Photo of gameplay from an indie game "Resetopia" with tons of houses, mines and warehouses built
Worked on an idler city building game for #godotwildjam in #godot - was pretty fun all things considered!
Check it out at: lexpeartha.itch.io/resetopia
Photo by @hiddenentity.bsky.social
24.02.2025 00:20 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
Fellow Godot dev? Count me in!
Will be using my Linux setup ๐
29.01.2025 21:09 โ ๐ 1 ๐ 0 ๐ฌ 3 ๐ 0
AC4: Black Flag
Maybe remake would be too much. I would be overjoyed even if only control and QoL bugs were fixed ๐ฅบ
17.12.2024 15:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Have you ever seen ink by inkle studio?
15.12.2024 14:59 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
It is the by-product of operator overriding mostly. If you do x = 5 in the body of contructor, you might think it just sets it to 5, but operator could be something else. This way you are explicitly calling constructors with params you want, even if it is more unreadable.
13.12.2024 11:12 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
everything i have learned about game development has convinced me of two things:
- anyone can make a game
- it's actuallly impossible to make a game
28.11.2024 21:40 โ ๐ 1230 ๐ 331 ๐ฌ 18 ๐ 7
How do you even enable physics like this in editor? Is there some tool script trick behind this?
23.11.2024 17:40 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0
How so? Personally I found transition in Godot from 2D to 3D to be pretty seamless, most things are structured as you expect (via nodes and resources) the only real difference is accounting for 3rd spacial dimension, which isn't engine specific
10.11.2024 12:34 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
People will turn everything into exact science, given enough time
08.11.2024 10:38 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
artist | 26 | she/her | ะบั
ะต
ะฐัั-ัะณ ะบะฐะฝะฐะป: t.me/mirmircls
idk what should i even say about myself || age 20 || [ENG/RUS]
Steam, The Ultimate Online Game Platform.
For support: http://help.steampowered.com/en/
The Largest Monthly Jam for the Godot Engine!
https://godotwildjam.com/
๐ฐ๐ท ๊ฒ์ ์์
์๊ณก๊ฐ | ๐จ๐ฆ Composer crafted by games, for games!
Also working under the names ๋ฉ๋ก๋ฆฐ and Rin Jeon.
๐ต: https://mellorinemusic.com
โ๏ธ: rin@mellorinemusic.com or DMs!
Art by BestBuilder101
I do Art & Code.
https://linktr.ee/austin.hiddenentity
๐จ๐Collecting Pizza๐๐จ
๐ถ๏ธ๐Spicy Pineapple๐๐ถ๏ธ
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
A game developer using godot. Making Fogpiercer
Play the demo! https://store.steampowered.com/app/3219010/Fogpiercer/
S1 | Developer | https://sveltelab.dev | Fat guy | Svelte Ambassador ๐ถ | Svelte maintainer ๐งก | JavaScript Bender
Programmer and Hobbyist Game Developer
Check out my game Star Sign on Steam
https://store.steampowered.com/app/1860540/Star_Sign/
https://linktr.ee/joelobrist
Petting cats, herding cats, vacuuming cats. Certified narrative tool.
๐ต Indie Dev
๐ Freelance Game Designer and Writer
๐ฎ Worked on Old Skies, Stellaris, At Eve's Wake and more
โจDGA Board Member - Consultant VAF
๐ธ www.lostagain.nl
...
she/zij
Freelance game developer
Previously: Community Manager & programmer for Satisfactory (Coffee Stain)
twitter.com/@bustasnutt
๐ Freelance technical artist https://gotibo.fr/
๐น๏ธ Makes games and such http://gtibo.itch.io
๐งโ๐ Currently working on Wild Cosmos s.team/a/3051070
๐ซ๐ท๐ฅ Criminally French
bread eater/code boy | webmaster of poly.pizza + bino.gg | ๐ณ๏ธโ๐
โ Druid of the Moon ๐
โ Gaming Enthusiast ๐ฎ | Project Manager ๐ | Data Analyst ๐
โ Games DevRel (APAC) @ Meta/Oculus
โ Amir Satvat Games Community APAC Community Lead
โ Librarian @thevideogamelibrary.org
Lowpoly retro 3D props / characters / indiedev
Discord: https://discord.gg/ctDaNpdw
Portfolio: https://www.rafalbrozio.com/
Taking My Godot Plush (Gunther) All Over The Place
Not affiliated with @godotengine.org
Creative Director, Co-Founder of Robust Games @robustgames.bsky.social.
Artist, Writer, Created Loco Motive ๐๐จ
๐ก๏ธ Purchase Loco Motive: s.team/a/1709880
Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine