Thanks a lot, I appreciate it
14.11.2025 18:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@tr0n.bsky.social
Game artist ๐บ๐ฆ https://www.youtube.com/@TronWorks https://www.instagram.com/omaziura/ https://www.artstation.com/sigmatron Controlling mega and red armor since 1991. #gamedev #gameart #3d
Thanks a lot, I appreciate it
14.11.2025 18:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0While we are here:
14.11.2025 13:12 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0โชAlrighty, I'm wrapping presentation of the character with the turntable.
After that, I am moving forward to the next hero asset - weapon. It is an #FPS after all. Cheers!
โช #indiedev #solodev #3Dart #UnrealEngine #UE5 #gamedev
I should expant a little bit on the character for my project Azimuth Cold
โช #indiedev #solodev #3Dart #UnrealEngine #UE5 #gamedev
I tried to maintain simple design of him, and fill the details with gameplay elements and other non suit relatet stuff. I even can say be modest with the visuals.
It's time to make some portfolio stuff in a #gamedev field! I will make something like demo of the FPS game #indiedev #solodev #3Dart #UnrealEngine #UE5
I will post progess on this project right here, in this account. Cheers! And with time, I'll tell more about it in a visual way.
I know how ya'll exited to see an update on my robothand project:
#3d #3dprint #robot #robothand
Always wanted to make a robot hand. The task is on the intersection of art, hardware and software.
To make it happen I took robot nano hand as base
robotnanohand.com
And re-designed it a bit to make it 'wireless'
#3d #3dprint #robot #robothand
Don't mind my old printer. It works as fast as it can.
Finally, keeping an eye on this project for a while.
18.06.2025 16:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0And the rifle. The goal was to make it from blockout to the textured asset in 2 days. Also, here I tried to work in #plasticity for a first time. Definitely need to model there something more...maybe some sort of acid 70s sci-fi cassette PC? #3dart #gameart #gamedev #unrealengine
18.06.2025 10:21 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0And turntable of the guy #3dart #gameart #gamedev #unrealengine
17.06.2025 13:11 โ ๐ 25 ๐ 2 ๐ฌ 1 ๐ 0Created new artwork to refresh my portfolio. #3dart #gameart #gamedev #unrealengine
16.06.2025 11:51 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0Try it out, it is pretty fun
10.06.2025 09:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0So, #expedition33 has AI art in it?
29.04.2025 05:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The PANTHALASSA Demo is out now!
Please check it out on steam or Itch
Thanks for all the support
store.steampowered.com/app/2955720/...
meiacalca.itch.io/panthalassa
Thank you!
13.03.2025 13:55 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0The image from my post is an example from the web. The game map has a finite playable area, so players can move the camera close to the edge, where they might see the 'world end.' Iโm looking for ways to make this boundary more visually interesting. For reference, HOMM III had a stylized approach.
13.03.2025 13:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Hey #gamedev community, I have a question, how would you visually handle the edge of an RTS map. Do you prefer some stylized approach or just black void?
13.03.2025 12:33 โ ๐ 5 ๐ 1 ๐ฌ 2 ๐ 0"Cyber Knights: Flashpoint Release Date Announcement." Game screenshot background showing isometric turn-based tactics gameplay. An XCOM-like HUD shows an initiative order of characters under the player's control with various enemies mixed in.
๐ข๐ข๐ข Our RELEASE DATE ANNOUNCEMENT trailer is live on YouTube!! We're only ~2 months away from the full launch of our squad-based strategy heist RPG!
www.youtube.com/watch?v=5cum... #Gaming
Check it out and please ๐ like it, share it, and comment on it to help us out. ๐ #IndieDev #RPG #GamingNews
Perforce + hosting on DigitalOcean. Something like 12 USD/Month. Automatic droplet setup, free for 5 users, fully integrated with UE
05.03.2025 09:45 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0As Ukrainian I don't really have any grudge towards USA people. It is sucks that we got fucked but is not our first rodeo. I see a lot of support from American people and I'm thankful for rhat. Shit happens and justice is not something given by nature it is endorsed by people. ะะพัะพััะฑะฐ ััะธะฒะฐั.
01.03.2025 17:09 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0ะฉะพัั ะฒะพะฝะพ ัะบะพัั ะฑัะดะต. ะะปะต, ะฝะฐะถะฐะปั, ะฟะตัะตะผะพะณะธ ะฒ ััะฒะปะตะฝะฝั 2022 ัะฐ ะฟะพัะฐัะบั 2023 ะฝะต ะฑัะดะต.
25.12.2024 13:07 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Yeah, blunt AI usage oozes low effort low quality. And not only in the space of YouTube. A few days ago I bought a chocolate advent calendar on discount, it had a deer, santa and snowy house on it, generated by ai. The chocolate was tasty, but whole experience felt lacking, like they didn't care.
01.12.2024 21:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Heck yeah, Lumen in UE5 #Stalker2 #UE5
01.12.2024 11:57 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Playing it right now, having a blast. They're nailed atmosphere and this almost old school vibe of a game as adventure. Can't even remember when the last time I experienced it. Maybe death stranding?
23.11.2024 22:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Another thing I noticed is those noisy #UE5 reflections, and damn, I am shocked that this lumen(?)thing didn't get fixed for who knows how many years. It looks like all those groundbreaking real-time tech UE introduced is very undercooked. I wounder if megalights in a same state
2/2
Playing #Stalker2 ATM, and I'm always adoring AAA-ish games not from the mainstream power-houses. So I urge everyone to try it, it is janky but fun. And with some polishing, it may become another cult phenomenon. The game oozes with Ukrainian vibes, and the world definitely needs more of that.
1/2
Yo I see a lot of new people here, so I repost my star wars cinematic made in an unreal engine. And definitely gonna be more active here! #unrealengine #gamedev #gameart
19.11.2024 19:13 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0They're providing EOL 10 year EOL license for everybody for free, so I guess it is a plus.
07.11.2024 21:22 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Sad, I'm using modo for a long time. I guess I'll continue to work in it for now.
07.11.2024 19:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0AAAAND It is DONE!
#StarWars #Republiccommando Intro Remake
youtu.be/1YwZOKx6GNQ #maythe4th