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James Sweeting

@crazyblue.bsky.social

Lecturer in #GameStudies at University of Plymouth Principal Investigator for www.vagaboundsresearch.org PhD on Hauntological Videogame Form (2023) Researcher focusing on nostalgia, hauntology, & videogame form www.relativenostalgia.com www.jsweeting.me

1,178 Followers  |  547 Following  |  185 Posts  |  Joined: 19.09.2023  |  1.9098

Latest posts by crazyblue.bsky.social on Bluesky


๐Ÿ˜ฌ I know what I'm doing tomorrow!

21.02.2026 22:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Throughout it all, even when things went bad, Spencer clearly understood games as a medium, a profession, and a business. Having an Actual Game Guy at the top of a big gaming company is far rarer than it should be, and while there was a lot of facade to Spencer โ€” particularly towards the end, when he used faux-candour and his gaming credentials to try to mask the godawful shitfest he had spawned โ€” I imagine this is the aspect of him we will come to miss the most. Heartening though it is to at last see a woman in the big chair in this most historically blokey of industries, I do not see much in Asha Sharmaโ€™s track record to suggest things are about to get better. (And thatโ€™s before we get into all the birthrater stuff.)

So, yeah. Phil was a good bloke, and he did some good stuff. I believe his heart was in the right place right up until the end โ€” but unfortunately for him, and the rest of us, Microsoft these days is no place for hearts. Letโ€™s have a quick look at the three big moments where, to my mind, it all went wrong for Phil Spencer.

Throughout it all, even when things went bad, Spencer clearly understood games as a medium, a profession, and a business. Having an Actual Game Guy at the top of a big gaming company is far rarer than it should be, and while there was a lot of facade to Spencer โ€” particularly towards the end, when he used faux-candour and his gaming credentials to try to mask the godawful shitfest he had spawned โ€” I imagine this is the aspect of him we will come to miss the most. Heartening though it is to at last see a woman in the big chair in this most historically blokey of industries, I do not see much in Asha Sharmaโ€™s track record to suggest things are about to get better. (And thatโ€™s before we get into all the birthrater stuff.) So, yeah. Phil was a good bloke, and he did some good stuff. I believe his heart was in the right place right up until the end โ€” but unfortunately for him, and the rest of us, Microsoft these days is no place for hearts. Letโ€™s have a quick look at the three big moments where, to my mind, it all went wrong for Phil Spencer.

On Phil Spencer newsletter.hitpoints.co/362-dank-spe...

21.02.2026 17:21 โ€” ๐Ÿ‘ 61    ๐Ÿ” 25    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 6
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AI masking the future - Relative Nostalgia AI is not the future. And before all the AI bros come after me, think about what AI is. For now, Iโ€™m not even going to get into the wider concerns of AI. First we need to think about what AI is. Although, when I say AI I do mean generative AI. So, the problem that AI has with the future is that fundamentally it is reliant on the past. The data that it is trained on is past content. Meaning that when it creates something new it is doing so based on the old content that it has appropriated....

AI masking the future #blog https://relativenostalgia.com/posts/ai-masking-the-future

21.02.2026 16:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A Switch 2 version of Rise would be nice

19.02.2026 11:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Nostalgic for the New - Relative Nostalgia In the previous post I started talking about being nostalgic for a future, because the inability to imagine a different one is contributing to the feeling of loss that is required for nostalgia to be present. If it is still present, then itโ€™s not really nostalgic, but it can be hauntological as the continued presence from the past is lingering to haunt the present. In regards to the relationship the present has with the future we can consider it as twofold. It can be hauntological due to the reliance on the past, or we can deem it nostalgic due to...

Nostalgic for the New #blog https://relativenostalgia.com/posts/nostalgic-for-the-new

18.02.2026 15:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Excellent! Perfect for the module I'm delivering at the moment! Will try and get a copy for our library.

17.02.2026 11:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Writing Prep for Unpacking Anemoia and the Future - Relative Nostalgia Iโ€™m finally properly starting the research and writing process for an upcoming chapter on Anemoia, specifically itโ€™s relationship with the future. I will be doing as Iโ€™ve done before with larger research projects and use blogging as a means of supporting the process. That doesnโ€™t mean that you will find the actual text here, even in large fragments. Instead, this is a publicly facing test bed for ideas, thinking aloud to identify what might work, what doesnโ€™t, and what might be missing. Iโ€™ve been thinking about this project for the past couple of months, but because Iโ€™ve had to step...

