ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
(mastodon: @i3d@mastodon.acm.org)
https://i3dsymposium.org
Oil paintings of my travels.🍊
Squint at ‘em- it’s what I do.
Purchase an original landscape painting here: Chrislongpainter.com
researcher @google; serial complexity unpacker
ex @ msft & aerospace
Postdoc at Inria Centre at Université Côte d'Azur
Geometry processing, implicit surfaces, rendering.
melikea.github.io
Postdoctoral Researcher @ Inria Université Côte d’Azur
PhD student @ LIX | BX 21 | MVA 23
« Le Monde » est un journal français fondé par Hubert Beuve-Méry en 1944. C'est aussi un compte Bluesky qui poste l'actualité en continu de façon automatisée.
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Official account for IEEE/CVF Conference on Computer Vision & Pattern Recognition. Hosted by @CSProfKGD with more to come.
📍🌎 🔗 cvpr.thecvf.com 🎂 June 19, 1983
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
PhD Student at GraphDeco Inria
PhD Student @ GraphDeco - Inria Sophia-Antipolis
Working on applications of geometry processing to material reuse.
berendbaas.nl
ericzzj1989.github.io
Postdoc@UniZar | PhD@CUHK | 3D vision, SLAM, Image matching (http://github.com/ericzzj1989/Awesome-Global-Solvers-for-3D-Vision)
Marrying classical CV and Deep Learning. I do things, which work, rather than being novel, but not working.
http://dmytro.ai
Research Engineer @ GraphDeco, INRIA Sophia-Antipolis.
Webpage: https://ishaanshah.xyz
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Teaching AI to model, see, and interact with our world. Assistant Professor @ MIT, leading the Scene Representation Group (http://scenerepresentations.org).
Neil Clarke: Editor of Clarkesworld Magazine, The Best Science Fiction of the Year series, and more. Four-time Hugo Award Winner for Best Editor Short Form. Four-time Chesley Award-winning art director.
clarkesworldmagazine.com
neil-clarke.com
The AI community building the future!
Journaliste chiffres et histoire du jeu vidéo. Derrière Ludostrie, ex Gamekult. Auteur de L'Histoire de Zelda et La Guerre des Mascottes (Pix'n Love). ludostrie.com
Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Principal research scientist at Google DeepMind. Synthesized views are my own.
📍SF Bay Area 🔗 http://jonbarron.info
This feed is a mostly-incomplete mirror of https://x.com/jon_barron, I recommend you just follow me there.
Professor for Visual Computing & Artificial Intelligence @TU Munich
Co-Founder @synthesiaIO
Co-Founder @SpAItialAI
https://niessnerlab.org/publications.html
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Postdoctoral researcher - Expressive Computation Lab @ UCSB
http://em-yu.github.io
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Blender is the Free and Open Source 3D creation suite.
Free to use for any purpose, forever. ❤️ Now on bluesky!
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A worldwide technology community 🌍 Creators of the Plasma desktop & a variety of Free and open source applications that let you control your digital life.
Get more KDE news at https://floss.social/@kde
Starting Researcher in Visual Computing | GraphDeco Team, Inria
Research Scientist @Google + Climbing Gym Owner. Previously PhD at @Inria | Intern at @Adobe | SWE at @Arm
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸.
https://portfolio.exppad.com
https://twitter.com/exppad
Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Engineering graphics.
usgraphics.com
AI @ OpenAI, Tesla, Stanford
idk how i ended up here
satire also im not active
Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
professional fartist fr/eng/fart currently on Marathon at bungie.
Prev: 343 industries, Kojima LA, Blizzard and various freelance at times...
https://www.daniolart.com/
https://www.instagram.com/daniol_art/
Lead concept artist @Ubisoft Paris, Star Wars Outlaws
Freelance digital concept artist / illustrator 🇫🇷
A lot of Sci-Fi, a bit of fantasy.
🚫NO NFTs and 🚫NO AI
https://linktr.ee/dofresh
Original news, reviews, analysis of tech trends, and expert advice on the most fundamental aspects of tech.
L'AFP : d'abord les faits 🌍
https://u.afp.com/liens
Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
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