Nick Quackenbush's Avatar

Nick Quackenbush

@quackles.bsky.social

Associate Art Director @ System Era Softworks working on the next thing after Astroneer Father of 2 and Husband to 1 Aliens Fireteam Elite, Star Trek Online, Rise of the Triad; He/Him https://www.artstation.com/quack http://linkedin.com/in/nickquackenbush

3,576 Followers  |  3,322 Following  |  486 Posts  |  Joined: 24.07.2023  |  2.1949

Latest posts by quackles.bsky.social on Bluesky

Our team is killing it!

19.08.2025 16:31 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just under two weeks till we give everyone at
@officialpax.bsky.social a first look at Starseeker gameplay!

We cannot wait to watch everyone go on a Tephra Expedition. ๐Ÿƒ๐Ÿซง๐Ÿฅ•

18.08.2025 21:34 โ€” ๐Ÿ‘ 82    ๐Ÿ” 12    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 5
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Alien 3 (1993)
#SNES
#Nintendo

17.08.2025 01:59 โ€” ๐Ÿ‘ 44    ๐Ÿ” 9    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

I think the term grindset has fried some folks brain...cause doing shit to a high level, is just grinding over and over again with incremental improvements until people start lobbing the "you are so talented" or "you are a unicorn" phrase at you.

17.08.2025 01:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Many people think "talent" is innate. Even people who are deep into their creative skill set often parrot the idea that talent "just happens" or it's a physiological trait of a person.
What happens when we reframe "talent" as tedium, hardwork and persistence? How do we get all folks to embody that?

17.08.2025 00:54 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I also think AI is showing that allure of Creating is incredibly strong and baked into our societies. I think it is also showing how we have failed as a society to make sure people understand that THEY can create. They don't understand you don't need AI to do it, our structures has failed.

17.08.2025 00:51 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I actually think this is part of the allure for normies and AI.

17.08.2025 00:19 โ€” ๐Ÿ‘ 22    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Today's Substance Designer practice/play, 3d material renders, working on a personal project that is part of a mixed media idea. More to come.

13.08.2025 04:23 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Something Like Games | Export image sequences with Substance 3D Designer This post shows you how to export image sequences from Adobe Substance 3D Designer using my free plugin.

I have finished my plugin for exporting image sequences directly from Substance 3D Designer, and if you are interested, you can download it for free: www.somethinglikegames.de/en/blog/2025...

#gameart #TechArt #TechnicalArt #MadeWithSubstance #indiegames

13.08.2025 11:57 โ€” ๐Ÿ‘ 11    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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"Tree, In Warm Summer" Made by a human with code, #art #generativeart #genartclub #creativecoding #javascript

12.08.2025 16:10 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ok Alien: Earth, ok!

13.08.2025 02:48 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Abandoned House by the canal

19.07.2025 04:54 โ€” ๐Ÿ‘ 2026    ๐Ÿ” 545    ๐Ÿ’ฌ 13    ๐Ÿ“Œ 3
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Maybe I should finish "Girl with a snapping turtle earring" some time.

12.08.2025 11:30 โ€” ๐Ÿ‘ 197    ๐Ÿ” 14    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0
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Just published a #godotengine asset that uses voronoi texture scattering to remove repeating artifacts when textures are tiled! Very proud of this.

godotengine.org/asset-librar...

11.08.2025 23:17 โ€” ๐Ÿ‘ 85    ๐Ÿ” 29    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Only 9 days to go until HERDLING is OUT!

Until then, here's another behind-the-scenes tech-art thread on some of our terrain workflows โ›ฐ๏ธ

Let's get started! ๐Ÿงต

12.08.2025 11:16 โ€” ๐Ÿ‘ 90    ๐Ÿ” 20    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Tremors totally holds up in almost every way. Such a campy fun movie.

12.08.2025 05:02 โ€” ๐Ÿ‘ 12    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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hello! are you ready for this Wednesday??

6๏ธโƒฃ6๏ธโƒฃ6๏ธโƒฃ

11.08.2025 13:09 โ€” ๐Ÿ‘ 28    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Today's progress:

10.08.2025 00:40 โ€” ๐Ÿ‘ 218    ๐Ÿ” 13    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
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a thousand billion years later i finally rendered that scene, now to the next one #b3d #blender3d

24.06.2025 05:22 โ€” ๐Ÿ‘ 82    ๐Ÿ” 18    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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the blips be blooping
#b3d

11.12.2024 23:25 โ€” ๐Ÿ‘ 49    ๐Ÿ” 10    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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I'm making a game about fighting weird fantasy creatures on a slot machine!