Writing Prep for Unpacking Anemoia and the Future #blog https://relativenostalgia.com/posts/writing-prep-for-unpacking-anemoia-and-the-future

16.02.2026 19:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We need to start the neo Luddite revolution

16.02.2026 18:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I went last summer. Also visited the Mausoleum of Qin Shi Huang next to where the Terracotta Army are. Whilst there was some english text, there were zero english guides. My partner did a very good job of translating on the fly. I only saw two other non-Chinese there (think they were Russian).

28.01.2026 13:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
David Lynch in front the white picket fences (including rose bushes) from Blue Velvet

David Lynch in front the white picket fences (including rose bushes) from Blue Velvet

Koenigโ€™s anemoia is not my anemoia #blog https://relativenostalgia.com/posts/koenigs-anemoia-is-not-my-anemoia

16.01.2026 17:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Game of the Year 2025 - Relative Nostalgia Increasingly it is difficult for me to properly put together a โ€œGame of the Yearโ€ list. Part of that is due to not finishing that many games because Iโ€™m constantly swapping between them. Not because of a particular dissatisfaction, but because I love playing different games. Yet, what has become really apparent over the past couple of years is the sheer amount of games from previous years Iโ€™m playing. To a certain extent this isnโ€™t a radically new position for me, as Iโ€™m often obtaining older games that I didnโ€™t get round to playing. This was especially the case during...

Game of the Year 2025 #blog https://relativenostalgia.com/posts/game-of-the-year-2025

02.01.2026 15:51 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Digital Resistance Against the Lasting Manipulation of Capitalism | DigitCult - Scientific Journal on Digital Cultures

My paper "Digital Resistance Against the Lasting Manipulation of Capitalism: AI, Luddite Rebellion, and the Haunted Future of Cyberpunk" has just been published. You can read it for free here: www.digitcult.it/index.php/dc... #AI #Luddites #nostalgia #hauntology #cyberpunk

27.12.2025 13:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Halo Remake - Balancing the Old and the New - Relative Nostalgia Back at the end of October Microsoft announced that Halo was coming back. Before getting playersโ€™ hopes up too high about a new game (which is coming one day), it was revealed that we would be going back to where it all began, with (another1) remake of Halo: Combat Evolved, called Campaign Evolved (because they are evolving the campaign and also there is no multiplayer mode). Plenty of discourse followed this, yes there was the usual vitriol, but what was particularly noticeable - and understandable - was an atmosphere of confusion or bemusement. Whilst this is the second time that...

The Halo Remake - Balancing the Old and the New #blog https://relativenostalgia.com/posts/the-halo-remake-balancing-the-old-and-the-new

04.12.2025 21:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Valveโ€™s Steam Ecosystem Play - Relative Nostalgia This week Valve finally announced its new hardware, no, not a Steam Deck 21, instead the Steam Machine (again, after first trying a decade ago). But thatโ€™s not all, a new Steam Controller was announced (keeping the same same as the original Steam Controller from a decade ago), and also the Steam Frame which is Valveโ€™s latest VR headset. The Steam Deck has been a solid success for Valve, selling around 6 million units. This number might not sound too impressive, and might seem far less considering how much talk there is around the Deck in gaming circles and also...

Valveโ€™s Steam Ecosystem Play #blog https://relativenostalgia.com/posts/valves-steam-ecosystem-play

14.11.2025 17:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Nostalgia for a future you never experienced, Part 2 - Relative Nostalgia Anemoia, โ€˜nostalgia for a time you never experiencedโ€™. In the previous post I introduced this term and I have continued to think about it in readiness to follow it up...

Nostalgia for a future you never experienced, Part 2 #blog https://relativenostalgia.com/posts/nostalgia-for-a-future-you-never-experienced-part-2

24.10.2025 14:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Nostalgia for a future you never experienced, Part 1 - Relative Nostalgia Part of my PhD research was trying to understand how in the context of videogames there are players around the world who claimed to feel nostalgia for videogames they have never played (anecdotally I had also felt this). Part of this I put down to the cultural memory that existed alongside the medium contributing to a general awareness of the wider canon of significant titles. For example, you might not have played a Final Fantasy game, but it is highly likely that you are not only aware of it but are familiar with its iconography. Another notable factor that explored...

Nostalgia for a future you never experienced, Part 1 #blog https://relativenostalgia.com/posts/nostalgia-for-a-future-you-never-experienced-part-1

10.10.2025 20:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Whatโ€™s next for Xbox? - Relative Nostalgia This week Microsoft announced that not only would it be rejigging the three different variants of its Game Pass subscription service, but it would also be raising the prices; with the full and most expensive version (Ultimate) rising to $30/ยฃ23. For a company worth almost $4 trillion(!) and one that was able to easily complete one of the most expensive ever acquisitions with the purchase of Activision/Blizzard/King for almost $70 billion, itโ€™s not a good look. Let alone that if we think back just a few months ago when Microsoft let go (fired) 9,000 people, with many of those linked...

