I am a Gameplay/Tools programmer at Digixart
Currently working on Tides of Tomorrow
All around 3d geek, procedural wizard, Houdini aficionado.
Co-founder & lead tech artist at Mainframe (PaxDei)
out here with a shovel and a GL_INNOCENT_CONTEXT_RESET_ARB
(working on optics stuff lowkey still https://twitter.com/dearlensform)
Artist and head of R&D at Rare Volume
https://linktr.ee/roberthodgin
🏳️🌈
Visual effects, creative coding, generative art / Effects at industrial light and magic / http://mattebb.com
Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
#1 Houdini artist west of the Mississippi.
Floppy CG man
Christophers.website
Motion Operators, a motion graphics toolkit for Houdini created by Henry Foster (Toadstorm).
https://www.motionoperators.com
https://linktr.ee/motionoperators
Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)
Houdini TD / Digital Artist
vfx, film & design things, recently ML
fxnotes.xyz
Freelance 3D artist, animator, coffee & sandwich enthusiast.
Science, visualization and communication +scifi enthusiast. 3D modeling & animation using Houdini as main tool. Research engineer at @physmedparis.bsky.social - INSERM. #dataviz #scicomm #sciart
I am doing also commissioned work: https://www.sci-vis-com.fr
FX @ ILM / Photography enthusiast