GDTLancer space game's Avatar

GDTLancer space game

@gdtlancer.bsky.social

A multplatform performance-friendly space game by @roalyr.bsky.social Page - https://github.com/roalyr/GDTLancer-game-design Support Ukraine - https://savelife.in.ua/en/donate-en Ukrainian. All russians - DNI. #gamedev #space #indiegame

383 Followers  |  282 Following  |  594 Posts  |  Joined: 19.07.2023  |  2.0674

Latest posts by gdtlancer.bsky.social on Bluesky

Core gameplay modules (activities) that should be implemented:
github.com/roalyr/GDTLa...
github.com/roalyr/GDTLa...
github.com/roalyr/GDTLa...

For other stuff see README:
github.com/roalyr/GDTLa...

04.08.2025 17:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

New GDD pages that outline scope for debut demo:

Updated lore background:
github.com/roalyr/GDTLa...

The plan with milestones:
github.com/roalyr/GDTLa...
github.com/roalyr/GDTLa...

Core gameplay mechanics systems:
github.com/roalyr/GDTLa...

#gamedev #indiegame #gamedesign

04.08.2025 17:10 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Updated:

github.com/roalyr/godot...

github.com/roalyr/godot...

#gamedev #godot #indiegame #indiedev

20.07.2025 13:51 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Back to gamedev. Did some tedious refactoring and finetuning, now back to environment work.

18.07.2025 13:10 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Added @hyperpyramidstudio.bsky.social

12.07.2025 08:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Speak about Ukraine
YouTube video by Roman Yeremenko Speak about Ukraine

Don't let us be silenced!
Listen and share.

youtube.com/shorts/llR-8...

03.07.2025 23:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

New game design pages added:

github.com/roalyr/GDTLa...

github.com/roalyr/GDTLa...

#gamedev #gamedesign #indiegame #spacegame

22.06.2025 00:50 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Added @captkuso.bsky.social

02.06.2025 15:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
J2ME custom engine on hardware
YouTube video by Roman Yeremenko J2ME custom engine on hardware

I love retro-gamedev!
youtube.com/shorts/a-RNu...

02.06.2025 15:25 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Fellow game developers, let's build up a list. Please reply with the names of accounts (studios and indies) that are posting devlogs, updates, art, and stuff related to space, submarine and aircraft games / sims.

#gamedev #indiegame #indiedev #scifi #gameart #indiegamedev

bsky.app/profile/did:...

17.11.2024 15:42 โ€” ๐Ÿ‘ 63    ๐Ÿ” 17    ๐Ÿ’ฌ 19    ๐Ÿ“Œ 3

Added @arezdev.bsky.social

27.05.2025 11:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
GDTLancer: Transparent nebula, solid nebula, star shaders
YouTube video by Roman Yeremenko GDTLancer: Transparent nebula, solid nebula, star shaders

youtu.be/TVwlI3A7pQI?...

#gamedev #solodev #indiegame #godot #spacegame

26.05.2025 20:14 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

An important milestone achieved: defined background lore for my game, which will direct further development from now on.

#gamedev #gamedesign #lore

github.com/roalyr/GDTLa...

16.05.2025 01:14 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image

Tonight's progress - transparent nebulas re-implemented (those filaments and clouds in the upper half).

#gamedev #godot #b3d #spacegame

15.05.2025 02:06 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GDTLancer: big nebula re-created
YouTube video by Roman Yeremenko GDTLancer: big nebula re-created

Recreated that old big nebula.
youtu.be/ol41BapMuQA?...

#gamedev #spacegame #godot

14.05.2025 06:45 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I will add environment nebula or sky first, and then check how it feels with either background or shadows being darker. I do want to keep contrast lower for multiple reasons, it is just that I haven't gotten to that point yet.

11.05.2025 11:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GDTLancer: basic controls, touchscreen test
YouTube video by Roman Yeremenko GDTLancer: basic controls, touchscreen test

Finished basic ship controls and UI buttons for them. A few refinements here and there and will be preparing test release for piloting module.

#gamedev #godot #indiegame #spacegame #solodev

youtu.be/zCV7gk-fu9M?...

10.05.2025 22:56 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Could be, it is an iterative process and I aim for a good balance between style and accessibility.

09.05.2025 07:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

More interface work.
#gamedev #indiegame #spacegame #gameart

08.05.2025 21:57 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Likewise!

08.05.2025 12:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Plugging shaders back into the project. Star shaders are done, just need to re-import the "lens distortion" sprite.
This time also added non-linear perspective emulation in vertex shader. This makes things appear smaller at distance than they should be. Saves distance.
#gamedev #godot #indiegame

08.05.2025 02:06 โ€” ๐Ÿ‘ 21    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GDTLancer: touchscreen piloting
YouTube video by Roman Yeremenko GDTLancer: touchscreen piloting

Here is how it does on touchscreen (although I have no camera zoom UI buttons yet): youtu.be/vd19zUOEFqw?...

07.05.2025 00:33 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
GDTLancer: trackpoint-friendly #godot #spacegame #gamedev #thinkpad
YouTube video by Roman Yeremenko GDTLancer: trackpoint-friendly #godot #spacegame #gamedev #thinkpad

Accidentally my new control scheme is trackpoint-friendly. Neat.

#gamedev #indiegame #godot

youtu.be/P_lJOLmYaYo?...

07.05.2025 00:11 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Poke me just in case you see this problem again.

06.05.2025 22:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Updated:

github.com/roalyr/godot...

github.com/roalyr/godot...

#gamedev #godot #godotengine

06.05.2025 21:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Is this still relevant issue?

06.05.2025 21:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Added @keenswh.com

05.05.2025 10:11 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Good singleplayer experience.

05.05.2025 03:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If in doubt, naming things after scientists (of given origin) seems like safe option, and canonical at that.

05.05.2025 03:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Added @vycten.bsky.social

04.05.2025 10:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@gdtlancer is following 20 prominent accounts