If that's your kind of thing, it would genuinely mean a ton if you could retweet this and wishlist the game on Steam ๐ŸŽฐโš”๏ธ๐Ÿ–ค

store.steampowered.com/app/3631290/...

10.08.2025 11:40 โ€” ๐Ÿ‘ 38    ๐Ÿ” 14    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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MeshBlend is finally here! ๐Ÿฅณ

So proud to finally release what I've been working on for 16 months!

MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality!

Available on Fab for #UE5 now!
#gamedev #unrealengine

01.08.2025 13:36 โ€” ๐Ÿ‘ 2054    ๐Ÿ” 297    ๐Ÿ’ฌ 52    ๐Ÿ“Œ 22
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A normal dog doing normal things.

07.08.2025 09:49 โ€” ๐Ÿ‘ 5999    ๐Ÿ” 1388    ๐Ÿ’ฌ 30    ๐Ÿ“Œ 12
Pie chart. Title reads "2021. Game engines used to create 5651 GMTK Game Jam Games" Unity has 61%. Godot has 13%. Other is unlabelled. Game Maker has 9%.

Pie chart. Title reads "2021. Game engines used to create 5651 GMTK Game Jam Games" Unity has 61%. Godot has 13%. Other is unlabelled. Game Maker has 9%.

Pie chart. Title reads "2022. Game engines used to create 6078 GMTK Game Jam Games" Unity has 61%. Godot has 16%. Other is unlabelled. Game Maker has 6%.

Pie chart. Title reads "2022. Game engines used to create 6078 GMTK Game Jam Games" Unity has 61%. Godot has 16%. Other is unlabelled. Game Maker has 6%.

Pie chart. Title reads "2023. Game engines used to create 6835 GMTK Game Jam Games" Unity has 59%. Godot has 19%. Other is unlabelled. Game Maker has 5%.

Pie chart. Title reads "2023. Game engines used to create 6835 GMTK Game Jam Games" Unity has 59%. Godot has 19%. Other is unlabelled. Game Maker has 5%.

Pie chart. Title reads "2024. Game engines used to create 7711 GMTK Game Jam Games" Unity has 43%. Godot has 37%. Other has 10%. Game Maker has 5%. Unreal Engine has 5%.

Pie chart. Title reads "2024. Game engines used to create 7711 GMTK Game Jam Games" Unity has 43%. Godot has 37%. Other has 10%. Game Maker has 5%. Unreal Engine has 5%.

And here is the historical data, from 2021 to 2024.

04.08.2025 08:35 โ€” ๐Ÿ‘ 473    ๐Ÿ” 63    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 34
Pie chart. Title reads "2025. Game engines used to create 9724 GMTK Game Jam Games" Unity has 41%. Godot has 39%. Other has 11%. Game Maker has 5%. Unreal has 4%.

Pie chart. Title reads "2025. Game engines used to create 9724 GMTK Game Jam Games" Unity has 41%. Godot has 39%. Other has 11%. Game Maker has 5%. Unreal has 4%.

These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1๏ธโƒฃ Unity - 41%
2๏ธโƒฃ Godot - 39%
3๏ธโƒฃ Other / No Engine - 11%
4๏ธโƒฃ Game Maker - 5%
5๏ธโƒฃ Unreal Engine - 4%

04.08.2025 08:35 โ€” ๐Ÿ‘ 1451    ๐Ÿ” 243    ๐Ÿ’ฌ 44    ๐Ÿ“Œ 95
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Lady Knight:

03.08.2025 00:13 โ€” ๐Ÿ‘ 2333    ๐Ÿ” 536    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 3
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Check out Range, my latest exploration of how far we can push a scene using Nanite Voxelization, 200 Trillion Polys Scattered with PCG on a 16k x 16k Resolution Houdini Landscape.

#UE5 #UnrealEngine #GameDev #EnvironmentArt #NaniteFoliage #Cinematic

02.08.2025 07:52 โ€” ๐Ÿ‘ 109    ๐Ÿ” 29    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1
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glTF Compressor - Optimize your glTF files online Easily optimize glTF 3D models online. See your changes in realtime.

our 3D compression tool is out now!

the dream of making entire assets smaller than a single image is real; we've made entire multi-level, dozens-of-models games in under 7 MB

entirely free and client side

gltf-compressor.com

31.07.2025 17:47 โ€” ๐Ÿ‘ 125    ๐Ÿ” 32    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 3

one more since thereโ€™s new areas in the game. still wip tho โœจ

31.07.2025 00:54 โ€” ๐Ÿ‘ 35    ๐Ÿ” 3    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Post image 27.07.2025 07:36 โ€” ๐Ÿ‘ 269    ๐Ÿ” 43    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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