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Code Stew

@codestew.itch.io

Games Dev (Programmer + Designerd), Amateur 3D Character Rigger, ADHD πŸ‡¦πŸ‡Ί Currently developing Boomer Shooter called: Slipgate Crisis Socials: linktr.ee/codestew

1,419 Followers  |  4,583 Following  |  51 Posts  |  Joined: 11.01.2024  |  2.1911

Latest posts by codestew.itch.io on Bluesky

I'm aware this is a older post but usual suspects appeared with my recent gamedev progress posts...Might as well start downing a shot each time one of these accounts reacts to you post.

Β―\_(ツ)_/Β― I hate that the dead Internet theory is becoming a reality...

03.08.2025 19:26 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

From a gameplay perspective, the player starts with one of the upgraded variants and they collect the faulty model as a resource for the Alt fire from fallen enemies. The upgrade mechanic for weapons has the second pistol replaced with another of the starter pistol removing the resource mechanic.

03.08.2025 19:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

In-game, there's 2 versions of the pistol. Lower tier enemies get access to a model that has a glaring design flaw that is prone to overheating & exploding when fired too quickly where as Higher tier enemies have access to a improved model that fixes the flaw.

03.08.2025 19:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

For context in regards to the DMC reference, Dante kept breaking his basic Handguns because he fired them too quickly which eventually led to the creation of Ebony & Ivory.
Decided to make that a mechanic where it's both a resource and fun bit of Lore.
Upgraded Variant gives you Ivory essentially.

03.08.2025 19:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Took a while but finally thought of a Alt Fire for the pistols.
A mix of Unreal & Devil May Cry. While you have Ebony, you don't get access to Ivory straight away so find a replacement pistol ASAP until then. Player arms TODO at some point.

#unity3d #gamedev #indiedev #FPS #BoomerShooter

03.08.2025 19:09 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
Generative Al is being marketed as a tool designed to reduce or eliminate the need for developed, cognitive skillsets. It uses the work of others to simulate human output, except that it lacks grasp of nuance, contains grievous errors, and ultimately serves the goal of human beings being neurologically weaker due to the promise of the machine being better equipped than the humans using it would ever exert the effort to be.

The people that use generative Al for art have no interest in being an artist; they simply want product to consume and forget about when the next piece of product goes by their eyes. The people that use generative Al to make music have no interest in being a musician; they simply want a machine to make them something to listen to until they get bored and want the machine to make some other disposable slop for them to pass the time with.

The people that use generative Al to write things for them have no interest in writing. The people that use generative Al to find factoids have no interest in actual facts. The people that use generative Al to socialize have no interest in actual socialization.

In every case, they've handed over the cognitive load of developing a necessary, creative human skillset to a machine that promises to ease the sweat equity cost of struggle. Using generative Al is like asking a machine to lift weights on your behalf and then calling yourself a bodybuilder when it's done with the reps. You build nothing in terms of muscle, you are not stronger, you are not faster, you are not in better shape. 

You're just deluding yourself while experiencing a slow decline due to self-inflicted atrophy.

Generative Al is being marketed as a tool designed to reduce or eliminate the need for developed, cognitive skillsets. It uses the work of others to simulate human output, except that it lacks grasp of nuance, contains grievous errors, and ultimately serves the goal of human beings being neurologically weaker due to the promise of the machine being better equipped than the humans using it would ever exert the effort to be. The people that use generative Al for art have no interest in being an artist; they simply want product to consume and forget about when the next piece of product goes by their eyes. The people that use generative Al to make music have no interest in being a musician; they simply want a machine to make them something to listen to until they get bored and want the machine to make some other disposable slop for them to pass the time with. The people that use generative Al to write things for them have no interest in writing. The people that use generative Al to find factoids have no interest in actual facts. The people that use generative Al to socialize have no interest in actual socialization. In every case, they've handed over the cognitive load of developing a necessary, creative human skillset to a machine that promises to ease the sweat equity cost of struggle. Using generative Al is like asking a machine to lift weights on your behalf and then calling yourself a bodybuilder when it's done with the reps. You build nothing in terms of muscle, you are not stronger, you are not faster, you are not in better shape. You're just deluding yourself while experiencing a slow decline due to self-inflicted atrophy.

re: generative AI

I have finally fully and accurately explained my problem with how it’s marketed and used.

