a screenshot of my video game about driving through exit 3a is overlayed over the wallpaper which shows the same imagery as part of a collage of Charlotte references and in the forefront is a delicious burger
this local burger restaurant (ACE No. 3 in Charlotte) opened their new spot in the city center and art from my game is featured on the walls and it's sooo cool
11.10.2025 03:33 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
throughout making this and play testing it I've found doing the simple solution works because the player fills in the blanks. I've lost count of the amount of times people point to something cool that happened and it's always because "the AI is dumb"
05.09.2025 20:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I added a replay system and camera controls to my game and I'm having too much fun now #bevyengine
05.09.2025 17:13 โ ๐ 64 ๐ 10 ๐ฌ 3 ๐ 0
Exit 3A at night ๐๐
28.08.2025 23:14 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
I got inspired by the trend and wanted to make one myself of my game. How'd I do?
#gamedev
15.04.2025 02:47 โ ๐ 19 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by WTVIPBSCLT
Exit 3A Traffic Video Game | Carolina Impact
hey hey, watch the interview the local #PBS station did of me and the game I'm making about Exit 3A in Charlotte using the #bevyengine
youtube.com/watch?v=hICn...
#gamedev #indiedev #charlottenc
26.03.2025 17:54 โ ๐ 16 ๐ 6 ๐ฌ 0 ๐ 0
The local PBS station interviewed me about my game and it's on TV right now ๐ฃ๏ธ๐
26.03.2025 00:19 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by ramirezmike2
Exit 3A: The Game - How it's Going
A little side-by-side of the progress I've made the past few months on my Exit 3A game
www.youtube.com/watch?v=7SCY...
#bevyengine #gamedev #indiedev #charlottenc
13.03.2025 16:52 โ ๐ 17 ๐ 5 ๐ฌ 0 ๐ 0
I'm trying to get a better idea of the expectations people have of my game. When you see clips like this, what do you think the gameplay is like?
#videogames #gamedev #indiedev
07.03.2025 19:07 โ ๐ 12 ๐ 2 ๐ฌ 4 ๐ 0
I realized today when I export a glb from blender and import it into another blend file, it almost triples the number of vertices
06.03.2025 01:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
a clip of my game went viral where I live and it's been really surreal
05.02.2025 12:52 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
the hardest thing about #gamedev is deciding.. bug or feature? bug? feature? ..bug? ...feature
01.02.2025 00:15 โ ๐ 20 ๐ 2 ๐ฌ 4 ๐ 0
I've done it. I've captured realistic traffic behavior
26.01.2025 03:13 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
While working on my game using the #bevyengine, I keep tweaking and iterating on my vehicle controller (using @jondolf.bsky.social's Avian physics) and it's getting close, I can feel it. #gamedev
13.01.2025 03:59 โ ๐ 28 ๐ 6 ๐ฌ 0 ๐ 0
thanks! that's good feedback. I think striking that balance of responsive yet challenging controls is going to be the tricky part
08.01.2025 13:16 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
thanks! I'm still chipping away at it. Can I ask what about it seems fun?
08.01.2025 01:58 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0
A couple short clips on this starting area of the game I'm making with the #bevyengine. I try to switch between coding and blender to avoid burning out but the code keeps calling to me
07.01.2025 03:03 โ ๐ 24 ๐ 5 ๐ฌ 2 ๐ 0
I'm having such trouble making clips of what I'm working on without it also affecting performance
05.01.2025 21:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I added some bushes to my game and of course my friends suggested using the bushes for clouds because mario
"haha yeah dude, for sure"
Clouds are hard.
I think I'm on the right track though
#gamedev #exit3a #bevy
01.01.2025 04:45 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 0
does anyone have the sheet music for a Samsung washer and a Samsung dryer finishing their cycles almost at the same time
22.12.2024 22:50 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
thanks! It's hard to gauge... I started in February but worked on it off and on and also worked on 3 other games this year. I've also been using Bevy since like 0.4. If you're curious though, the bevy jam entries are great examples of what's possible in a short time frame.
16.12.2024 20:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
it's hard to make games when you also want to play games
15.12.2024 19:47 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
a theme of "make something based on where you live" would be cool and would be neat to check out all the entries
15.12.2024 02:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thanks! I haven't used Gamejolt but I'll check it out. The game is still early in development but I'm currently calling it "Exit 3A to NoDa" Everyone I talk to where I live calls it "The Exit 3A Game" so I may end up calling it that at some point
15.12.2024 02:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
hi Bluesky!
I like to make games with #bevyengine
Currently working on a game about an interstate exit near me because everyone should experience it ๐ซ
10.12.2024 02:53 โ ๐ 22 ๐ 2 ๐ฌ 3 ๐ 0
Bevy 0.15
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!
bevyengine.org/news/bevy-0-15
29.11.2024 21:33 โ ๐ 276 ๐ 89 ๐ฌ 5 ๐ 24
I'm working on a car game too. Is your vehicle controller raycast-based ๐?
24.11.2024 16:11 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
maker of weird video games + Noclip documentary guy
Ex-Xbox, ex-Nintendo. Now @Animal_Well, @AxiomVerge, @Chasmgame, @Mystralia, #SaviorGame
โ๏ธ Helping you see the world, one weekend at a time
๐ Charlotte, North Carolina
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Creator of Bevy Engine. Gamedev, programmer, and artist.
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Full-time engine dev for Bevy: an open source Rust game engine.
I design games, make all manner of things, and occasionally go outside ;) Once upon a time I was a plant ecologist!
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University student and software enthusiast, working on Avian Physics for #bevyengine. https://github.com/avianphysics/avian
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whorl~ ๐ฅ๐๐บ
oakland
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Founder and tech tinkerer, creator of GitUI and live-ask.com, founder of Gameroasters and now Rustunit.com #indie #gamedev, #rustlang enthusiast
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