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19.02.2026 23:11 β π 1 π 0 π¬ 0 π 0@unenthuser.bsky.social
He/They | Engineer by day, TTRPG Writer & Designer by night | Liminal Horror | Afterthought Committee | occasional actual play host | I dev edit too | Unenthuser.itch.io
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19.02.2026 23:11 β π 1 π 0 π¬ 0 π 0It also opens up the players to make other combat moves to Enhance their allies attacks and Impair their enemies. Thatβs really the key that folks tend to miss.
19.02.2026 20:55 β π 8 π 0 π¬ 1 π 0This also affects enemies too. For your 4 armed robot example, if they used their arms to attack the same PC twice or more on their turn, then youβre only keeping the highest damage die there.
19.02.2026 20:55 β π 4 π 0 π¬ 1 π 0It relies upon side initiative. Everyone declares what they want to do on their turn and you resolve simultaneously.
It comes from Electric Bastionland. Itβs to keep singular monsters scary and prevent combat from being trivialized by the action economy, which is an issue with side initiative.
Midnight of the Century. Black, red, and white image showing a woman screaming and split into multiple faces in front of a stark forest. A mid-'90s pre-apocalyptic serial killer investigation roleplaying game. Writing and Design Colin Le Sueur.
Two page spread from Midnight of the Century. Investigators. Creating an Investigator. The second page is a full page image of an Investigator smoking a cigarette and examining a piece of film.
Confrontation spread from Midnight of the Century. The first page shows a man in shadow (not Luke Gearing) and the second page is an example of play for running Confrontations.
Two page spread from Midnight of the Century. Investigation Generator. Detailed procedure on one page, quick procedure on the other. There's a stark black and white image of a man standing under a streetlight at night.
I know some of you folks are likely getting tired of seeing me post about #MidnightOfTheCentury, but I'm so damned proud of this #TTRPG.
Thankfully, the end's in sight. Here's version that's 95% complete, crammed with the coolest stuff.
This is who we are.
byodinsbeardrpg.itch.io/midnight-of-...
We have some new Liminal Horror apparel up on @cottonbureau.com
@emo-sludge.com made some killer designs for these (available in a ton of different options).
cottonbureau.com/people/limin...
Now imagine a 460 page book π«
But also, fuck Adobe. I'd rather bash my head into my desk before giving them a cent I didn't have to.
I ran my Public Access campaign back in 2023 and itβs still something Iβve been dreaming about.
17.02.2026 16:22 β π 8 π 1 π¬ 0 π 0Curling was the perfect βwatch as a child when being home sick aligns with the Olympicsβ, as it used to be on those random channels no one really watched. Kinda jazzed that itβs now like one of the premier sports at the Olympics these days.
17.02.2026 02:58 β π 1 π 0 π¬ 0 π 0You know, as a brand that was built primarily out of advertising and graphic design over actual substance, itβs rather fitting that Liquid Death is now using AI ads.
17.02.2026 01:10 β π 4 π 0 π¬ 0 π 0Fennell has stated in interviews that sheβs adapting βa memory of the bookβ and not necessarily attempting a faithful adaptation of the text. Which is why the title is stylized in quotes. I havenβt see it yet, but to me that concept is vastly more interesting than a straight adaptation.
15.02.2026 18:36 β π 1 π 0 π¬ 1 π 0This sounds like one of those logic puzzles. Yesterday, a Canadian speed skater beat the all time Olympic world record for the 500m race. For his efforts, he was awarded the bronze medal.
15.02.2026 16:01 β π 1 π 0 π¬ 0 π 0If you want a book with the scope of Hull Breach, but dialed in to focus on a connected setting that makes the material even easier to deploy, this is the one for you!
I also conveniently wrote a scenario for it.
Jason X is an abysmal dogshit movie... and yet I love it???
14.02.2026 17:59 β π 11 π 1 π¬ 5 π 1More information I donβt know what to do with: David Bowieβs final album Blackstar was heavily influenced by Kendrick Lamarβs To Pimp A Butterfly, which released halfway through the recording process and reassured Bowie that he should let go and be experimental with it.
