Mike Ramirez's Avatar

Mike Ramirez

@ramirezmike.bsky.social

I make games sometimes (mostly with the Bevy engine) Current Project: A game based on taking Exit 3A on 277 in Charlotte, NC Games I've Made: https://ramirezmike2.itch.io/

66 Followers  |  44 Following  |  22 Posts  |  Joined: 24.11.2024  |  1.6415

Latest posts by ramirezmike.bsky.social on Bluesky

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I got inspired by the trend and wanted to make one myself of my game. How'd I do?

#gamedev

15.04.2025 02:47 โ€” ๐Ÿ‘ 18    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Exit 3A Traffic Video Game | Carolina Impact
YouTube video by WTVIPBSCLT Exit 3A Traffic Video Game | Carolina Impact

hey hey, watch the interview the local #PBS station did of me and the game I'm making about Exit 3A in Charlotte using the #bevyengine

youtube.com/watch?v=hICn...

#gamedev #indiedev #charlottenc

26.03.2025 17:54 โ€” ๐Ÿ‘ 15    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The local PBS station interviewed me about my game and it's on TV right now ๐Ÿ›ฃ๏ธ๐Ÿšš

26.03.2025 00:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Exit 3A: The Game - How it's Going
YouTube video by ramirezmike2 Exit 3A: The Game - How it's Going

A little side-by-side of the progress I've made the past few months on my Exit 3A game

www.youtube.com/watch?v=7SCY...
#bevyengine #gamedev #indiedev #charlottenc

13.03.2025 16:52 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm trying to get a better idea of the expectations people have of my game. When you see clips like this, what do you think the gameplay is like?

#videogames #gamedev #indiedev

07.03.2025 19:07 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

I realized today when I export a glb from blender and import it into another blend file, it almost triples the number of vertices

06.03.2025 01:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a clip of my game went viral where I live and it's been really surreal

05.02.2025 12:52 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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the hardest thing about #gamedev is deciding.. bug or feature? bug? feature? ..bug? ...feature

01.02.2025 00:15 โ€” ๐Ÿ‘ 19    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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I've done it. I've captured realistic traffic behavior

26.01.2025 03:13 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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While working on my game using the #bevyengine, I keep tweaking and iterating on my vehicle controller (using @jondolf.bsky.social's Avian physics) and it's getting close, I can feel it. #gamedev

13.01.2025 03:59 โ€” ๐Ÿ‘ 28    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thanks! that's good feedback. I think striking that balance of responsive yet challenging controls is going to be the tricky part

08.01.2025 13:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

thanks! I'm still chipping away at it. Can I ask what about it seems fun?

08.01.2025 01:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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A couple short clips on this starting area of the game I'm making with the #bevyengine. I try to switch between coding and blender to avoid burning out but the code keeps calling to me

07.01.2025 03:03 โ€” ๐Ÿ‘ 24    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I'm having such trouble making clips of what I'm working on without it also affecting performance

05.01.2025 21:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I added some bushes to my game and of course my friends suggested using the bushes for clouds because mario

"haha yeah dude, for sure"

Clouds are hard.

I think I'm on the right track though

#gamedev #exit3a #bevy

01.01.2025 04:45 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

does anyone have the sheet music for a Samsung washer and a Samsung dryer finishing their cycles almost at the same time

22.12.2024 22:50 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thanks! It's hard to gauge... I started in February but worked on it off and on and also worked on 3 other games this year. I've also been using Bevy since like 0.4. If you're curious though, the bevy jam entries are great examples of what's possible in a short time frame.

16.12.2024 20:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

it's hard to make games when you also want to play games

15.12.2024 19:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

a theme of "make something based on where you live" would be cool and would be neat to check out all the entries

15.12.2024 02:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! I haven't used Gamejolt but I'll check it out. The game is still early in development but I'm currently calling it "Exit 3A to NoDa" Everyone I talk to where I live calls it "The Exit 3A Game" so I may end up calling it that at some point

15.12.2024 02:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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hi Bluesky!

I like to make games with #bevyengine

Currently working on a game about an interstate exit near me because everyone should experience it ๐Ÿซ 

10.12.2024 02:53 โ€” ๐Ÿ‘ 22    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Preview
Bevy 0.15 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!

bevyengine.org/news/bevy-0-15

29.11.2024 21:33 โ€” ๐Ÿ‘ 276    ๐Ÿ” 89    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 24

I'm working on a car game too. Is your vehicle controller raycast-based ๐Ÿ‘€?

24.11.2024 16:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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