And now, you can use it, too.

06.07.2025 17:22 β€” πŸ‘ 9407    πŸ” 4480    πŸ’¬ 115    πŸ“Œ 129
Angled shot of an Enemy being burned by Flamethrower

Angled shot of an Enemy being burned by Flamethrower

Top down shot of a concluded skirmish.

Top down shot of a concluded skirmish.

Screenshot of the player seeing themself through a portal

Screenshot of the player seeing themself through a portal

Screenshot of the gravity being flipped in a previously visited room.

Screenshot of the gravity being flipped in a previously visited room.

More Examples. Desperately need to replace the placeholder player model and animations.

That said, these screenshots here have convinced me to add it as a feature down the line.

#unity3d #gamedev #indiedev #tools #photomode

03.07.2025 06:47 β€” πŸ‘ 13    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
Overhead Shot

Overhead Shot

Enemy about to be gibbed by Grenade

Enemy about to be gibbed by Grenade

Angled screenshot of dispatched enemy

Angled screenshot of dispatched enemy

Screen shot of Flak Cannon being fired

Screen shot of Flak Cannon being fired

Wanted a way to take more interesting Screenshots so implemented a basic Photo Mode of sorts. More of a tool than a feature but I'll see how I feel later on if I want to add more features.
#unity3d #gamedev #indiedev #tools

03.07.2025 06:20 β€” πŸ‘ 11    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

I kid you not, my work knows that I do drawing on the side and someone in the office told me AI could save me time and my response was "but I like drawing" and it broke them. They didn't know how to answer, they just couldn't comprehend that people make art because they like making art.

13.06.2025 09:57 β€” πŸ‘ 5812    πŸ” 1827    πŸ’¬ 20    πŸ“Œ 44

The only viable use cases of AI - even at today's massively subsidized price points - are to scale up scams, grifts, cheating, plagiarism, and carelessness.

Which makes sense - 80% of everything is shit, which includes training data. AI is trained on slop, so it makes (lower resolution) slop.

03.06.2025 12:59 β€” πŸ‘ 285    πŸ” 72    πŸ’¬ 5    πŸ“Œ 3
Post image 25.05.2025 04:43 β€” πŸ‘ 5170    πŸ” 1060    πŸ’¬ 191    πŸ“Œ 564

The amount of finger pointing over the #Discord/ #DomoAI scare is insane right now. Just because you didn't fall for it before the truth surfaced, doesn't mean the ones who fell for it are at fault.

You are not immune to being lied to. In fact, DomoAI started this fire by lying in the first place 🧡

22.05.2025 21:23 β€” πŸ‘ 462    πŸ” 288    πŸ’¬ 5    πŸ“Œ 5
Preview
From the ExperiencedDevs community on Reddit: My new hobby: watching AI slowly drive Microsoft employees insane Explore this post and more from the ExperiencedDevs community

Oh my god, Copilot is allowed to create and fix issues on Microsoft github repos and it goes exactly as you'd have imagined.

Try going into any of these PRs commits to see poor Microsoft engineers try to coerce Copilot into doing literally anything right.

www.reddit.com/r/Experience...

21.05.2025 10:48 β€” πŸ‘ 851    πŸ” 340    πŸ’¬ 27    πŸ“Œ 56

Huh, Bluesky doesn’t support gifs?

Oh well, I’m doing my part!

20.05.2025 01:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Meg Griffin ans AI says "You guys always act like you're better than me."
The rest of the family are dressed nicely, Peter is labeled "Digital artist", Lois is labeled "traditional artist", Chris is labeled "Pixel artist", Stewie is labeled "A literal child with crayons"

Meg Griffin ans AI says "You guys always act like you're better than me." The rest of the family are dressed nicely, Peter is labeled "Digital artist", Lois is labeled "traditional artist", Chris is labeled "Pixel artist", Stewie is labeled "A literal child with crayons"

Made a version of this meme I wanted to see.

18.05.2025 19:30 β€” πŸ‘ 15583    πŸ” 5671    πŸ’¬ 83    πŸ“Œ 52

Btw if you want Google images to actually feature drawings and photos again instead of mounds and mounds of steaming AI shit, I can't recommend ublockorigin enough

github.com/laylavish/uB...

