Finding Googleโs NotebookLM super helpful when decoding board game rules in other languages. (EN when playing with Japanese friends)
05.06.2025 08:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@hwittern.bsky.social
New to Board Game Design ๐ฒโ๏ธ: Rolling Dice in Tokyo
Finding Googleโs NotebookLM super helpful when decoding board game rules in other languages. (EN when playing with Japanese friends)
05.06.2025 08:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Today, we conducted another playtest session for the fish auction game. Inspired by my visit to the GameMarket yesterday, Iโm pleased with the new element we introduced into the game. Feeling good
19.05.2025 11:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Looks like the newly announced Figma Buzz could be used as a handy card prototyping tool. I haven't tried it, but it has layers, CSV support, and bulk export.
10.05.2025 13:12 โ ๐ 0 ๐ 1 ๐ฌ 0 ๐ 0The board game industry is hurting, livelihoods are being lost and some original games may never be seen.
Which is why I've been so inspired to keep celebrating the creatives who make games. Share what you love, make sure people know it.
Vicious Gardens! It's all set collecting and Take-That mechanics hidden under beautiful art and production. We played it through a few times, but I felt there were some edge cases it didn't account for, like having no way to swap out objective cards. Actually plays a bit like Froggy Finance ๐ธ
12.04.2025 17:00 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0Today I did more development with my co-designer on the fish market concept. We took away the most complex part and managed to make it more fun at the same time. Letโs see how it goes. we might be able to bring it to the Sunday testplay session.
20.03.2025 10:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Me, quietly shouting about board games whenever I work out at the gym.
12.03.2025 11:42 โ ๐ 43 ๐ 1 ๐ฌ 2 ๐ 0Another fantastic game of Risk after workโwhat a fierce battle!
06.03.2025 14:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Still really much brainstorming. Need to see what would be a good limitation in using/playing the cards. Might use tokens or a worker placement-ish system, and using legs for activities and stomachs for foods.
06.03.2025 08:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Created bunch of cards with multideck, using fake from ChatGPT.
06.03.2025 08:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Iโm brainstorming ideas for a card game to help me plan my upcoming trip to Taiwan. Since Iโll be visiting Taipei with friends, I thought it might be fun to create a game that helps us learn and decide what to do during our trip.
04.03.2025 15:32 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0Found a rare copy of Friedemann Frieseโs Falsche FuFFziger at the flea market, canโt wait to give it a try!
boardgamegeek.com/boardgame/2200
Heading to a Board Game flea market in the next town. The organizer seems pretty nice, and attendees include well-known local designers and publishers!
01.03.2025 23:40 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Game of โRiskโ
After work, I had my first-ever Risk game with my coworkers. Well, we immediately scheduled another round for next week!
27.02.2025 12:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0the static abyss soundtrack, shown here on a real life minidisc, is the soundtrack for our game Miru.
dear game designers/publishers. Have you seriously considered a soundtrack for your games? I think we'll be doing this for everything going forward. Not only is it cool to help players create an atmosphere for games, it also helps a little, to bring more artists into the community. Music! It's cool!
16.02.2025 00:22 โ ๐ 169 ๐ 22 ๐ฌ 17 ๐ 4Hey, thank you for sharing this video. Interesting approach and Iโll definitely look into ways to incorporate this into my prototype!
05.02.2025 05:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Taking the game from two players to three seems to pay off big time. Much more diverse interactions, and overall it made it fun. Have to see if we can bring it to even more player counts. Probably four will be the sweet spot. #boardgame #gamedesign
02.02.2025 10:47 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Need to find a way to implement some of the feedback regarding end-game counting and ways to give the player more control over their strategies.
02.02.2025 10:44 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Participated in my first ever public play-test session. I have learned so much by playing other designersโ games and providing feedback. Glad to hear that our new prototype has some legs, and people seem to enjoy it.
02.02.2025 10:43 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0Another round of play testing the new prototype of โFish Marketโ. Iโm enjoying the short and exciting gameplay so far.
01.02.2025 04:52 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I have not heard of Capacities before. Thanks, I'm going to give it a try!
22.01.2025 23:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Created another deck for the playtest session, loving the idea so far
18.01.2025 03:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0My board game collection makes me smile
2025 is officially the year to go play the absolute heck out of your board game collection.
15.01.2025 20:16 โ ๐ 80 ๐ 4 ๐ฌ 8 ๐ 1This year I want to try using Obsidian for documenting the game-making process. Wondering how others are keeping track.
15.01.2025 15:03 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Started designing a new game last weekend with a coworker. After work, I have created another round of teat kit using Multideck(design) and Affinity Publisher (print), feeling pretty good about it at the moment.
15.01.2025 15:00 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Three hand-stapled zines printed on white paper on a blue desk. โThe zungeon manifesto and related articles from The Playful Void blog is front and center. A poorly drawn paintbrush, glue bottle and pencil are drawn on the cover. To the left is a copy of RoseThorn keep, by Charlotte Lakowski and Kaydevs. To the left is a copy of the monthly mega dungeon maker. The poster, shouting crow, made that one.
The internet isnโt real and it could be gone so fast. I am a strong advocate for printing things that you love. Get the edges of the pages curly with flipping. Let them be coffee-stained. Donโt worry about text ghosting through cheap paper. Live a little in the real world.
02.01.2025 17:59 โ ๐ 55 ๐ 15 ๐ฌ 0 ๐ 1Hereโs another old prototype photo. This is Gizmos, then called Inventions.
I had a lot of fun finding art from old books in the British Library archive. Unnecessary, but for me sometimes doing full โart directionโ on a prototype is a fun project, and instructive for the design.
This is the reason I get excited about Tokyo Game Market
...and why Game Market West and Indie Night Market excite me.
There are folks who make games, not for profit, but to explore an idea and produce just enough to fund the next exploration. Games that don't fit preconceived notions of "game."
After 6 years with countless hours spent waiting for the screen to refresh, I have finally updated my Kindleโฆ what a joy to finally be able to use the โscrollbarโ.
ๆฐKindleใซใใใในใฏใญใผใซใใผใใใฃใจใกใใใจไฝฟใใฆใฆใใใ ใใงใใๆๅผทw
The other platformใใใใใ้็ใ่ฟใใฆใใใฎใงใใใฎใใใฐใฆใงใผใใซไพฟไนใใฆใใกใใซใๆ็จฟใใฆใใใใใช
19.10.2024 04:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0