Killing mechanics bleeds agency.
Killing objectives bleeds authoritarianism.
Killing interaction bleeds stimuli.
@cigumo.bsky.social
Games programmer, producer and designer. Co-founder of http://kalio.net (Ring Run Circus, Tridefense).
Killing mechanics bleeds agency.
Killing objectives bleeds authoritarianism.
Killing interaction bleeds stimuli.
Yessssss!!
09.04.2025 20:54 β π 1 π 0 π¬ 0 π 0Alright, here it is! An announcem,ent! My new video game, "The End of Gameplay", is coming out on the next full moon (not Pink, Flower).
I really like this one. I think it's got something special going on. Anyway, wishlist it! Thanks!
love, droqen
store.steampowered.com/app/3120040/...
Choicesβ¦. So Many Choicesβ¦.
28.03.2025 19:43 β π 2 π 0 π¬ 0 π 0the code editor is painful :) I loved Prince of Prussia. The controls feel great!
28.03.2025 02:42 β π 1 π 0 π¬ 1 π 0Hey Adam! Do you use any external tools (editor, image editing, etc.) or just the pico8 tools?
28.03.2025 02:29 β π 0 π 0 π¬ 1 π 0Because of this I have countless handwritten journals. The act of putting things that matter to paper (an the pleasure of a nice pen and good quality paper) helps fixating it, even if I donβt ever read it again. Doesnβt happen with digital.
28.03.2025 01:52 β π 1 π 0 π¬ 0 π 0More #GDCfeet magic
25.03.2025 04:47 β π 11 π 1 π¬ 0 π 0Love em!!!
24.03.2025 00:01 β π 2 π 0 π¬ 0 π 0Here is a graphic if you like @cigumo.bsky.social .
Looking forward!
Our adventure begins! #GDCFeet is now departing Powell. A small group will hang behind for a later departure, otherwise DM me for location info!
22.03.2025 18:17 β π 3 π 1 π¬ 0 π 0Weβre ve here for #GDCfeet ! Come join us downstairs at Powel St Station
22.03.2025 17:55 β π 7 π 1 π¬ 0 π 0π£
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Good morning #GDCfeet!
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See you today at 11AM sharp!
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bsky.app/profile/cigu...
π£π£π£Friendly reminder! π£π£π£ #GDCfeet is happening tomorrow! π£π£π£
22.03.2025 03:14 β π 0 π 0 π¬ 0 π 0πππ
22.03.2025 02:17 β π 1 π 0 π¬ 0 π 0#GDCFeet is a radically inclusive experiment in game design and community started by @rich-lem.bsky.social All are welcome to join! β€ No liability assumed or implied by Richard nor the current organizers.
21.03.2025 18:14 β π 3 π 0 π¬ 1 π 0#GDCFeet The walk is 6 miles, and it usually takes us about 5 hours to do it, so not strenuous! Be advised the paths are uneven and slippery, but not the worst part (Lands End Labyrinth) is optional.
21.03.2025 18:13 β π 0 π 0 π¬ 0 π 0#GDCFeet Along the way we'll stop off at the Cliff House, Sutro Baths, and we might also find out if the Lands End Labyrinth still exists.
21.03.2025 18:13 β π 0 π 0 π¬ 0 π 0#GDCFeet The plan is to walk from Ocean Beach to China Beach along the coastal trails.
21.03.2025 18:13 β π 0 π 0 π¬ 0 π 0#GDCFeet there are no shops along the way, so bring your own water, and light snacks, and get caffeinated beforehand if that's your thing.
21.03.2025 18:12 β π 0 π 0 π¬ 0 π 0#GDCFeet Other things to bring: granola bars or fruits, layered clothing, gloves, hats. Rain is not in the forecasts but it might get windy and cold by the sea.
21.03.2025 18:12 β π 0 π 0 π¬ 0 π 0#GDCFeet IMPORTANT Things to bring: good shoes, water bottle, sun block (you can burn even when it's overcast!), $6 for the train ride.
21.03.2025 18:12 β π 0 π 0 π¬ 0 π 0#GDCFeet Don't be late! We'll be off by 11:20AM, riding the N Muni out to Judah/La Playa/Ocean Beach Station, where u could also meet us at 11:50 AM.
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As @rich_lem , the creator of this experience, says: " #GDCFeet is a playful hike from Ocean Beach to China Beach, via Land's End, and a radically inclusive experiment in game design and community! "
Meet at Powell Street Station at 11AM, Saturday March 22nd. All welcome.
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Yes!
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#GDCfeet
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will happen
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this Saturday!
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If you, like myself, end GDC feeling somewhat wistful or melancholy, this is the event for you. Come walk, reflect, and reconnect with yourself!
20.03.2025 22:58 β π 3 π 1 π¬ 0 π 0The UGC content surfacing algorithm used by thatgamencompany's Sky is:
- liked X by friends -> surface to non friends
- reported N times by any -> dont surface to non friends
- Holdwick #gdc25
One of the examples mentioned is Soren Johnsonβs Old Wold - Mol/Politopoulos #GDC25
19.03.2025 18:18 β π 1 π 0 π¬ 0 π 0avoiding the historical accuracy trap when making games (it will sell your game, feel right to players, not be controversial) is achieved by taking a knowledge driven approach where you examine the facts of the past, offer a proper insight and play with it Mol/Politopoulos #GDC25
19.03.2025 18:17 β π 1 π 0 π¬ 1 π 0This is #gdcrun!
19.03.2025 13:33 β π 1 π 0 π¬ 0 π 0