in the yard from the rental power wheel cars (did yβall know that was a thing?)
But they had an amazing day.
Happy birthday littles & happy parent-aversary to us
This is awesome; we need to be sharing more & more often
Does anyone know of a compendium for all of these kinds of resources? Or is it a xkcd.com/927/ kind of situation?
The Law of Cool UI in #gamedev:
Every game since 2002, regardless of genre or style, will reference Minority Report (2002) at some point in its development cycle.
See also: curved HUDs, mostly transparent & boxy menus, and blurry/down-sampled backgrounds
Like most businesses, running a co-dev studio is mostly looking at spreadsheets
Today though, it's asking candy companies for bulk discounts to send my team a little somethin' somethin' for the end of the yearπ¦
If we haven't met yet, I'm Andrew; a former "AAA" programmer who ventured out to create a UI/UX co-dev studio named Aspiring Unicorn Games π¦
My team & I are just about to wrap our 5th year; it's been a wild ride so far (see below), and we're looking forward to 2025