Code differences showing lots of removal of code
best part of iterative design on something as big as @luxeengine.com is the phase where you get to tear our previous iterationsβ¦ not even a third of the way into removing the earlier world systems ππͺ #createwithluxe #gamedev
07.08.2025 23:16 β π 16 π 4 π¬ 0 π 0
Go go go
07.08.2025 17:46 β π 1 π 0 π¬ 0 π 0
Unreal Engine 4 Beginner Tutorial Series - YouTube
maybe something like this? I mnow 5 is different but should be tranferrable i think a bit youtube.com/playlist?lis...
06.08.2025 05:27 β π 1 π 0 π¬ 1 π 0
more particle vm fun for @luxeengine.com (thread) β¨
added a ribbon renderer, nothing surprising there
(side note: why only one video per post bsky!)
#gamedev
02.08.2025 22:58 β π 33 π 6 π¬ 1 π 0
also added the instanced meshes (boring white axis mesh, but it's working)
02.08.2025 22:58 β π 4 π 0 π¬ 0 π 0
with default of 0, you can do slow moving jitter instead
02.08.2025 22:58 β π 3 π 0 π¬ 1 π 0
also played around with a line module. by doing if(random() < 0.2) you can do occasional spikes in the amount of jitter e.g electricity
02.08.2025 22:58 β π 3 π 0 π¬ 2 π 0
more particle vm fun for @luxeengine.com (thread) β¨
added a ribbon renderer, nothing surprising there
(side note: why only one video per post bsky!)
#gamedev
02.08.2025 22:58 β π 33 π 6 π¬ 1 π 0
now that I've flushed out a lot of weirdness, the cpu particle vm for @luxeengine.com is running nicely. this is 1k pink particles, 50k black particles and runs smoothly, no hitches on spawning that many which is good
+ pink took 0.0803 ms
+ black took 7.9005 ms
#createwithluxe #gamedev
29.07.2025 21:01 β π 42 π 10 π¬ 0 π 1
haha the cable is for seeing if things are running smoothly and not a particle there
31.07.2025 15:23 β π 1 π 0 π¬ 1 π 0
now that I've flushed out a lot of weirdness, the cpu particle vm for @luxeengine.com is running nicely. this is 1k pink particles, 50k black particles and runs smoothly, no hitches on spawning that many which is good
+ pink took 0.0803 ms
+ black took 7.9005 ms
#createwithluxe #gamedev
29.07.2025 21:01 β π 42 π 10 π¬ 0 π 1
Itβs interesting cos I still visit the big book stores occasionally and thereβs rarely anything interesting beyond the basics of programming or iPhones for dummies and I always still have a tinge of hope thereβd be something else. I also always request the interesting books be stocked in hopes β¦
27.07.2025 05:34 β π 2 π 0 π¬ 0 π 0
yea it's a bureaucracy thing not a tech thing unfortunately
26.07.2025 17:18 β π 2 π 0 π¬ 0 π 0
the problem is some consoles don't allow code compiled with anything but their own toolchain, so it's a no go typically if it isn't compiled directly by their own compiler
26.07.2025 17:15 β π 1 π 0 π¬ 1 π 0
This was my only thought so far. Having to figure out and deal with d means I canβt really look past the readme, not with consoles or other platforms involved unfortunately!
26.07.2025 16:44 β π 0 π 0 π¬ 1 π 0
bee particles for bee-sky
working on getting the initial particle engine for @luxeengine.com landed has been fun, taking code I wrote years ago and bringing it to something usable. Will make an interesting tech blog or two, cos the tech is neat
#gamedev #createwithluxe
25.07.2025 21:27 β π 24 π 7 π¬ 0 π 0
bee particles for bee-sky
working on getting the initial particle engine for @luxeengine.com landed has been fun, taking code I wrote years ago and bringing it to something usable. Will make an interesting tech blog or two, cos the tech is neat
#gamedev #createwithluxe
25.07.2025 21:27 β π 24 π 7 π¬ 0 π 0
#gamedev
12.07.2025 21:01 β π 6 π 3 π¬ 0 π 0
We'd love to hear your thoughts!
- What did you learn about luxe this week?
- What would you like to learn about luxe this week?
- Do you prefer tutorials that teach game types (make a platformer) or features (implement item pickups)?
- Do you prefer video or text tutorials?
#createwithluxe
04.07.2025 01:52 β π 0 π 3 π¬ 0 π 1
Here's a short dev log on camera rotation in Mossfield Origins!
anypercent.studio/mossfield-or...
#gamedev #gamedesign
25.06.2025 19:55 β π 9 π 5 π¬ 0 π 0
the luxe logo on a big screen in front of a small character!
dev log #15 - try luxe now!
As we continue to wrap up our goals for a wider release we're happy to note that you can try luxe already!
Read all about it in dev log #15!
luxeengine.com/dev-log-15/
#gamedev #createwithluxe #luxeengine
12.06.2025 20:08 β π 86 π 53 π¬ 0 π 5
not all of em at least!
26.06.2025 01:28 β π 2 π 0 π¬ 0 π 0
illustration of a megastructure dwelling
study for a future project
16.11.2024 17:56 β π 222 π 36 π¬ 2 π 0
YouTube video by Veres Deni Alex
Sony Film Simulation Picture Profiles || Film Emulation
If the dials are there you can check out this community sharing their recipes at least m.youtube.com/watch?v=SZDa...
14.06.2025 19:58 β π 1 π 0 π¬ 0 π 0
Modern Sony also has dual or more native iso so you can get pretty extreme (on mine itβs 12800 with no noise, basically has night vision)
13.06.2025 22:47 β π 2 π 0 π¬ 2 π 0
If you'd like to learn about or ask more specifics, always happy to answer.
13.06.2025 20:47 β π 6 π 1 π¬ 0 π 0
ππ«£πΎ
12.06.2025 22:50 β π 1 π 0 π¬ 0 π 0
vscode has come a long way in that regard, has decent cpp support for debugging and intellisense etc
31.05.2025 19:06 β π 1 π 0 π¬ 1 π 0
tmp as a package comes with code (we had several patches to it in ONI)
23.05.2025 23:55 β π 3 π 0 π¬ 1 π 0
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