I animated the blade along a curve in blender but I couldn't figure out how to get that animation into unity.
#swordtember Day 3: automaton
How important is it that gears and mechanical parts make sense?
#gameart #gamedev #unityengine #3dart
@fireboygamedev.bsky.social
Hey! I'm Felix (he/him) I'm a game design student from Germany. I love pixelart, 3d art and mainly work in unity. Currently obsessed with shaders!
I animated the blade along a curve in blender but I couldn't figure out how to get that animation into unity.
#swordtember Day 3: automaton
How important is it that gears and mechanical parts make sense?
#gameart #gamedev #unityengine #3dart
In one of my playthroughs of Secrets of Grindea we only switched to hard mode in Bossfights, bc we wanted a challenge then. But when we're just grinding for loot and exp (omg thats the name of the game!) we just wanted to chill and talk. And that worked really well. Pick your battles (literally).
04.09.2025 22:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I wanted to do a post for the #swordtember automaton prompt but damn, this is taking longer than expected. Animating all the moving parts so they look correct takes forever but its sooo worth it :)
now its time for textures and shaders^^
#3Dart #gameart #unityengine
Love the beer. Looks very practical xD
04.09.2025 01:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0That's so cute! I'd definitely try to do the extra work to collect them.
(If you want some feedback,
I feel like a particle system would add a lot to the satisfaction of planting the tree. Just some leaves, as if the tree was a bit too enthusiastic while it was growing up)
Close-up of the shell with the whole shader
Close-up of the shell with only the textures
Close-up of the shell without the peal effect. The edges of the shell are faintly glowing and you can see little sparkles
Here's a closeup of the shell with the shader, only the texture and the shader without the pearl effect. If you look closely you can see it sparkling on the edges!
03.09.2025 02:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0A bit late to the party but here's my art for the
#swordtember - Day 1 - Shell!
The pearl effect was a happy accident and i really like it like this!
#shader #unity #art #technicalart #3Dart
A skeleton sitting in overgrown ruins. Through a crack in its helmet mushrooms grow
I wasn't really productive in between semesters but taking a break is important too. I made some pixel art today.
#pixelart #art #gameart #skeleton
Just a few different types of stylised shading
#shader #technicalart #gameart #gamedev
Orb !!
#gameart #gamedev #shaders #technicalart
I feel like this is the best i can do so far. I tried to hide the pixelated nature of a "height to normal"-map by adding a detail normal map on top of my texture. For a better footprint shape I'd probably need to add the movement into the animation directly or figure out a different placement method
03.07.2025 23:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Update on my Footsteps! They now not only go down but displace the ground around it a bit.
Gotta tweak the shape a bit and work on the ground texture next.
#shader #unity #gamedev #technicalart #gameart
Good morning, Europe!
Today is the day StopKillingGames wants us to get the hashtag #StopKillingGames trending everywhere.
Use it in your posts. Link people to the EU Citizen's Initiative (eci.ec.europa.eu/045...) and the UK petition (petition.parliament....).
www.youtube.com/watch?v=Thlq...
i hope this one works!
and thank you!
Too exited not to share^^ working on a shader for footsteps and have this guy here walking down my scene leaving marks on the floor c:
www.youtube.com/watch?v=Thlq... <- used this tutorial as a base and gonna expand on it now. Can recommend :)
#shader #gamedev #gameart
Thank you!
27.06.2025 17:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thanks! I feel like the details get very muddy when further away. The effect gets warped with the world space not screen space so the lines don't move that much, when moving the camera.
27.06.2025 17:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Today I worked on a fullscreen shader to create a rough paper effect and a sketchy outline. Feels nice to see myself improve from two weeks ago when outlines where still a mystery. Gotta work on the presentation a bit i think.
(pic2 without the shader for reference)
#shader #gamedev #gameart
*Substance designer ofc
25.06.2025 10:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I made a pond shader! It uses the parallax occlusion mapping node in #unity to create the depth effect. These are version one and two of the shader, let me know if you have some feedback!
#gamedev #technicalart
Isometric room in a retro futuristic style with monitors hanging from the ceiling and a disassembled robot on a coffee table.
Current project. I'm learning a lot about shaders lately. For example this outline full screen shader.
#gamedev #gameart #art
I made a little scene of a jester mouse in a forest cave! I`m new to 3D animation and rigging but i made the whole character from scratch (except the outline) Sounds are from Pixabay.com #gamedev #gameart #art #3D
04.05.2025 18:23 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0A spilled cup leaking wine, there's a small poison bottle next to it. The same asset three times next to each other with different textures
Working a bit on Texturing 3D Objects so that they look 2D.
Left one is Base Color Textures + a toon shader
Middle is unlit with shadows painted in the Albedo map and the right one is just a recolor with a bit of tweaking
Left and middle also have an Outline Asset.
#gamedev #gameart
!Flashing lights (~10sec after rain starts)! I am finally done with my little project adding Normal Maps to Unity 2D! I made a few samples for time of day and weather effects to show off the perks of this workflow. I think it looks really cool! #gamedev #gameart soundeffects are from pixabay.com
23.03.2025 13:48 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0And trying to search for song lyrics doesn't work either. Even though many songs have the lyrics on Spotify
22.03.2025 17:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Wow thank you so much! I'll look into it. Especially since this seems like it's specifically for game design. Never thought I could be excited about letters but here we are :D
20.03.2025 18:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Gonna save that to my tutorial list to watch later. Looks really interesting and I'm learning typography and such anyways right now.
20.03.2025 14:08 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0What a fuzzy little guy! Looks really cool
19.03.2025 18:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0That bell bouncing from side to side is really cute!
18.03.2025 14:17 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Have fun with that! Hope I don't miss the results somewhere in my feed^^
16.03.2025 22:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0