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Pix3l

@pix3lworkshop.bsky.social

Hobbyist game programmer, open source and GNU/Linux enthusiast, old school gamer. ๐Ÿ‡ฎ๐Ÿ‡น http://pix3lworkshop.altervista.org/ https://gitlab.com/users/Pix3l/projects ๐Ÿšซ No AI, NFT, Cryptos (Pix3l avatar is CC licensed http://flic.kr/p/2kiPikT)

156 Followers  |  481 Following  |  144 Posts  |  Joined: 17.10.2024  |  2.5085

Latest posts by pix3lworkshop.bsky.social on Bluesky

an overgrown torii gate in a forest (CRT version)

an overgrown torii gate in a forest (CRT version)

an overgrown torii gate in a forest

an overgrown torii gate in a forest

cool vaporwave mountains (CRT version)

cool vaporwave mountains (CRT version)

cool vaporwave mountains

cool vaporwave mountains

i'm making a #QBasic game using mode 13h, 320x200 8bpp. i'm using VGA line doubling to make it 320x100 then horizontally doubling each pixel for 160x100

i use a palette with 3 bits red/green and 2 blue, and "subpixel dither" in between colors. here's a thread of images showing what that's like

1/5

09.02.2026 14:39 โ€” ๐Ÿ‘ 182    ๐Ÿ” 55    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 6

Nice :D

07.02.2026 21:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Back in the 90s, this site was my primary source for qbasic gamedev related things.
Maybe it can help you on your project :)
petesqbsite.com/sections/zin...

07.02.2026 17:57 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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After many years' wait, the #SeagaSaturn #homebrew port of #TombRaider II is entering its final stage of development.

According to the project's creator, "JRTombRaider"
beta testers, polishing, and bug fixing are where the project is at now.

#retrogaming #gamedev #romhacking #Sega #retro #gaming

02.02.2026 01:43 โ€” ๐Ÿ‘ 21    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
the anime sfx-making tool!
It's called ANIMEVOX, in big letters up top.
Then there's the controls:

In vertical pairs:
Left:
Pitch Rise
Rise speed

Reverb
Room size

On the right:
Wobble Speed
Wobble Amount

Tone Brightness
Volume

Next is a row of keys:
Randomize - randomizes the sound parameters
UNDO/ REDO - go back to parameters you liked
Export Wav - self explanatory, it saves a copy of the latest sound to your hard drive.

Then the fun buttons, with cute art styles:

IMPACT, sparkle, beam, powerUP, PON, BOOM, slash, woosh

Each produces a preset sound, which then goes through the fx chain.

Hope you enjoy it!

the anime sfx-making tool! It's called ANIMEVOX, in big letters up top. Then there's the controls: In vertical pairs: Left: Pitch Rise Rise speed Reverb Room size On the right: Wobble Speed Wobble Amount Tone Brightness Volume Next is a row of keys: Randomize - randomizes the sound parameters UNDO/ REDO - go back to parameters you liked Export Wav - self explanatory, it saves a copy of the latest sound to your hard drive. Then the fun buttons, with cute art styles: IMPACT, sparkle, beam, powerUP, PON, BOOM, slash, woosh Each produces a preset sound, which then goes through the fx chain. Hope you enjoy it!

I made a tool that makes retro anime sound effects. Meet AnimeVox!
I made it for a game, but it's free to use.

I'm using the forgotten (but popular in 80s japan) Schroeder reverb algo, and some wobble.

If you find it useful consider supporting me on itch :)

castpixel.itch.io/animevox

15.01.2026 04:31 โ€” ๐Ÿ‘ 2441    ๐Ÿ” 983    ๐Ÿ’ฌ 49    ๐Ÿ“Œ 19
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XeGrader plus on Steam A fantasy shooter where exploration and puzzles are keys to victory. In a world of meticulous pixel art, uncover secrets hidden in every stage. Collect powerful upgrades, defeat fantasy monsters with ...

I turn 63 on Feb 2nd. ๐ŸŽ‚ As a birthday gift to myself, I opened the Steam store page for my new game "XeGrader plus".

Please add it to your Wishlist as a birthday gift! I would be super happy if you share this post! It supports 24 languages!
store.steampowered.com/app/4323520/... #Godot #PR

01.02.2026 13:16 โ€” ๐Ÿ‘ 43    ๐Ÿ” 15    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Congratulations!

18.01.2026 14:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Critters of unusual size found in Brooklyn sewers

16.06.2024 17:32 โ€” ๐Ÿ‘ 3370    ๐Ÿ” 974    ๐Ÿ’ฌ 18    ๐Ÿ“Œ 3

Wario Blast was a simple reskin of the japanese exclusive "Bomberman GB", maybe they had some time constraints along the way.
My suppose... ๐Ÿค”

16.01.2026 19:10 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I ported the classic flash game Bloxorz to the Game Boy Advance. You can play it now at nostabyte.itch.io/bloxorzgba

Anyway, here's the trailer I threw together for it
#gamedev

14.01.2026 05:38 โ€” ๐Ÿ‘ 22    ๐Ÿ” 7    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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Boy, I tell ya.

