That means a lot! π
27.01.2026 08:42 β π 1 π 0 π¬ 0 π 1@anderssonkev.bsky.social
Unity Freelancer (Level Design + Programmer) - kevin@whykev.com Game Developer at WhyKev - https://whykev.com/ Making PaperKlay @paperklay.bsky.social GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking
That means a lot! π
27.01.2026 08:42 β π 1 π 0 π¬ 0 π 1places
27.01.2026 04:39 β π 393 π 68 π¬ 7 π 0Iβve always loved your artwork and choice of colors! βΊοΈ
27.01.2026 05:21 β π 1 π 0 π¬ 1 π 0Appreciate it! Love hearing stuff like this π
25.01.2026 21:38 β π 0 π 0 π¬ 0 π 0Thank you my friend!
25.01.2026 21:38 β π 1 π 0 π¬ 0 π 0Thanks everyone who bought PaperKlay! Itβs thanks to you that I can look at my own apartment now! β€οΈ
Very very grateful, been reading through Steam reviews as well π₯Ή
Wanna lie down and play a fun adventure this weekend?
Grab PaperKlay on Steam at a 25% discount right now!
store.steampowered.com/app/1350720/...
If you need a short adventure this weekend! I can recommend PaperKlay!
23.01.2026 14:56 β π 11 π 3 π¬ 0 π 0Oh yeah!
23.01.2026 12:31 β π 1 π 0 π¬ 1 π 0Playing through that βPaperKlay_switch_final_new2β version!
And my cat is awfully interested in the chickens! π
PaperKlay was incredibly fun! I appreciate all the hard work that was put into making it. Was so charming and good vibes
Highly recommend this game
#paperklay #indiegame
You have no idea how much these words mean to me βΊοΈ Nate did an amazing job with the audio!
21.01.2026 06:10 β π 1 π 0 π¬ 0 π 0You're so right!
20.01.2026 19:35 β π 1 π 0 π¬ 0 π 0I'm very much looking forward to get lost in the world of Fable once again!
20.01.2026 19:23 β π 1 π 0 π¬ 0 π 0That boat looks really good! exciting with a new project!
20.01.2026 15:43 β π 1 π 0 π¬ 0 π 0We at TwoPeaks are trying to make a fun Kart Racer where players can be a bit more creative and expressful.
Here's an early blockout of a level I am currently working on.
I'm going to be honest, I haven't looked too deeply on that :D But there is a sphere collider but it doesn't seem to roll.
20.01.2026 13:58 β π 0 π 0 π¬ 0 π 0Weβre making some really cool stuff!
Canβt wait to explain more how weβre trying some new things! π
My action skydiving racing FPS Aerial_Knightβs DropShot drops Feb 17 on PS5, Xbox, and PC.
You play as a guy bitten by a radioactive dragon, taking down mercs, dragons, tanks, and cows⦠all while trying not to mess up your fro.
Give it a Wishlist it means a lot π
youtu.be/Hl0ylC9SYuw?...
Haha well I mean I can visualize how a more complete version could work! π
14.01.2026 16:30 β π 1 π 0 π¬ 0 π 0At first I thought you had designed a game I have on the shelf. But it's just similar in terms of grid and icons haha. With a battle on the top of the screen.
But yours looks fun!
A pixel art mockup featuring tiles I made for "Rotunda". A treasure room featuring golden a golden floor, doorway, pillars, and mounds of treasure are shown. The main protagonist, a faceless elf in a cloak stands in the center of the pathway.
A pixel art rendition of Bulbasaur watering a Budew in a garden of flowers.
A pixel art rendition of a magnemite sleeping in a field of vines and flowers. It is rusted, basking in the sun, with a happy expression. Forget-me-nots are growing in the corner.
βοΈHappy #PortfolioDay!
π I'm JD, a pixel artist and game developer! I've worked on a handful of games, most notably Shovel Knight DX as a character animator.
βI'll be open to new Game Dev opportunities in the following months, send me an e-mail if you're interested.
π§ jdzombi.commissions@gmail.com
Can't decide if it's Steam Deck or Switch 2! Either way, looking forward to it!
08.01.2026 10:24 β π 0 π 0 π¬ 0 π 0I hope you find time! Starting to feel similar and I don't even have a kid! Best of luck man!
08.01.2026 10:22 β π 1 π 0 π¬ 1 π 0Artist: ME, I MADE THIS MYSELF
04.01.2026 11:57 β π 11 π 1 π¬ 0 π 0Oh damn I didn't know it was coming out soon! Best of luck, I'm looking forward to it!
02.01.2026 07:30 β π 3 π 0 π¬ 1 π 0You go and get them!
02.01.2026 07:00 β π 1 π 0 π¬ 0 π 0That's quite the commitment! :D I haven't played through them!
30.12.2025 22:36 β π 0 π 0 π¬ 0 π 0haha well I really appreciate that! Don't tell me you're trying to get through both games back to back?! :D
30.12.2025 21:35 β π 0 π 0 π¬ 1 π 0Learning (or understanding) procedural animations was the goal for this holiday break. I'd say I've got a better grasp, there is some duct tape going on and I'm sure it can be better structured.
But I'm happy where it's at right now. I guess next up is making the enemies more interesting.