Frank "Typh" Mikero๐Ÿ˜Void Function's Avatar

Frank "Typh" Mikero๐Ÿ˜Void Function

@typhdeveloper.bsky.social

Painter, C/C++ programmer, 3D Engine, FLStudio, Piano,Music. Personal use. Models: Credit Goes To The Respective Owner. Engines: mE++v.3.0,Ancestor v.1.0, Bullet Physics Library. https://x.com/FrankTyphMikero

560 Followers  |  307 Following  |  5,483 Posts  |  Joined: 17.11.2024  |  1.952

Latest posts by typhdeveloper.bsky.social on Bluesky

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#gamedev #unreal #ue5 #UnrealEngine #Unreal57
๐“ค๐“ท๐“ป๐“ฎ๐“ช๐“ต๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Working a bit on UE๐Ÿ™‚

03.02.2026 20:08 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #aEngine #BulletPhysicsLibrary #customengine
๐“๐“ท๐“ฌ๐“ฎ๐“ผ๐“ฝ๐“ธ๐“ป ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Simple BPL collisions STATIC
Anyway, DaVinci Resolve it's disgusting๐Ÿคฎ

03.02.2026 14:32 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Simple BPL collisions (static - white, dynamic - red) ใƒ„๐Ÿ‘

03.02.2026 14:04 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #reels #facebook
An obsolete Youtube.
FB reels wins๐Ÿ˜œ๐Ÿ˜œ๐Ÿ˜œ

03.02.2026 11:22 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #aEngine #BulletPhysicsLibrary #customengine
๐“๐“ท๐“ฌ๐“ฎ๐“ผ๐“ฝ๐“ธ๐“ป ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Static Vertex Buffer Object (VBO) = PURPLE
Dynamic Vertex Buffer Object (VBO) = ORANGE

02.02.2026 20:47 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Pace slowed down lately with other stuff taking over, but I managed to find time this week to create this very basic material editor for the engine.

#gamedev #indiedev

02.04.2025 21:04 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Typh - UE5_MERGED_WIP
YouTube video by Frank 'Typh' Mikero Typh - UE5_MERGED_WIP

#gamedev #unreal #ue5 #UnrealEngine #Unreal57
๐“ค๐“ท๐“ป๐“ฎ๐“ช๐“ต๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
๐Ÿ”REPOST๐Ÿ”

02.02.2026 19:36 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
I'm sheltered under the arches.
Don't talk to me about the gaps between the arches!!!๐Ÿ™ƒ
The rain doesn't give a damn!๐Ÿคฃ

02.02.2026 18:08 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #aEngine #BulletPhysicsLibrary #customengine
๐“๐“ท๐“ฌ๐“ฎ๐“ผ๐“ฝ๐“ธ๐“ป ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Update code:
My BOTS in water...new type of rain๐ŸŒง๏ธ๐Ÿ™ƒ

02.02.2026 17:44 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We must consider Newton

02.02.2026 11:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Entities that like ceilings๐Ÿ™ƒ

02.02.2026 11:35 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Watch out for the arches!!!๐Ÿ•ท๐Ÿ•ท๏ธ๐Ÿ•ท

02.02.2026 11:16 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Who knows why a robot breathes!?!?!?๐Ÿคฃ

02.02.2026 09:34 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
๐Ÿ•ท๏ธ๐Ÿค–๐Ÿ˜ตโ€๐Ÿ’ซ๐Ÿค–๏ธ๐Ÿ•ท

02.02.2026 09:31 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
๐Ÿ•ท๏ธ๐Ÿ•ท๐Ÿ˜ตโ€๐Ÿ’ซ๐Ÿ•ท๏ธ๐Ÿ•ท

02.02.2026 08:49 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Brrrrr...how scary!๐Ÿ•ท๏ธ๐Ÿ™ƒ๐Ÿ•ท๏ธ๐Ÿ•ท

01.02.2026 22:25 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Even a spider has its reasons๏ธ๐Ÿ˜๐Ÿ•ท๏ธ๐Ÿ•ท๏ธ๐Ÿ•ท

01.02.2026 21:15 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #aEngine #BulletPhysicsLibrary #customengine
๐“๐“ท๐“ฌ๐“ฎ๐“ผ๐“ฝ๐“ธ๐“ป ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Who am I?๐Ÿ™ƒ

01.02.2026 20:38 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It was actually updated 3 months ago.
github.com/godotengine/...

01.02.2026 20:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Don't walk with your head down!๐Ÿ•ท๏ธ๐Ÿ•ท๏ธ๐Ÿ•ท๏ธ๐Ÿ˜

01.02.2026 20:16 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #aEngine #BulletPhysicsLibrary #customengine
๐“๐“ท๐“ฌ๐“ฎ๐“ผ๐“ฝ๐“ธ๐“ป ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
My portable lasers are foolproof for finding assholes!๐Ÿคฃ

01.02.2026 18:04 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #aEngine #BulletPhysicsLibrary #customengine
๐“๐“ท๐“ฌ๐“ฎ๐“ผ๐“ฝ๐“ธ๐“ป ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Update code:
Recoil of weapons๐Ÿ™ƒ

01.02.2026 17:44 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #aEngine #BulletPhysicsLibrary #customengine
๐“๐“ท๐“ฌ๐“ฎ๐“ผ๐“ฝ๐“ธ๐“ป ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Update code:
Skip Radial Blur in Third person mode๐Ÿ™ƒ

01.02.2026 15:49 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
Current applications and the whole package๐Ÿ‘๐Ÿ™‚๐Ÿ‘
Software: VS2010 ultimate, VS2022, VS2026
VS2010 vs VS2026 = no performance difference (Sorry current Team of MS๐Ÿ˜)

01.02.2026 14:25 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When you think your RTX is "too weak" look at me. By the way, I added sprite rendering. It's messy, buggy, but it works.

github.com/EmberNoGlow/SDF-Model-Editor-Demo

๐Ÿ› I take back what I said about 0.2.0, looks like I'm here for the long haul

#GLSL #Python #IndieDev #Dev #OpenSource #Software

31.01.2026 18:48 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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How it Started vs. How itโ€™s Going 2025

I built a custom C++/OpenGL 3D game engine and editor from scratch in less than a year, and just ~2h average a day. Now, let's see how far I can push it with a small proof-of-concept game next.

#gamedev #indiedev #engine

19.12.2025 17:00 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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#gamedev #mEngine #BulletPhysicsLibrary #customengine
๐“ถE++ฦŽ๐“ถ ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ :
A new kind of...fishing.
I don't know what else I have left to fry in the pan.๐Ÿคฃ๐Ÿ‘

01.02.2026 10:58 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #godot #GodotEngine
๐“–๐“ธ๐“ญ๐“ธ๐“ฝ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ:
Test with last 4.7 - Skip "Hide" weapons when change๐Ÿ™‚

01.02.2026 10:48 โ€” ๐Ÿ‘ 19    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Godot + Zed = ๐Ÿ”ฅ
YouTube video by Gamefromscratch Godot + Zed = ๐Ÿ”ฅ

#gamedev #godot #GodotEngine
๐“–๐“ธ๐“ญ๐“ธ๐“ฝ๐“”๐“ท๐“ฐ๐“ฒ๐“ท๐“ฎ:
gamefromscratch.com/godot-engine...

01.02.2026 09:23 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You have to be careful with hashtags๐Ÿ˜†

01.02.2026 08:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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