Realized I haven't posted much of this project on this site. It's a very-much-work-in-progress infinite urban walking sim.
06.08.2025 19:06 โ ๐ 374 ๐ 75 ๐ฌ 7 ๐ 3@adelfaure.bsky.social
Text mode, games, tools and live coding He/him https://www.adelfaure.net/ Support me on https://ko-fi.com/adelfaure
Realized I haven't posted much of this project on this site. It's a very-much-work-in-progress infinite urban walking sim.
06.08.2025 19:06 โ ๐ 374 ๐ 75 ๐ฌ 7 ๐ 3So, I get a lot of questions about generating procedural environments, but I was never great with the whole "show your work" thing in school, so let's try something: if you got questions, ask them here and I'll try to answer them* because learning is fun.
*Answers not guaranteed to be interesting.
my game
If Letters Had Pants, Would They Wear Them Like This? What About Numbers? What If They Had Small Shovels And They Dug Stuff Up To Put In A Museum?
is out now on itch io for Windows, MacOS and Linux!
๐ฉณ punkcake.itch.io/if-letters-h...
Find words! Give ur letters pants! Make stronger words!
Keeping 128 tiles sound like a good rule to follow, like ascii but its graphical shapes. If ever Id be grateful to see the full set at some point
23.09.2025 16:04 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Broken screen
23.09.2025 14:40 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0A stout pig-faced man in a white trenchcoat and hat stands before a brilliant sunset at the end of a windy pier.
Mistigram: this iconic moment from #StudioGhibli's 1992 #PorcoRosso was illustrated by Cthulu (easy linework) and LDA (incredible sunset engineer) for last month's #anime-themed MIST0825 artpack collection. โI'd rather be a pig than a fascist.โ
19.09.2025 20:25 โ ๐ 16 ๐ 4 ๐ฌ 0 ๐ 0Looking so great \(*u*)/ What is the textmode font you use for the card artworks ?
19.09.2025 20:51 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Making good progress on Remy's Flippin' Dungeon, now with an event system that will help you shape your runs! Always choose wisely though! #pico8 #indiedev #gamedev
02.09.2025 16:01 โ ๐ 83 ๐ 21 ๐ฌ 4 ๐ 0implemented midi
01.08.2025 02:13 โ ๐ 969 ๐ 285 ๐ฌ 25 ๐ 4Hey #PitchYaGame!
LavaLoop is a music-driven 2D shooter inspired by "Cuphead" and "Crypt of a necrodancer"
๐น Headphones on!
๐พ Defeat the planet-killing machines
๐ฅ Enjoy a fast-paced arcade game
๐ดโโ ๏ธ Follow 3 punk musicians in a crazy dystopian world
Playtest on Steam: bit.ly/4c1v5MD
#solodev
I gave the talk yesterday, it went super great ! My slides are online here adelfaure.net/docs/lures. If you like, you can follow the week events thanks to mastodon.design/@julieblanc on this thread: mastodon.design/@julieblanc/...
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typo.social/@gdc is working on a huge picture collection of typographic works linked to textmode and for the occasion we started to build a site for browsing it for now available at adelfaure.net/docs/heikki_garden
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This week I'm at Lurs festival of graphism and typography. I was kindly invited by post.lurk.org/@julienbidoret to gave a talk. typo.social/@gdc helped me greatly to prepare the historical side of the talk, linking computer textmode with letterpress decorative practices
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#textmode #typography
If you're in the UK, please sign this petition to fight the censorship of the internet and the associated suspicious amount of data collection for IDs. This whole thing has been very poorly thought out.
petition.parliament.uk/petitions/72...
Trying a magician build now that I'm starting to have a hefty amount of cards! (60!) ๐โจ๐
#pico8 #pixelart #indiedev
I've got a newsletter coming out on Monday (6pm, your local time) talking about the freelance work I've been doing for Paper Animal Adventure, StoneStory, No Players Online and my various game jams.
If you'd like to read what I'm up to, you can subscribe here: polyducks.co.uk/subscribe/
Entry for the Nokia art jam of 2025 (1-bit pixel art)
Entry for the Nokia art jam of 2025 (1-bit pixel art)
Had to be part of the #NokiaArtJam organised by @polyducks.co.uk .
Been a while since iโve done some proper 1-bit โฌโป๏ธ
Play the game! ๐
rowanfuture.itch.io/gbjam12
Cover and (unused) game over screen from Professor Lucifer, last year entry for GBJam12
Working with the team led by @tetraminose.bsky.social was a fantastic experience!
๐พPREDATOR ๐ฝ
17.08.2025 14:40 โ ๐ 231 ๐ 40 ๐ฌ 2 ๐ 1Haha yes I am
19.08.2025 05:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A hunting-crazed domestic cat, eyes gleaming ferally, presents a deceased mouse dangling from their maw
Mistigram: here we are, #InternationalCatDay and ... I'm late for lunch! Fortunately, @ascii.mozz.us has packed along a little something extra to share. This #ASCIIart illustration was included in the new cat-themed MIST0725 artpack collection.
08.08.2025 19:53 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0If you're waiting for #STALKER2 don't forget you can still play the original game in the series, S.T.A.C.K.E.R. : Nuclear Scavenger, which fell through a time-space anomaly into 1989: thapen.itch.io/stacker
19.11.2024 22:06 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0I just released version 0.7 of A Painted Ocean, a square-rigged sailing simulator. Sail the oceans of the world, in a ship from 1804, with weather from 1980. #gamedev #solodev
thapen.itch.io/painted-ocean
Prototyping a game where you grow a tree
04.04.2025 20:59 โ ๐ 132 ๐ 21 ๐ฌ 6 ๐ 1The actual map is text characters. I have blurred it slightly because otherwise the bluesky scaling algorithm does horrible things to it. Red is cities, and that's an airport.
I just finished the first pass at a procedural landscape generator for a flying game, Kerosene Thunder. The goal is realistic 1960s landscapes ~1000km across, at 500m resolution. This is a thread about how it works now. #procgen #textmode
30.07.2025 22:08 โ ๐ 106 ๐ 26 ๐ฌ 3 ๐ 1S.T.A.C.K.E.R. screenshot
Venus Patrol screenshot
A Painted Ocean screenshots
Pink Trombone screenshot
Some things I made-
17.11.2024 10:22 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0the chungus now encroacheth.
added a coin magnet relic as well because who doesn't like one of those.
The older cards in the series I made over a year ago and I now I want to revisit them and maybe add a second color ๐ค
But I also want to make a full major arcana with different games so we'll see
i'm back on my ascii bs ^-^ i made a new addition to my homepage ellesho.me/page โ a handy map! i was inspired design-wise by old text-based mud games. now u have another nav option to find your way around the pages easier
and here's a new blog post about it: ellesho.me/page/website...