We did it! Putting a leash on a truffle pig. #GodotEngine #gamedev #indiedev
twitch.tv/rburing
@rburing.bsky.social
Experimental mathematics researcher, contributor to Godot Engine.
We did it! Putting a leash on a truffle pig. #GodotEngine #gamedev #indiedev
twitch.tv/rburing
Putting a leash on my truffle pig | Godot indie gamedev stream: twitch.tv/rburing
#GodotEngine #gamedev #indiedev
My truffle pig game is progressing
Follow the development at twitch.tv/rburing
#GodotEngine #gamedev #indiedev
Continuing working on my truffle pig game for Oink Jam soon:
twitch.tv/rburing
#GodotEngine #gamedev #indiedev
Personally I would animate only the graphical nodes (and not the physics body) in that case.
23.01.2026 19:28 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Why freeze and move? Try setting the (local) transform (position and rotation) of each physics body node before adding it to the scene tree instead.
23.01.2026 19:23 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0A cookie in the shape of the Godot logo (more or less)
Happy old year!
#GodotEngine #baking
Solar eclipse be like: yes no yes
14.11.2025 08:18 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0My latest jam game: Witch Mode #GodotEngine #gamedev #indiedev
rburing.itch.io/witch-mode
GEKOLONISEERD (Dutch word for 'colonized', referring to the Dutch colonial history, used as a joke when Dutch memers see something Dutch outside the Netherlands)
04.11.2025 18:23 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Valid issue worth reporting.
It just needs one line to change to fix it: github.com/godotengine/...
Draft PR: github.com/godotengine/...
30.09.2025 22:38 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Have you used Jolt Physics in Godot... in 2D? #GodotEngine #JoltPhysics #gamedev #indiedev
30.09.2025 22:38 โ ๐ 27 ๐ 5 ๐ฌ 2 ๐ 0Nice work adapting the engine for this colorful use case!
31.08.2025 14:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The penguin looking at the frequency is a great touch!
26.08.2025 20:51 โ ๐ 9 ๐ 0 ๐ฌ 0 ๐ 0Nice concept! Is there a story why the player would be doing this? (Not that there has to be one.)
26.08.2025 16:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Nice! What was the PR about?
07.08.2025 19:44 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0That's an excellent jam theme. The submissions look great!
23.07.2025 23:12 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0It's also a useful pattern in C: define a struct big_struct and then typedef big_struct_t to be an array of big_struct of length one; then you can write functions taking big_struct_t to conveniently pass the big struct by reference.
24.06.2025 12:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0It's a free shader! godotshaders.com/shader/wind-... (Also credited on the game page.) I actually modified it to use world coordinates and applied it to a plane attached to the player duck, so that the ocean could be infinite, but in the end I did add bounds to the level.
26.05.2025 06:41 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Looks good! How did you optimize the collisions?
26.05.2025 06:35 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Duck Coupling is my submission to the Chonky Duck Jam #GodotEngine #gamedev #indiedev
25.05.2025 23:30 โ ๐ 26 ๐ 3 ๐ฌ 2 ๐ 0#GodotEngine 4.4 is finally here! ๐
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
godotengine.org/releases/4.4/
The current way is the easiest way to have *optional* type hints.
18.02.2025 12:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The hardest pills to swallow in 3D game physics with SAT are the cylinders.
05.02.2025 16:41 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0My submission to #GDKO round 1: Basketball Breakout 3D
rburing.itch.io/basketball-b...
#gamedev #indiedev #godotengine #joltphysics
I made a game for Trijam 303: Elastic Crawler
rburing.itch.io/elastic-craw...
#gamedev #indiedev #GodotEngine