06.04.2025 16:44 β€” πŸ‘ 911    πŸ” 425    πŸ’¬ 19    πŸ“Œ 8
no AI

no AI

There is something extremely funny about being placed on a negative list for people who are anti AI. Like being anti exploitation and slop is somehow a bad thing.

Please AI grifting losers, block me. You are doing me a favor!

29.04.2025 07:28 β€” πŸ‘ 235    πŸ” 99    πŸ’¬ 8    πŸ“Œ 3
Gore and Primitive Enemy Ai
YouTube video by CodeStew Gore and Primitive Enemy Ai

WIP Blood Splatter and Enemy Ai. Took long enough but finally got around to the Ai. VFX can definitely be improved but happy with it for now.

#unity3d #VFX #gamedev #indiedev

14.04.2025 14:11 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image

I'm gonna have to frame this one.

06.04.2025 18:29 β€” πŸ‘ 2007    πŸ” 656    πŸ’¬ 5    πŸ“Œ 7

Debating DM’ing them to ask them to stop but also strongly considering just blocking them if they do it again

29.03.2025 03:12 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We made some small changes to the Global Game Jam Game. One change I added is a more visceral enemy death. Bit much but satisfying. Emphasising the mentos in cola effect.
Definitely room for improvement.

Head over to itch.io to play Cola Killer.
thefid.itch.io/cola-killer

#unity3D #gamedev #GGJ25

19.03.2025 04:28 β€” πŸ‘ 8    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Taking small break from documentation. Created a script to automate the Portal Creation Process.

All you need to do is create a Pro-Builder cube, adjust its size appropriately, run the automation script & easy portals.

Going to adjust it to be a menu option later on.
#gamedev #indiedev #unity3d

19.02.2025 13:22 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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New post: blocklist for AI music on youtube

#text

https://surasshu.com/blocklist-for-ai-music-on-youtube

14.02.2025 06:27 β€” πŸ‘ 5274    πŸ” 2264    πŸ’¬ 144    πŸ“Œ 56
Programmer Art Ammo Pickup.
Guess it was suppose to be shotgun shells...

Programmer Art Ammo Pickup. Guess it was suppose to be shotgun shells...

Newer placeholders. Now you know what you are collecting.

Newer placeholders. Now you know what you are collecting.

Right, time to say goodbye to this old ammo pickup placeholder.
Say hello to the new placeholders.
#gamedev #unity3d #indiedev

06.02.2025 02:23 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
Preview
Cola-Killer | Global Game Jam Fight your way through a liminal supermarket, facing demons made of cola. Armed only with mentos and sawblades. Controls: WASD - Movement Space - Jump Tab - Swap weapons Left Click - Shoot Find the la...

Better late than never. Global Game Jam is always good fun.
Here's what we worked on:
globalgamejam.org/games/2025/c...

Was more Level Design this time than Programming.

Bit Janky but happy with the overall result.
Full credits list on the game jam page.
#GGJ25 #IndieDev

29.01.2025 03:14 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Someone made a CAPTCHA where you play Doom on Nightmare difficulty Surprisingly (or unsurprisingly?) this is not the first Doom CAPTCHA.

CAPTCHA where you play #Doom on Nightmare difficulty - It's a WebAssembly application, but was made via a human language, prompt-driven web development tool called v0, part of a suite of features with Vercel

06.01.2025 00:49 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 1    πŸ“Œ 2

all generative AI is theft #NoAI

02.01.2025 11:51 β€” πŸ‘ 33    πŸ” 9    πŸ’¬ 0    πŸ“Œ 0
E1M5 12 Months ago. Not even a proper plan, just nebulous ideas

E1M5 12 Months ago. Not even a proper plan, just nebulous ideas

E1M5 Last Month. Proper plan, mostly complete layout.

E1M5 Last Month. Proper plan, mostly complete layout.

Summary of everything done in 2024:
- We have our first proper map completed
- Refined Weapons + Alt Fires
- Several Accessibility Options implemented
- HUD Improvements
- The Retro PC Boot Sequences
- Special Stage Development
- Lots of Bugfixes
- Misc stuff I forgot.
But there's still lots to do.

01.01.2025 05:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@codestew.itch.io is following 20 prominent accounts