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Biggs ᯅ

@spatialbiggs.bsky.social

Sign up for TestFlight at www.ProjectJumpScare.com | Unreal Engine Specialist | Spatial XR | Game Design | www.FirstRuleStudios.com | www.BrandonBiggs.com

218 Followers  |  202 Following  |  446 Posts  |  Joined: 20.10.2024  |  1.7688

Latest posts by spatialbiggs.bsky.social on Bluesky

Horrible news. Loved your work since the start.

Keep your head up Ian good luck.

28.01.2026 21:08 — 👍 2    🔁 0    💬 0    📌 0

I’ve been fired from UploadVR.

28.01.2026 17:08 — 👍 85    🔁 12    💬 80    📌 7
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Might be time for Blake J Harris to update The History of The Future

17.01.2026 17:46 — 👍 3    🔁 1    💬 1    📌 0
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I'm wondering if there is a Steam Frame capability that maybe spooked Meta where they can't close some sort of technological gap in a reasonable product cycle...

13.01.2026 19:44 — 👍 1    🔁 1    💬 1    📌 0

If Meta is indeed shifting away from VR and layoffs in those teams are any indication... then that’s a tough moment for the medium.

This is a prediction I made over a year ago that I hoped it wouldn’t come true:

13.01.2026 16:52 — 👍 0    🔁 0    💬 0    📌 0
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My Apple Vision Pro Hybrid XR pawn using a Dualsense controller

11.01.2026 18:20 — 👍 5    🔁 1    💬 0    📌 0
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New Years Eve has me think on my past.

10 years ago my demo for Oculus DK2 exhibited at SVVR-

"Project Jump Scare"

After working on many VR titles this past decade I've made a resolution to make Project Jump Scare ship in 2026.

May your own dreams come true.

Happy New Year all!

01.01.2026 01:07 — 👍 2    🔁 0    💬 0    📌 0

Meta Start Hackathon submission:

bsky.app/profile/spat...

23.12.2025 22:38 — 👍 0    🔁 0    💬 0    📌 0
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Meta Start Hackathon results are out!

Didn’t take the hand interaction prize, but the locomotion system performed well enough that it’s now the primary locomotion method for our Apple Vision Pro build.

Thanks to everyone who followed along and shared feedback.

23.12.2025 22:32 — 👍 1    🔁 0    💬 1    📌 0

One of the biggest mistakes I've made in my career is repeatedly helping big corporate employees without any form of compensation.

Be aware who you help and why they need you to solve their lack of capability. Negotiate at the very start.

Thankless types to say the least.

23.12.2025 06:09 — 👍 1    🔁 0    💬 0    📌 0

Original Meta Start Hackathon submission:

bsky.app/profile/spat...

21.12.2025 16:54 — 👍 0    🔁 0    💬 0    📌 0
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UE5 Hand Tracking Locomotion ported to Apple Vision Pro!

Brought over my Meta Start Competition tech submission over with great results.

Not a bad land before Holiday break!

21.12.2025 16:53 — 👍 2    🔁 0    💬 1    📌 0

Video Demonstration:
bsky.app/profile/spat...

10.12.2025 19:15 — 👍 2    🔁 1    💬 0    📌 0
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Final submission for the Meta Horizon Start Developer Competition 2025!

Solved a recurring XR design problem using a unified input abstraction layer that adapts locomotion systems across:

•Meta Quest hand tracking
•VisionOS gesture input
•iOS touch
•PC / mouse / gamepad

10.12.2025 19:14 — 👍 1    🔁 1    💬 1    📌 2
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Meta Horizon Start Developer Competition 2025 final video - Project Jump Scare's hand tracked locomotion system! 🤗🎮

08.12.2025 21:41 — 👍 3    🔁 0    💬 0    📌 1

Sneak Peek #3 👀 - Hand Locomotion traversal with no controllers. 🎮🤗

Last day of Meta's XR Hackathon! 🚢

08.12.2025 13:56 — 👍 2    🔁 0    💬 0    📌 0

Sneak Peek #2 👀 - Hand Locomotion Yaw and Jump that are similar to the traditional controller input systems 🎮🤗

One more sneak peek left for Meta's XR Hackathon 🫡

07.12.2025 18:21 — 👍 2    🔁 1    💬 0    📌 1
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Sneak peak! 👀 - Motion Controller to Hand Tracking is a small part of what I've worked on for Meta's Hackathon 🤗

06.12.2025 00:38 — 👍 1    🔁 1    💬 0    📌 1

How's the Project Jump Scare desktop build looking Chat?

Frame rate from VR optimizations should make this run well even on Deck. We'll see!

02.12.2025 22:19 — 👍 0    🔁 0    💬 0    📌 0

🙇🏻

29.11.2025 18:01 — 👍 2    🔁 0    💬 0    📌 0

Thank you btw means a lot 🙏

29.11.2025 07:26 — 👍 2    🔁 0    💬 1    📌 0

I haven't seen this approach. I'm currently shoring up a Meta build for December but coming back to this asap after.

29.11.2025 07:26 — 👍 1    🔁 0    💬 1    📌 0

Don't disagree. I think it spikes for years too.

29.11.2025 01:01 — 👍 0    🔁 0    💬 0    📌 0

why did you ruin this for me

29.11.2025 00:22 — 👍 1    🔁 0    💬 0    📌 0

why is my retro gaming full of anime girls

29.11.2025 00:19 — 👍 1    🔁 0    💬 0    📌 0

Softcore gaming?

29.11.2025 00:17 — 👍 1    🔁 0    💬 0    📌 0

Grew up wishing I could go, seeing it in game mags, reading everything.

Finally reached it but witnessed at the end a few years of a rapidly declining event.

Still I am lucky I caught the tail end of old E3 before the descent. I felt that energy. It was a gamedev pilgrimage. 🥺

28.11.2025 20:13 — 👍 12    🔁 0    💬 0    📌 0

Something about the Nintendo games

28.11.2025 17:36 — 👍 18    🔁 0    💬 0    📌 0
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I'm at E3 and dude hands me this. "What's Twitch?" I say

I then have many beers and it never came off the keychain🍻

28.11.2025 08:09 — 👍 206    🔁 11    💬 5    📌 0

should have been killed with fire at birth

22.11.2025 17:27 — 👍 0    🔁 0    💬 0    📌 0

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