Senior Director and Video Game Industry Advisor at Circana. Formerly of Activision and Warner Bros Games. I helped get one of your favorite games greenlit.
Game dad, Mass Effect nerd, foodie, all around friendly chap
Actor. Force of Nature. Ham.
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. 🇺🇸EN/🇩🇪DE ♂
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
🫧The Good Witch of Game Dev🫧Lead writer + narrative designer for video games, TV, stuff. NOW: Gearbox, [REDACTED], [REDACTED]. Host of AIAS' Game Maker's Notebook. Prev: Marvel, COD. Stay unhinged.
https://linktr.ee/alexaraycorriea
Narrative Wrangler-Videogames, TV, theatre, and beyond. Techland - Horizon Forbidden West - HorizonCalloftheMountain - Prince of Persia - Fable. Views my own.
He/him. www.andrewwalsh.com
アンディ•ロビンソン Journalist @videogameschronicle.com | #WHUFC sufferer | Previously: Yooka-Laylee / Impossible Lair writer | Old game mags / CVG | Biz: andy@vgc.gg
Composer. Audio Director.
https://justinbell.music
(Works at @SonySantaMonica, opinions are my own)
Executive Producer of Creative/Talent at IGN. Hosts videos. Writes scripts. Makes music. Plays video games. Cooks food. Collects toys. Eats pizza. Stays busy.
https://www.patreon.com/ThisThingRules?utm_campaign=creatorshare_creator
producer @ santa monica studios
🎮 WINGS Advisor, VicScreen Board, IGDA-F Board
✨ Production-for-hire!
💜 Co-Founder Girl Geek Academy
🔄 Prev CULT Games, Kepler Interactive / Kowloon Nights, LoG
🌺 She/Her
🦘 MELB | Korean-Australian
Principal Tech Animator @SonySantaMonica. Previously Motive (SW: Squadrons), Visceral (Star Wars), Ubi Montreal (Far Cry, WatchDogs), Bizarre Creations. He/Him.
Nimrod making games and music // Principal Designer @ Naughty Dog
Senior Combat Designer on the Jedi team at Respawn. Previously worked on Jedi Survivor & Marvel's Avengers. Proud dog dad. He/Him. Bi.
https://linktr.ee/mattbguido
Senior Narrative Designer for Insomniac Games | Marvel's Spider-Man, Miles Morales, Spider-Man 2, Marvel's Wolverine | He/him 🖤🤍💜
Video game producer/occasional human.
RAP SHEET
Currently: Executive Producer, Wolfjaw Studios
Previously: Hypixel/Riot, Bethesda Softworks, PLAYStudios, EA, BioWare, Mythic Entertainment, Rocket City Studios
Views expressed here are my own.
Full time video game developer. Some time comic artist.
Not won an award since Primary School.
He/Him. Gameplay Designer. Recently @ BioWare working on Dragon Age: Dreadwolf. Keep it goofy!
-Senior Designer at Insomniac Games
-Combat on Marvel's Wolverine
He/Him
Vancouver, BC
Production Director at Obsidian. My opinions are my own. Pentiment, Avowed, The Outer Worlds, Deadfire, and Tyranny.
Head of Engineering at Iron Galaxy Studios. Obliterator of Perforce depots, and scourge of IT departments everywhere. Resident suburban dad.
Game Director at Naughty Dog • Intergalactic: The Heretic Prophet • Worked on The Last of Us Part I & II, Uncharted 4 • Accessibility tinkerer • ⚜️QC🇨🇦CA http://gangles.ca/
Game Composer in: 'Rift of the Necrodancer', 'Marvel vs Capcom Infinite & Beyond', 'Contra: Operation Galuga', 'Second Stone' & more.
Also YouTuber & Social Media Strategist.
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
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