Mars First Logistics 1.0 comes out on Friday! Here are some of my favourite builds from Steam Workshop:
22.09.2025 01:03 — 👍 401 🔁 93 💬 14 📌 18@stephanierct.bsky.social
indie game dev. Working on Departure. Wishlist -> https://store.steampowered.com/app/3537220/Departure/
Mars First Logistics 1.0 comes out on Friday! Here are some of my favourite builds from Steam Workshop:
22.09.2025 01:03 — 👍 401 🔁 93 💬 14 📌 18Added new types of chunks to gain even more speed.
Each of these critters store all their legs/wings chunks into a single ChunkArray making all their data sequential in memory.
Demo: github.com/StephanieRct...
Plugin: github.com/StephanieRct...
#gamedev #UE5 #UnrealEngine #screenshotsaturday
The electronic warfare organism's maw is a powerful emitter in radio and microwave frequencies. It acts as a radar and communications platform, as well as jams those of the enemy. It can also emit short intense pulses to fry electronics.
19.11.2024 18:37 — 👍 712 🔁 164 💬 5 📌 3Here's 512 of these little guys. Each has 16 segments, 2 legs per segment, 2 bones per leg.
A total of 8,192 body nodes and 32,768 articulated leg nodes updated in a single thread.
And it's GPU bound because of the 40,960 box instances it needs to render.
#gamedev #UE5 #UnrealEngine
items for days!
#IndieGame #PixelArt #GameDev #Lighting #SFX #GameMaker
Two trials will be repeated endlessly despite always producing the same results:
1) Does UBI work? (yes)
2) Does AI improve productivity? (no)
Screenshot from the updated game
Our new update "Education & is Research" is almost finished ✨
Can't wait to share it with everyone.
#screenshotsaturday #indiegame #indiedev #gamedev
All the tests performance tests I'm running are on this 2017 CPU
06.09.2025 16:00 — 👍 0 🔁 0 💬 0 📌 0They have little articulated legs now, just need to animate them next.
That's 500 centipedes with 10 segments, 4 legs / segment, 3 nodes / leg.
it's a total of:
5,000 soft body nodes (bodies)
60,000 rigid body nodes (legs)
On a single thread.
#screenshotsaturday #UE5 #UnrealEngine #gamdev
Odo and Quark from the Star Trek: Deep Space Nine episode "The Ascent"
Modern TV should have standalone episodes where two characters who hate* each other are forced to work together to survive.
*""Hate""
"You remember back there, when I told you I hated you, and you told me you hated me?"
"Vividly."
"I just wanted you to know… I meant every word of it."
"So did I."
PNC has similarities with ECS, which FLECS is, but it aims to address certain issues with full ECS solutions.
ECS is great for lists of identical objects but not so much when it comes to processing hierarchies (tree structures) of various objects. PNC aims to address that.
a drawing of Milhouse from the Simpsons but in the style of the Bauhaus movement captioned everything's coming up Milhaus
I will never apologize for a post
04.09.2025 02:24 — 👍 5239 🔁 1233 💬 21 📌 33New bush outcroppings have been added to the game.
They can be mined by hand or axe to obtain vine and wood for the start of the game.
#gamedev #indiedev #ue5 #madewithunreal #Gamedev #pixelart
added some new stuff.
1. an icon that will tell if a block is interactive
2. Blocks can have ambient sound
3. Blocks can have lights
#indiegame #indiedev #gamedev #godot
Just released a free open-source Unreal Engine 5 plugins that provides the bare minimum to enable you to write highly performant C++ code with a Data Oriented Programming approach.
Demo: github.com/StephanieRct...
Plugin:
github.com/StephanieRct...
#gamedev #UE5 #UnrealEngine
M*R local-space vs. R*M world-space - I'm breaking down #matrix composition for rotating objects around external/local origins, using active and passive transformation.
thorsten.suckow-homberg.de/docs/article...
#gamedev #computergraphics #linearalgebra #indiedev #indiegame #3dgraphics #math
watto wonderful world
(beautiful music borrowed from @vinny.vinesauce.com )
This is some of the hardest shit I've seen in my life
28.08.2025 06:42 — 👍 4197 🔁 1173 💬 77 📌 195Made this demo in Unreal Engine using my c++ ECS library. It simulates 10,000 soft body nodes super smoothly in a single CPU thread. #gamedev #UnrealEngine #UE5
31.08.2025 12:12 — 👍 37 🔁 6 💬 2 📌 1Another rainy day at Ganlley Airport
01.08.2025 00:27 — 👍 5 🔁 1 💬 0 📌 0Relatively small adjustment but does anyone have any opinion on A, B, or C?
It's just the title and I can't figure out which one I like better
#gamedev
Screenshot from the PC game Departure, with a dimly lit airport control tower with some retro lit up black and red screens
You may not like it but this is peak technological aesthetic 🛫
24.06.2025 04:20 — 👍 3 🔁 1 💬 0 📌 01. Alert, and please share widely. A lawyer at the ACLU has asked me to inform my transgender readers that they should NOT be applying for passports right now - the state department has not issued guidance to comply with the court order and they are urgently trying to get them to do so.
🧵
“As a feminist and cis ally I 💯 stand in support of our trans sisters. Trans women are women and I will continue to fight for their rights to be upheld as much as my own.”
This is just one of the many heartfelt messages from women who’ve signed the ‘Not In Our Name’ letter.
If you believe in fairness, dignity, and standing alongside others, we’d love for you to read our letter and consider adding your name.
✍️ change.org/nion_women
#NIONWomen #NotInOurName
Render test for "bubble" universes
#gamedev
and a happy new year
05.06.2025 19:45 — 👍 805 🔁 121 💬 33 📌 24This went amazingly and I can’t wait to do it again ❤️
#gamedev
Taking Departure for a test flight at @fullindie.bsky.social 🛩
04.06.2025 02:07 — 👍 3 🔁 2 💬 0 📌 1An old timey couch, warmly lit in the upper level of an air traffic control tower, from the game Departure by Diver 2 Studios
Sometimes all you want to do is sit and watch the planes ✈️😌
02.06.2025 16:50 — 👍 2 🔁 2 💬 0 📌 0A warp gate orbiting a planet in X4: Foundation
love this game
03.06.2025 02:30 — 👍 4 🔁 0 💬 0 📌 0