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žBla

@zblabc.bsky.social

Psychologist by day and game developer by night. Founder, game designer and art director at @badcog.bsky.social . I'm interested in human emotions, prehistoric societies and ANYTHING gamedev related.

28 Followers  |  87 Following  |  70 Posts  |  Joined: 15.11.2024  |  2.0282

Latest posts by zblabc.bsky.social on Bluesky

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What do you thing of our lighting, what could we improve?

#screenshotsaturday #gamedev

We aim overall for a diorama aesthetics with relatively unsaturated colors. These are our current spring and autumn, the ends of the blue - red spectrum.

How could we make the lighting better?

14.02.2026 11:22 — 👍 11    🔁 3    💬 1    📌 0

I'm interested!

13.02.2026 19:51 — 👍 0    🔁 0    💬 0    📌 0

Really nice! Keep up the great work!

13.02.2026 13:53 — 👍 0    🔁 0    💬 0    📌 0

Captivating!

13.02.2026 12:47 — 👍 0    🔁 0    💬 0    📌 0

Beautiful!

I have an almost constant secondary camera in one of my games and experimenting with the setup has been fascinating!

Love how you implement it in your UI seamlessly.

How is your optimisation?

13.02.2026 11:47 — 👍 1    🔁 0    💬 1    📌 0

Looks great! The flat should be a little less flat, maybe.

12.02.2026 20:54 — 👍 1    🔁 0    💬 1    📌 0
Preview
It Takes a Tribe on Steam ITAT is a single-player strategy set in a harsh and mythical world before cities and civilization. Lead a tribe of hunter-gatherers to fulfil their destiny. Survive, explore, craft, perform rituals, d...

We are developing It Takes a Tribe. A singleplayer turn-based strategy that simulates a complex prehistoric ecosystem and human place in it.

Lead a tribe of hunter gatherers in amythical world as they develop art, culture and a unique identity.

#gamedev

store.steampowered.com/app/2447370/...

11.02.2026 16:30 — 👍 9    🔁 2    💬 0    📌 0

Love the juiciness!

11.02.2026 16:26 — 👍 1    🔁 0    💬 0    📌 0

Like an Ent baby. Please give it eyes and animate it like an Ent baby!

10.02.2026 20:44 — 👍 0    🔁 0    💬 0    📌 0

Popiti means "To drink" in Croatian. So cheers, I guess!

09.02.2026 22:10 — 👍 1    🔁 0    💬 1    📌 0

I like the "Everything is terrible" phase. Then you hit, and hit, and hit until it's a bit less terrible. And you feel good for the progress, and the hitting.

09.02.2026 22:06 — 👍 1    🔁 0    💬 0    📌 0
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What wonders could be hiding here?

We have reworked how exploration works: objects of interest are hidden unless you come close and explore.

#gamedev #screenshotsaturday #procgen

Wishlist or join our discord to support our project!

discord.gg/n3GSE4v49P

store.steampowered.com/app/2447370/...

07.02.2026 16:14 — 👍 12    🔁 2    💬 0    📌 0

I don't think capacity works like this.

224/50

😆

06.02.2026 10:02 — 👍 0    🔁 0    💬 1    📌 0
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Have a good evening!

05.02.2026 19:42 — 👍 0    🔁 0    💬 0    📌 0

Really nice, the cozy feeling is unmistakable! Love the palette.

05.02.2026 19:25 — 👍 1    🔁 0    💬 0    📌 0

This hits home on so many levels! Keep up the excellent work.

05.02.2026 19:03 — 👍 2    🔁 0    💬 0    📌 0

Have to say, viscosity is one of my favourite English words.

05.02.2026 18:53 — 👍 1    🔁 0    💬 0    📌 0

Is it transparent for things behind it, or fully opaque?

05.02.2026 18:53 — 👍 0    🔁 0    💬 0    📌 0

That's how I deal with stress. Sideproject to the side of the main sideproject.

05.02.2026 18:50 — 👍 2    🔁 0    💬 0    📌 0
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Cheers for hosting #TurnBasedThursday!

Some screenshots from our prehistoric culture building strategy game. Lead a tribe of nomads as they hunt and gather their way out of primordial darkness on route to their destiny.

#gamedev #procgen

store.steampowered.com/app/2447370/...

05.02.2026 14:14 — 👍 26    🔁 5    💬 1    📌 0

How do you combine procgen and puzzling? I have toyed with some prototypes, but I found it impossibly hard to balance things to produce interesting puzzles.

05.02.2026 13:09 — 👍 0    🔁 0    💬 1    📌 0

I would ditch the outline on all things that are not hard surfaces like rocks or trunks. It detracts from the beauty of the scene. Especially on something like shooting stars and their trails.

Love the look besides that!

03.02.2026 12:14 — 👍 1    🔁 0    💬 0    📌 0

My five-year old made a number 42 out of clay yesterday. I was impressed he was familiar with the meaning of life, universe and everything at such a young age.

Then he said: "So after your next birthday, we just change 2 into 3".

Is oldssapointed a word?

29.01.2026 08:19 — 👍 1    🔁 0    💬 0    📌 0
Ubisoft HQ

Ubisoft HQ

Ubisoft unions call for four-day strike: "It is time for management to understand that they cannot do whatever they want"
www.gamesindustry.biz/ubisoft-unio...

28.01.2026 19:39 — 👍 56    🔁 17    💬 0    📌 3

Didn't actually know that, will try it out, cheers!

28.01.2026 12:17 — 👍 0    🔁 0    💬 0    📌 0

Well both, but "pick up" is a term popularised by these old lucasart games. Which obviously has a different meaning in the adult world of dating.

27.01.2026 07:32 — 👍 0    🔁 0    💬 1    📌 0

Monkey Island 2. Originally from 1991, this is a special edition with updated graphics and voice acting, from 2010.

26.01.2026 07:26 — 👍 2    🔁 0    💬 1    📌 0
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Replaying some classics with my kids. Some things are... different, with a grown-up perspective.

#pcgames #adultdisillusionment

25.01.2026 17:27 — 👍 4    🔁 0    💬 2    📌 0

Spineful!

24.01.2026 20:39 — 👍 3    🔁 0    💬 0    📌 0
Preview
This 67,800-year-old hand stencil is the world's oldest human-made art The world's oldest art has an unintentional story to tell about human exploration.

The oldest confirmed hand stencil found in Indonesia. The date is mind blowing! The symbolic revolution that brought about the development of art, conventionally date to about 50K years ago will have to be pushed back in the darkness of prehistory.

arstechnica.com/science/2026...

24.01.2026 20:23 — 👍 2    🔁 0    💬 0    📌 0

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