Cool blockout!
Btw, what's your workflow for making the highpoly? Do you use Subdivision or something else?
22.02.2025 16:01 β π 2 π 0 π¬ 1 π 0
A handful of early Telltale developers, now the owners and caretakers of the episodic Sam & Max adventure games!
For video games: http://skunkapegames.com
For support: http://support.skunkapegames.com
David S from Scotland
FPS level design in my free time
Supporting Medical research in my non-free time
Lead Art at Gearbox Software QuΓ©bec on an unannounced project
Professional UX Design Lead, unprofessional insect illustrator, nature-lover and wannabe DJ (AuDHD). He/Him.
www.martynwarren.com
Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
Space engineer. Dabbler in game design. Lover of all things headcrab and Half-Life.
Hard Surface 3D Artist
Artstation: artstation.com/jackmavar
π Makes video games http://blendogames.com
π Just released SKIN DEEP http://blendogames.com/skindeep
π Co-founder https://glitch.city
3D artist | Game Dev
β΅£π©πΏ | I speak English and Kabyle, some French and Arabic
He/Him | Views are my own
Tools I use : Blender, Substance, Unreal, Marmoset, Plasticity
No NFTs or Gen-AI
https://linktr.ee/abdoubouam
H3VR β’ Still Obsessed With VR β’ https://linktr.ee/antonhand
Hobbyist game developer from the UK.
Unity / Source
Creator of Entropy : Zero
Creator of Bat Blast!
www.cyansundae.com
Hi! π I'm doing 3D things (mostly hardsurface, props, subd, etc). Thanks for stopping by!
Portfolio: https://www.artstation.com/ib_art
Gumroad: https://ib3dart.gumroad.com/
βNoAI
Developers of Marmoset Toolbag, the all-in-one creative software for 3D artists -- real-time rendering, lookdev, texture painting, & baking.
Learn more: https://marmoset.co
Senior Material Artist @ That's No Moon π | Prev Cloud Chamber | Velan | Rock Climbing and Souls-Like
Author of Grid Modeler (blender addon)
https://kushiro.gumroad.com
Software development for CG
http://kushirocg.com
#gridmodeler #b3d
Since 1998 Polycount has been a community & resource for professional, hobbyist, and aspiring video game artists. www.polycount.com
Support Us! https://patreon.com/polycount
3D Environment Artist
Currently @ Blizzard
Ex: Valve, Riot Games, Amazon, Volition
βββββββββββββββββββ
phrisk.art
Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/