Added a cute little moving platform to my game. Pretty happy with how it turned out on this first pass.
#IndieDev #GameDev #IndieGame
@jtylermeek.bsky.social
I like to post videos of my game dev journey and talk about how chonky my cats are getting. Currently working on Project Space Rat, Project Grounded, Work in IT, and go to college at night. Send help.
Added a cute little moving platform to my game. Pretty happy with how it turned out on this first pass.
#IndieDev #GameDev #IndieGame
I'm making 8 UI icons in class this week.
For my first one I made this cute little axe and I'm actually so proud of it look how cute. ๐ฅน
#GameDev #IndieDev #IndieGameDev
Haha I've done the same. Glad to hear it wasn't just me!
05.02.2025 23:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0RandomIntInRange is a pure function so it was being called by the If for the LessEqual math, and then called again by the PrintString.
So the If gets a randomInt of 36, then the print string would run and now we get a 98, for example. And if we're checking LessEqual to 50, we get false negatives.
Data Tables are your friend.
I use a data table that houses every item in the game. Entries are structures with all the data you would ever need to reference about a given item, including drop probability for example.
If you need to rebalance things later, you can do it from the table.
I'm glad to hear I'm not the only one making simple inventory mistakes.
This particular one relates to my drop tables and probabilities.
Haha yeah pretty much.
Long story short: I was getting a random INT in Range, and then checking if that INT was less equal to a value. Output Bool to a function.
Worked perfectly.
But my Print was getting ANOTHER seperate INT in range when called. Resulting in shenanigans.
Haha yeah. The actual function was working just fine, but I was using a print string to just check the output to make sure it was good to go.
But I had the print string pull a value incorrectly. Once I fixed that, all was well.
I spent 3 hours yesterday troubleshooting a bug with a Bool error. Getting false when it should be true, true when should be false, etc.
Nothing online about it.
Was going insane.
Turns out I set my print string up wrong and was debugging a script that was never broken.
#IndieDev #GameDev #Help
Spent 5 hours making a really nice crafting system for an #indiegame and got excited to show my friends. I realized there isn't anything to show as it's back end code that won't land with them because it just adds a box to some ui. ๐ญ๐ญ๐ญ
But trust me it is REALLY good looking stuff on the back end.
Here's a quick little demo reel of our little platformer. We've still got a lot of work to do but I'm happy to see it coming together.
#GameDev #IndieDev #IndieGame
youtu.be/UvYMLD6DsK0?...
Today I added some cute little wind turbines that can push the player and enemies around to cause some chaos. This was a fun break from all the save/load system stuff. Really enjoying myself.
imgur.com/gallery/wind...
#IndieDev #GameDev #Indie
Agreed. This is pretty early proto so it may not ultimately make it to production, but for now I've got this idea of a low budget top down Skyrim.
04.01.2025 03:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I made a simple Home Recall for my point and click rpg.
Personally, I prefer no fast travel in my RPG's, however I feel like some QoL is probably for the best. I'm open to thoughts on that.
#IndieDev #GameDev #IndieGame
imgur.com/gallery/simp...
Well I love this.
02.01.2025 20:31 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Ignoring my absolutely horrendous UI (It will be better one day I swear!) I made a simple little destination marker for my Point and Click RPG and it's little things like that, things that I can just whip up in 30 mins or so, that make me feel like a real developer.
#IndieDev #GameDev #IndieGameDev
It blows my mind that anyone can be so obsessed with what is or isn't in someone's pants that they go out of their way to be hateful about it. Definitely a good call to just block and move on.
26.11.2024 22:44 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Oh wow look it's me.
26.11.2024 18:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Hi! Thanks for the input I really appreciate it. I don't think our three person team is going to be able to compete with FromSoft, but I like your idea regarding having something that sets the world apart.
26.11.2024 17:54 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0As we get close to finishing our current project, my team and I are building out a prototype for our next project, a point and click fantasy RPG.
We're considering going with this art style, but what do you think? Does this evoke any sense of wonder?
#IndieDev #GameDev #UnrealEngine
My only gripe with unreal so far is how it handles folder management.
Oh, I moved a widget blueprint to a different folder?
Congrats, ui doesn't work anymore time to restart the entire project ๐ญ๐ญ๐ญ
10 years in the #USArmy have aged me like milk. I've loved every minute of it.
#HowItStarted #HowItsGoing
On my side project I've been trying to learn more about Landscape and just Level Design in general. Does this scene evoke any classic RPG feelings from you? Am I heading in the right direction here?
#IndieGameDev #IndieDev #GameDev
I think you're right! Awesome to see it coming along so quickly though. You've got me all inspired.
15.11.2024 22:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0That burst of light may be the animation looping back to the start point.
But hey the look and feel of the loop itself is great! Can't wait to see how it's iterated on!
Yeah man it's nuts.
But you learn the most lessons and get the most satisfaction from finished projects. Hang in there.
Boy do I feel that. My team mate and I have each branched off into animation and modeling respectively to try and get some decent looking stuff into our game.
14.11.2024 21:09 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Just finished up a system that dynamically replaces text in tool tips. Mainly used to read the keybinds for the game controls and display them during the tutorial and such.
Such a simple thing but man does it feel great when it works.
#indiegamedev #gamedev #indiedev #IHaveNoIdeaWhatImDoing
For #IndieDev on a team, how do you coordinate. We like Monday, but we've come a long way from an Excel spreadsheet and a group chat.
As your team has grown or shrank, have you found there were things you wish you had organized differently?
I'll keep my eyes out for the finished product. Good luck!
13.11.2024 19:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0