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Brandon B

@orbitalexhibit.bsky.social

Art, exploring, too much time at my computer, and the occasional snack while walking through the woods. Technical Director at ReelCaptivation VFX Artist Hobbyist Game Dev

86 Followers  |  256 Following  |  29 Posts  |  Joined: 17.10.2024  |  2.1879

Latest posts by orbitalexhibit.bsky.social on Bluesky

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Pulling out an old spooky animation for Halloween. Stay spooky friends. #b3d #3danimation #blender

31.10.2025 15:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Old eevee is the best example to visualize. It will randomly move the light source inside its size area for each sample eevee renders. It was needed for soft shadows in old eeevee and helps with accuracy over just post process shadow blur in the new eevee.

15.10.2025 22:36 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Does not happen on Samsung Galaxy S24.

07.10.2025 23:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Honestly the subsurface update helping with overdarkening on intersections is huge. Its a problem I run into a lot with things like snow and the skin around characters eyes. Lots of other fun stuff but that one is just a sigh of relief.

01.10.2025 14:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh my god is that the ship from the asteroids cover! Beautiful work.

04.09.2025 21:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Left is probe volume mixed with Raytracing GI, Right is raytracing without probe volumes. Huge benefits for indoor scenes to combine the two.

07.08.2025 14:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Here's the raw Volume bake, but it's best used in conjuction with raytracing, or light baking. ( With raytracing this will be used for all offscreen creating more accurate lighting and less edge artifacts. It's a little tricky to work with, I can either DM you later today with details if you'd like

07.08.2025 14:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

Im very interested to see how it turns out. Mass Effect in the belt is a very good starting pitch.

07.06.2025 23:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A walk in the woods always does me a world of good.

20.05.2025 00:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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With 'Final Destination: Bloodlines' in cinemas, here's @beforesmag.bsky.social's ode to the infamous log truck VFX in 'Final Destination 2'.

I crawled through Digital Dimension’s old website to find some amazing video & info about how *that scene* was made.

beforesandafters.com/2025/05/18/a...

18.05.2025 06:11 β€” πŸ‘ 21    πŸ” 10    πŸ’¬ 2    πŸ“Œ 1

Did a little digging and if you're wanting some of that authenticity VCE are distributing their stock on Pond 5 now if you wanted to use it in your project: www.pond5.com/stock-footag...

28.03.2025 14:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It takes talent for sure. One of the biggest helps though is it allows one person focusing per task. The DP on composition, first AC on focus, Director on actors performance. Than as soon as the shot is over you know whether all those things worked without having to take time to play the clip back.

28.03.2025 12:52 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

On the film sets my wife has worked on its mostly the 1st AC doing manual focus. To many objects and shifting focus you need to have. They might use an automatic system in some specific uses but its less often.

28.03.2025 01:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ooooh thats some tasty UI animations.

25.03.2025 19:35 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Had the exact same reaction seeing that this morning. Lol

12.03.2025 16:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh yeah I vibe with this. Snagged an album thanks for sharing your music!

07.03.2025 19:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Looking for recommendations for some albums to pickup for Bandcamp Friday, especially in the instrumental, orchestral, electronic, vaporwave genres. Let me know of any artist on there I should check out! #bandcamp #bandcampfriday

07.03.2025 15:53 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 5    πŸ“Œ 0
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3D animation practice piece. Enjoyed putting the audio together for this one too. #b3d #3Dart

25.02.2025 01:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Biker Animation WIP. Working on more reliable cloth sim workflows. #b3d #blender #3d

23.02.2025 18:44 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The FEN, native to the second moon of the ringed planet, are curious and kind creatures. Their distinct fur helps them blend in with the snow and crystal caverns in which they live. A great sense of direction makes them helpful in finding cover during the frequent blizzards. #b3d #gamedev

18.11.2024 18:05 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Snowy mountains white with snow and deep blue shadows. A large peak rises in the center of the frame.

Snowy mountains white with snow and deep blue shadows. A large peak rises in the center of the frame.

A foggy forest dawn with the trees silhouetted by the bright sun behind them.

A foggy forest dawn with the trees silhouetted by the bright sun behind them.

Exploring terrains #b3d #3dart

17.11.2024 23:32 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Late night walking back to your car vibes. #b3d #3d

14.11.2024 23:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A busy large stone building lighting split down the middle with.

A busy large stone building lighting split down the middle with.

A high rise building from above in black and white. Each floor alternates from glass to white facade creating stripes.

A high rise building from above in black and white. Each floor alternates from glass to white facade creating stripes.

Two buildings overlapping one white and lit by the sun another dark and in shadow.

Two buildings overlapping one white and lit by the sun another dark and in shadow.

3 cooling towers on top of a skyscraper in black and white.

3 cooling towers on top of a skyscraper in black and white.

Uploading older art. Photos from Chicago.

11.11.2024 01:20 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Taking HDR's while on vacation is a strangely nice way to remember moments of your trip while working once you're back. (Thanks polyhaven for some nice test models) #b3d #3D

08.11.2024 21:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hi all πŸ’œ

08.11.2024 20:25 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Update on my pixel art guide for beginners:

Transferred all the information from Tumblr to a Google Doc, so anyone who doesn't have a Tumblr account can now read through the whole thing!
I also updated quite a bit of information too.
I hope it will help somebody!

docs.google.com/document/d/1...

05.11.2024 15:04 β€” πŸ‘ 5441    πŸ” 2143    πŸ’¬ 189    πŸ“Œ 36
A wooden table with a variety of different size and shaped glass bottles filled with different colored liquids on it.

A wooden table with a variety of different size and shaped glass bottles filled with different colored liquids on it.

Using #nodevember to finally dive deep into geometry nodes and start stretching my knowledge there. First setup turns simple shapes into bottles with liquid of a random color and height in them. #b3d #3dart

02.11.2024 23:56 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
A video game window showing 2 skeletons in a dark dungeons in a retro pixilated style. One of the skeletons is covered in vines. There's a text window that says "It's only a matter of time before you become a walking corpse just like us! The houglass is almost up!"

A video game window showing 2 skeletons in a dark dungeons in a retro pixilated style. One of the skeletons is covered in vines. There's a text window that says "It's only a matter of time before you become a walking corpse just like us! The houglass is almost up!"

Happy Halloween to all from spooky dungeons filled with skeletons! #gamedev #b3d #retro3d

31.10.2024 18:25 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Download my dinner! Going to start a little something new for fun and build a free library of 3D food models. Let me know if there's any recipes you'd like to see! Webpage is coming together where you'll be able to get glb's of my meals. Link coming soon... #3d #b3d #lowpoly

25.10.2024 00:35 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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While I work on my main projects, here is the most recent piece that I made. #gameart #3dart

19.10.2024 12:35 β€” πŸ‘ 91    πŸ” 19    πŸ’¬ 4    πŸ“Œ 0

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