Whatโ€™s next for Xbox? #blog https://relativenostalgia.com/posts/whats-next-for-xbox

05.10.2025 17:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Excellent, thanks for responding! Beelink did come up in one of my searches, good to know a specific model. Did you stick with Windows or go the Linux route?

29.09.2025 21:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You've mentioned about your mini pc that you use, I was wondering what kind you went with? I've been recently looking into them but don't know where to start.

29.09.2025 21:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ok. Theyโ€™ve pissed me off.

Iโ€™m back to tell you 3 things about ID cards:

1. Migrants ALREADY HAVE biometric ID cards & govts have been trying to digitise them for years w repeated fuckups & failures causing complete chaos - they donโ€™t work, you do not want that system for you.

26.09.2025 08:27 โ€” ๐Ÿ‘ 3675    ๐Ÿ” 1522    ๐Ÿ’ฌ 133    ๐Ÿ“Œ 131
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A month later... - Relative Nostalgia Itโ€™s been almost exactly a month since my previous post. One in which I was celebrating blogging continuously for 10 months. Long story short, Iโ€™ve been incredibly busy with work, which included me travelling to China teaching about videogame design and the wider industry. So, whilst I have been talking a lot about videogames, I havenโ€™t had any free time to write about videogames. A couple of months ago I also started another blog alongside properly reviving my original personal domain which now contains my biography and bibliography. This was something I called a โ€œmicroblogโ€ but it has quickly become a more...

A month later... #blog https://relativenostalgia.com/posts/a-month-later

23.09.2025 21:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Blogging update 10 months later - Relative Nostalgia Iโ€™ve been blogging pretty consistently for the past 10 months or so now, most of which on this blog, but now also on my other โ€œmicroblogโ€ which is linked to my personal domain. The desire to get back into blogging was mostly inspired by how the act of writing helps keep my writing acumen in shape. Blogging was a particularly helpful means of getting my PhD written in the second half as it feels less of a challenge to get something written. Just by doing some writing has helped me with my research, whether it be trying to get my...

Blogging update 10 months later #blog https://relativenostalgia.com/posts/blogging-update-10-months-later

24.08.2025 15:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@fastmail.com Don't update very often, but when they do it is very meaningful! (I much prefer this approach) One of the latest additions is the ability to edit text files that are stored, which is particularly helpful if you are using it to host a basic website.

20.08.2025 09:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Battlefield 6 Beta and Nostalgia for Bad Company - Relative Nostalgia The public beta for Battlefield 6 is just wrapping up and so far things are looking promising. However, thatโ€™s not to say that we should assume that everything will be perfect upon launch. Partly because the Battlefield series does not have the best track record. Even well regarded games such as BF4 launched in a poor state. The other, is that this is an EA owned title, who have an even worse record and the suits in charge will always favour profit at all costs, unless public opinion turns absolutely dire that they are forced to concede slightly, as was...

Battlefield 6 Beta and Nostalgia for Bad Company #blog https://relativenostalgia.com/posts/battlefield-6-beta-and-nostalgia-for-bad-company

17.08.2025 18:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks for including my blog!

13.08.2025 14:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Videogame Podcasts - What's up with James? Like many people today I listen to my fair share of podcasts. My friend first introduced me to one that was essentially just a repackaged version of a Radio...

Recently with the launch of two new videogame podcasts I've been able to fill the gap in my podcast playlist. blog.jsweeting.me/videogame-po...

13.08.2025 12:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I am very excited to see where this takes us and what fascinating discoveries this unique group of researchers will generate.

12.08.2025 16:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Vagab(o/u)nds Research

A new international research group has emerged, of which I am one of the principal investigators. Building upon expertise of over 30 years to resolve important outstanding questions for the arts and humanities.
vagaboundsresearch.org

12.08.2025 16:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Great listen! Really liking the format. Been struggling to find a videogames podcast that I got on with (although Post Games is also new to my list). Also agree about the importance of blogs. It's how I discovered your work as a fellow Pika user.

12.08.2025 15:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This extends to all sorts of different things. In my case writing. Get that first draft done. You can tidy it up later. But the main thing is you get those ideas down. Much better than staring at a blank page worrying about getting it perfect first time.

09.08.2025 08:57 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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