14.02.2026 17:02 β π 6 π 0 π¬ 1 π 0Ah yes! That's a good one to look at. I've got a copy sitting in a pile somewhere. Ideal it'd be neat to find a way to get a group in on the action instead of it being solo. Maybe just a duet would be more viable.
13.02.2026 23:37 β π 1 π 0 π¬ 0 π 0"Flip a card to unveil the ghost and roll a die to see how good of a picture you took" or some bullshit like that. But would that be "scary"? Probably not.
13.02.2026 23:33 β π 1 π 0 π¬ 0 π 0With Dread in mind, I do wonder if there's a way to get a physical action in there. Like may some kind of card pulling game with a wagering mechanic that still has some skill to it. Not that I particularly enjoy card RPGs either way.
13.02.2026 23:33 β π 1 π 0 π¬ 1 π 0Do you think there's a way to create a Fatal Frame TTRPG in a manner that's actually fun to play and isn't just "horror game that happens to have a camera that deals d6 damage to ghosts"? The whole game is based around the visual component, so can that experience be emulated in theater of the mind?
13.02.2026 23:19 β π 1 π 0 π¬ 3 π 0My money is on two playable protagonists like Alan Wake 2. They already updated Jesseβs model for the AW2 DLC after all. Whether or not she has the suit weβll have to wait and see. (Thereβs also the theory that Jesse and Dylan were the same person, but were fractured at some point)
13.02.2026 19:07 β π 2 π 0 π¬ 0 π 0It was awesome talking to Chris about a favorite Mothership module of mine, Picket Line Tango on the Ansible Uplink!
12.02.2026 22:40 β π 10 π 4 π¬ 0 π 0The Goonies is an interesting one (I just rewatched it like 2 weeks ago) where the main characters are not engaging with it, but the story was inspired by Santo Cristo de Burgos, a 17th century Spanish ship built in the Philippines to facilitate trade between Asia and βNew Spainβ (Mexico).
12.02.2026 21:50 β π 1 π 0 π¬ 0 π 02013βs Tomb Raider takes a novel approach with Lara being this naΓ―ve recent graduate who wants to make a mark but ends up getting stranded on the island, making it more of a βsurvivalβ narrative than one that focuses too heavily on the tomb raiding.
12.02.2026 20:47 β π 1 π 0 π¬ 0 π 0Uncharted does an interesting job with this by making it pretty explicit that Nate and Sully are thieves. They may be fighting worse thieves, but their actions are framed by the narrative as being morally gray.
12.02.2026 20:47 β π 1 π 0 π¬ 1 π 0National Treasure came pretty dang close by using Americaβs mythology. Though its sequel couldnβt resist the allure of the βhidden Native American city of goldβ.
12.02.2026 20:47 β π 2 π 0 π¬ 1 π 0Do you think itβs possible to create an adventure movie with the charm of Indiana Jones or The Mummy without the imperialist fantasy?
12.02.2026 20:47 β π 4 π 0 π¬ 3 π 0Just launched UHF Contact, an adventure collection for Liminal Horror with art by David Szilagyi
www.kickstarter.com/projects/mal...
Whenever I need a pick me up, I remind myself that there are currently 61 published novels that began as Reylo fanfics. That list expands to over 200 if weβre talking just being inspired by the pairing. At least one of them has been turned into a movie thatβs already wrapped filming.
12.02.2026 05:16 β π 21 π 3 π¬ 0 π 0I'm under the impression that this is basically "bare minimal mechanic conversion to start playtesting", with the vibes coming later. Having read a bunch of Chris's playtests in the past, they all go through pretty radical changes. So we shall see!
11.02.2026 05:22 β π 3 π 0 π¬ 2 π 0Public Access spawned one of my favorite RPG campaigns of all time. Iβve been champing at the bit for the physical version, so Iβm happy itβs finally coming.
09.02.2026 17:42 β π 7 π 2 π¬ 0 π 0