#pixelart

08.01.2026 03:52 โ€” ๐Ÿ‘ 9978    ๐Ÿ” 2999    ๐Ÿ’ฌ 67    ๐Ÿ“Œ 21
Preview
Best Of 2025: "It Was Unlike Any Other Game I'd Played" - Meet The Donkey Kong Prodigy Who Became Nintendo's Original "Gamesmaster" Jerry Momoda on his journey from expert gamer to industry veteran

Best Of 2025: "It Was Unlike Any Other Game I'd Played" - Meet The Donkey Kong Prodigy Who Became Nintendo's Original "Gamesmaster".

27.12.2025 12:00 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#dnd #rpg #cartoon

21.12.2025 18:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Random: "Final Version" Of Cancelled Resident Evil Game Boy Color Port Has Popped Up Online Oh look, zombies. And in full colou...ah, they're eating me!

Random: "Final Version" Of Cancelled Resident Evil Game Boy Color Port Has Popped Up Online.

17.12.2025 17:30 โ€” ๐Ÿ‘ 35    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
Post image 14.12.2025 00:57 โ€” ๐Ÿ‘ 1850    ๐Ÿ” 507    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 0

Really nice :D

08.12.2025 14:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
a little 15x31 isometric skeleton pixel art in 4 colors! the skeleton is standing with arms by their side!

a little 15x31 isometric skeleton pixel art in 4 colors! the skeleton is standing with arms by their side!

a little isometric #skeleton for #pixel_dailies! 2 hours, skeletal simberg palette by grunion, 15x31 sprite size! really satisfying to make!
#ใƒ‰ใƒƒใƒˆ็ตต #pixelart @pixeldailies.bsky.social

12.11.2025 23:18 โ€” ๐Ÿ‘ 74    ๐Ÿ” 10    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 0
MSX(1)ใงใ‚นใ‚ฏใƒญใƒผใƒซใ—ใฆใฟใŸใ‹ใฃใŸ๏ผˆ2025.08.31 ๆ›ฒใƒ‡ใƒผใ‚ฟๆ›ดๆ–ฐ๏ผ‰
YouTube video by TKZ80 MSX(1)ใงใ‚นใ‚ฏใƒญใƒผใƒซใ—ใฆใฟใŸใ‹ใฃใŸ๏ผˆ2025.08.31 ๆ›ฒใƒ‡ใƒผใ‚ฟๆ›ดๆ–ฐ๏ผ‰

youtu.be/cVkfkQUq0do?...

17.11.2025 21:48 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made a River City Ransom card. I wanted to test out using clear parts. Opening the card tosses the crate, done by using a swing mechanic.

18.11.2025 14:24 โ€” ๐Ÿ‘ 187    ๐Ÿ” 59    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 3
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A fixed timestep loop running into my javascript DHTML game engine.
Something like it was 1999!

pix3l.gitlab.io/retrogearjs/...

#RetroGear #RetroGearJS #Javascript #opensource #gamedev

08.11.2025 18:47 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Gary Coleman? ๐Ÿ˜ธ

03.11.2025 14:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You nailed it!

28.10.2025 21:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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An animated loop basd on the games of the ZX Spectrum 8 bit micro from the 1980s

This was made in photoshop and Blender and just a fun little tribute to my all time favourite home computer

#zxspectrum #retrogaming #pixelart #8bitart

26.10.2025 07:46 โ€” ๐Ÿ‘ 311    ๐Ÿ” 102    ๐Ÿ’ฌ 24    ๐Ÿ“Œ 13

I think they will not... ๐Ÿ˜
But, started it as a hobby project for teaching game programming to myself, I'm a bit far from make a playable game atm, so nevermind... ๐Ÿ˜…

23.10.2025 16:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Every time I want to add a new feature to my game engine, I end up rewriting a good portion of it...
This has been happening since 2016, it's part of the "game"... ๐Ÿ™ƒ

22.10.2025 07:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

PSA

20.10.2025 18:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Seize the day. Keep the freedom. SIDELOADING FOREVER!
#android #3dart #blender #frutigeraero

18.10.2025 04:20 โ€” ๐Ÿ‘ 109    ๐Ÿ” 31    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

๐Ÿ˜ณ

14.10.2025 06:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Its because Debian is the "universal system", it accommodates every need and more... ๐Ÿ˜…

13.10.2025 11:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing some old time handling functions I rewrote... โฐ

#RetroGear #C #opensource #gamedev

11.10.2025 22:45 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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