DND campaign ended tonight after we defeated a dinosaur amalgam we dubbed "the Horrorzord," prompting a planar ship to sail out of a volcano to pick us up. My buddy has the best flair for the ridiculous and awesome. Power metal the whole way through.
10.01.2025 05:05 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Happy to see someone thinking up map creation processes beyond "have you considered plate tectonics?"
07.01.2025 21:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Oh, if RSS is still standard, I'll definitely look into that. Thanks for the correction and recommendation!
04.01.2025 19:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thanks! I'll check that out. I've read good stuff on that blog but never perused the sidebar.
04.01.2025 19:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Bookmarks feel clunky. RSS feeds probably aren't universally provided. Sometimes I'd rather not go through social media as an intermediary.
04.01.2025 18:44 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
With all the awesome posts compiled in this year's Bloggies, I'm finding a lot of #ttrpg and #osr blogs I want to follow, but I don't have a good tool to keep up to date on any particular blog. Anyone have tools they could share?
04.01.2025 18:44 โ ๐ 4 ๐ 0 ๐ฌ 5 ๐ 0
Even on the other side of the screen, describing rooms with your mapper in mind takes a bit to get into a groove. Very rewarding when everyone gets the hang of it.
31.12.2024 01:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Either that or the players need to be able to either glean more information from the dungeon itself or better, more specific information from the rumor table to start bridging into that mental space, seeing as this is a beginner module.
21.12.2024 23:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Reaction rolls from B/X should've been restated somewhere in the text because this dungeon design really puts a damper on the faction play idea that's suggested before the dungeon keys are laid out.
21.12.2024 23:16 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
With how the caverns are structured, which say you're going to run into a guard room no matter which way you turn, it's designed for a fight to break out from the get-go without some other intervention. I wouldn't fault a GM looking at the room descriptions and running it that way.
21.12.2024 23:16 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Doing my first real close read-through of the B2 module, and I have to admit that I'm just getting dissonance when reading #osr play expectation back onto the text and the actual implication of the dungeon design. The most natural way I see of playing this module as a PC is novel combat tactics.
21.12.2024 23:16 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Yeah, everything has to be paced so quickly to feel like you've gotten anything done. I want time for the goofy sidebars and diversions that make play fun.
09.12.2024 19:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Agreed. It's so much less of a spreadsheet game, and it's much better off for it.
08.12.2024 17:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I didn't think they could improve this much over the first game, but oh did they find a way.
08.12.2024 16:06 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0
Awesome, thank you!
06.12.2024 01:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
BRP?
05.12.2024 23:44 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I have a buddy who's going to run a time-hopping/time-fixers style campaign here soon. He's stuck on what system to use. Anyone from the #osr or #ttrpg feeds have any recommendations?
05.12.2024 23:02 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
This is such a savage takedown lol
05.12.2024 00:41 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Losing the easy collaboration access will suck, but hopefully avoiding full core meltdown is enough of an upside.
05.12.2024 00:40 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Yeah, the claim looks to hinge on implied setting concerning magic item availability. A fair point, but not the best evidence to make that sweeping of a claim when the rest of 5e is essentially 3.5 streamlined.
04.12.2024 23:36 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
Enshittification has no bounds. No need to resource optimize when your audience is locked in.
04.12.2024 23:18 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
I have a joke about Lorem Ipsum, but dolor sit amet, consectetur adipiscing elit. Vivamus tempus dui lorem, ut posuere eros imperdiet eu.
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04.12.2024 03:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
This is genius.
04.12.2024 03:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
So hyped!
04.12.2024 00:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
This is definitely closer to what I wish I had found earlier on. Appreciate the link!
03.12.2024 22:41 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I feel this. It took me a full 6 months to recover, and that was only after being able to direct all my energy into recovery. It's crazy how fast the wick can burn and reach critical levels.
03.12.2024 20:44 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Shameless #ttrpg #osr tags for the feeds!
03.12.2024 00:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
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