Y'all ever go to work on a Monday and
17.11.2025 14:37 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0@klukdigital.bsky.social
Solo dev making Windpunk๐จ (Previosly Wasteland Waste Disposal) a #Nausicaรค inspired #solarpunk #basebuilder! Reverse the apocalypse! Discord: https://discord.gg/pbJQ8cKNpq ๐
Y'all ever go to work on a Monday and
17.11.2025 14:37 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0Crashed sky tram near a large floating crystal in the agronomy sector.
๐ฎ Remnant 2 The Dark Horizon
monochrome monday
follow along on #YouTube for more
#remnant2 #gaming #virtualphotography #monday #monochrome
Did you know that The Sounds Resource exists?
Cause I forgot, spent 30 minutes looking on YouTube, gave up, looked for gameplay, they all had music, looked for no music gameplay, scrubbed for the ones that went to a store, recorded with OBS, THEN remembered
sounds.spriters-resource.com
Ty๐ While Iโm extremely biased, feels really fun to move around now๐
13.11.2025 07:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Uyu monk and Voltuar in front of the temple entrance
Voltuar wants to play catch, but the Uyu monk is having his serene moment. The first Uyu temple you come across will be in the middle of the Urwood.
#art #sketch #drawing #illustration #fantasy #oc
Thanks Snoodle, quite happy how it worked out too. This reminds me, I'm like 2 months late from my discord monthly update ๐
12.11.2025 12:08 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0First I added surfing ๐จ
Then I fellโฆ like a lot!
Then I added glider calls mid-air to escape fall damage.
This feature development is spiraling out of hand๐
#Windpunk #GameDev #IndieGame #WIP
Thank you, it is easily the biggest chunk of gameplay so glad you like the flying๐ซถ
09.11.2025 23:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Hi #PitchYaGame folk!
To The Skies! is a flying game inspired by Wipeout, SSX Tricky (and a comic I read back when I was small ๐ฆ)
Race on tracks, race in the sky, do tricks and get in the flow!
๐Support by Wishlisting! โค๏ธ
store.steampowered.com/app/2930600/...
#indiedev #indiegame
My game has bugs and bugs and bugs with bugs ๐
#PitchYaGame
This is huge! (...and I think I need to update steamcapsule.com/guide)
store.steampowered.com/news/group/4...
#gamedev #gameart #gamemarketing #indiegames #steam
Haha really love that writing style so Iโll do my best๐
For the character yes. I did update the style a bit too, but you can choose from girl/boy character base and then customize slightly. Some level of gear/ cloathing customisation will also be included. You can swap between the heros too
Totally worth a try. Played the demo a while back and really enjoyed it๐ฅฐ
31.10.2025 16:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Big fortress overhaul in progress ๐จ
Systems, modules, structure everythingโs getting rebuilt.
But most importantlyโฆ we have pumpkins now ๐
#WIP #Windpunk #IndieGame #GameDev
This is why I donโt eat meat. What if I accidentally eat a 2D chicken, and cause a dimenssional error. Universe gimbal lock is no joke people๐
23.10.2025 10:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Thank yeah that could be a good solution. Made a little bit of a combined solution after this, but I think this might still be a great optioln to have
23.10.2025 04:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yeah I think so too. That's how the glider actually started. Just couldn't stop tweaking and riding it. In mid developement I realized that was the actual second to second barebones core of my game not the stuff I orginally intended to be๐
22.10.2025 06:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thanks. Getting the curve to flow nice took some elbow work so very glad that you like it ๐ซถ
22.10.2025 06:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Donโt know how I forgot the Zelda boomerangs, but itโs a very good refenrece. Still a lot to polish so will come in handy thanks๐ซถ
21.10.2025 15:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Made a boomerang. And now I canโt stop throwing it around ๐จ๐
#Windpunk #GameDev #IndieGame #WIP
Last chance to grab Besiege and its expansion on sale!
06.10.2025 13:09 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0๐จ Been tweaking the flight a bit.
Added these new wind streams close to the ground. Somehow ended up making a whole new teaser for it ๐
Celebrating #FinnishGamesWeek ๐ซ๐ฎโจ
#GameDev #IndieGame #FGW25 #FGWSteam25
Yeah that stuff is so my jam. Building sort of an automatic generator that chooses a set of placeables based on terrain material and then grows a biome. This wont be too visible to player tough but happens runtime. Currently trying to solve a good way to cluster trees etc๐ค
01.10.2025 21:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Oh man, sorry for the super late answer. Xitter had a tiny explosion and the studies one the side๐ But yeah for windpunk mostly terrain tools for quick things like texture placement, height smoothing, placing scatterers and barnacling points etc. Like tools to generate generators haha
29.09.2025 21:54 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Haha I think honestly that if someone is able to nail that visual it would make some serious nillions of dolla bills๐ธ
25.09.2025 18:59 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yeah I should atleast tone chroma down a bit if going with cel-shaded. Will try a fusion thing soon, see if it's a more clear winner
25.09.2025 09:56 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Good point, leaning that way :)
25.09.2025 09:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Good to know thanks. This is dividing pretty evenly so probably need to tweak things. Maybe that's why I have such a hard time commiting to eather style :)
24.09.2025 16:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0