@sunnychowtheguy.bsky.social
Please Wistlist Song of Morus: Limbo Express https://store.steampowered.com/app/3751160/Song_of_Morus_Limbo_Express/
I spent a whole day making this rattan suitcase. it's based on a real antique from a local history musuem. Hard to say what's so interesting about it, but I feel it does have some history worth telling.
#gamedev #devlog #3dmodeling
we are old. we are retro. ๐
11.12.2025 17:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0www.bbc.com/news/article...
RETRO TIME!
My little game project "Song of Morus: Limbo Express" finally hit 1000 wishlist. Haha!
If you haven't wishlisted, please take a look here:
store.steampowered.com/app/3751160/...
#่ชไฝใฒใผใ #็จ็ซ้ๆฒ #indiegame
Sometimes you need to release what you love.
#indiegame #gamedev #devlog #่ชไฝใฒใผใ #็จ็ซ้ๆฒ
www.gamedevjourney.co.uk/home/develop...
a little share about my game development experience
#indiegame #gamedev
youtube.com/watch?v=e6X05o1mePY
I like that he simply titled "The Motion Sickness Game" ๐คฃ
#YouTuber #gameplay #letsplay #indiegame
A spiritual train chasing a ghost bride inside a surreal Chinese restaurant. A WIP game level of my WIP game project.
store.steampowered.com/app/3751160/...
I wish my game is not too difficult for you.
#devlog #screenshotsaturday #indiegame #่ชไฝใฒใผใ #็จ็ซ้ๆฒ
For my mid-spec PC, it can do well with >120FPS all time (HD resolution). The development is challenging and costs me quite some time, but I really enjoy the result. I also feel good that my #retrodev knowledge somehow helps me in my non-retro project.
12.11.2025 06:19 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0As it's instanced rendering, I have to do culling myself and I did it with Triangle Rasterization. As all background intances are binded to tiles, I only need to do rasterization once for everything.๐งต
12.11.2025 06:19 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0In my game, I use a virtual tile map to store the world matrix for all instances. When the viewport scrolls, the game only generates new areas on demand. This approach lets me dynamically switch algorithms based on the player's progress ๐งต
12.11.2025 06:19 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0On old game console, to deal with large scene, the game do it by shifting the viewport and updating only the tile map on viewport edge. With this trick, they can easily scroll in a big scene with limited memory and CPU power. ๐งต
12.11.2025 06:18 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Fun fact. The mechanic of this infinite wedding dine room is inspired by retro game. The world scrolling can technically be done with GameObject and object pooling, but I think instanced rendering will be better for the performance. ๐งต
#gamedev #devlog #madewithunity #IndieGame
NO STOP ALL SPIN!!!
#gamedev #devlog #screenshotsaturday #indiegame
Spinning
#devlog #indiegame #indiedev
Preparing for a wedding.
#devlog #indiegame #gamedev
In case you haven't tried my game. Here is the link:
sunnychowtheguy.itch.io/song-of-moru...
After finished my #Atari2600 homebrew game, I consider buying an Atari2600+. The original model is great (and It's made in Hong Kong), but setting up with RF Switch box and CRT sounds painful and costy.
#Atari #retrogaming #gamedev
Halloween is coming. Time to switch my profile pic.
24.10.2025 08:45 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Song of Morus, new #Atari2600 game sunnychowtheguy.itch.io/song-of-moru... #atari @sunnychowtheguy.bsky.social
21.10.2025 15:33 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0sunnychowtheguy.itch.io/song-of-morus-2600
My homebrew #Atari2600 game "Song of Morus 2600" is released. You can play the game online, or buy the ROM for 1 dollar (or download it hackily if you know HTML).
#retro #Atari #indiegame
After lots of struggling with challenges that modern software development never has, it finally looks like a game. I never knew counting cycles is that important.
#Atari2600 #devlog #retro #pixelart
Most of the parts are placeholders. But after several nights struggling, I finally can render everything and shoot a bullet on #Atari2600. All coded in assembly!
Why is it so bizarre to position a sprite?!
#retro #devlog #retrodev
Designing game for #Atari2600 is really hard, so limited.
I don't think #bataribasic is enough for my game idea.
I probably need to try it with ... Assembly.
Oh god.
#devlog #retrodev
I think it's doable!
It's doable, right?
#Atari2600
#gamedev
#bataribasic
#homebrew
TOO MANY MOONCAKE!!!!
๐ฅฎ๐ฅฎ๐ฅฎ๐ฅฎ๐ฅฎ๐ฅฎ๐ฅฎ
#devlog #่ชไฝใฒใผใ #็จ็ซ้ๆฒ #indiegame
This game level's deadline was supposedly Mid Autumn Festival. But then I got hooked to Open TTD. So just little progress. #devlog #indiedev #gamedev
07.10.2025 18:02 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0A little art for #gbpixelartjam
#pixelart