Chris Holden's Avatar

Chris Holden

@chrisholden.bsky.social

Available for work: http://artstation.com/cholden

84 Followers  |  45 Following  |  59 Posts  |  Joined: 13.11.2024  |  1.9739

Latest posts by chrisholden.bsky.social on Bluesky

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I've posted the February update for #TemptGame on our discord
discord.gg/93j4ufq
#gamedev #unrealengine #leveldesign

03.02.2026 23:55 — 👍 7    🔁 1    💬 0    📌 0

I recall loading screen calling every asset in the game. I asked the lead programmer why it didn't just load what was in the level. He fixed it and load times were dramatically improved.
At the time I was doing FX editing fractions in notepad. Dev time of seconds waiting 5+ minutes loading.

02.02.2026 04:37 — 👍 1    🔁 0    💬 0    📌 0
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Using the #Scythe plugin by @kronok.bsky.social for #UnrealEngine, I modeled this sci-fi hall in two evenings. I would rebuild most of it with what I learned, but it was fun to make. #screenshotsaturday

31.01.2026 18:57 — 👍 14    🔁 2    💬 0    📌 0
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Lava Cave Archway - Unreal Engine 5, Chris Holden I created all meshes created in 3ds Max, textures in Substance Designer and materials in Unreal Engine 5. Particles FX are broken down and modified UE starter content fire particle.

Here's the final scene on ArtStation. Thanks for all the support on this piece. It was a lot of fun.
www.artstation.com/artwork/OvQ26g
#UnrealEngine #gamedev #leveldesign #gameart

27.01.2026 18:06 — 👍 11    🔁 2    💬 0    📌 0
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an alleyway exercise last night. Not sure if I'll take it further. #unrealengine #gamedev

27.01.2026 15:20 — 👍 9    🔁 1    💬 0    📌 0

I'll do that. It was bugging me as well. I'm doing another FX pass before final Art Station post/video and I believe I have a solution.

24.01.2026 18:50 — 👍 1    🔁 0    💬 0    📌 0
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24.01.2026 16:16 — 👍 5    🔁 1    💬 1    📌 0
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Wrapped this scene up last night. After the last rounds of feedback I'll put together final presentation images.
#ScreenshotSaturday #UnrealEngine #gamedev #leveldesign #gameart

24.01.2026 16:16 — 👍 8    🔁 2    💬 1    📌 0
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MARROW 2.0 file The full release of MARROW. Containing Episodes 1 and 2, cutscenes and full new OST.

We wanna take a moment to shoutout the 2.0 release of MARROW by @damienazreal.bsky.social for Blood: Fresh Supply! We're huge fans of Nick's work and MARROW is an incredible addition to Blood that fully understands what works about the horror classic. Check it out!

www.moddb.com/mods/marrow/...

23.01.2026 19:00 — 👍 20    🔁 4    💬 1    📌 0

Happy 2nd anniversary to #GRAVEN! You're still a good bit of retro art and design that folks may appreciate in 20 years.

23.01.2026 18:34 — 👍 2    🔁 0    💬 0    📌 0
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Started a new environment piece over the weekend. Only clean meshes besides the lava texture so far. May be part of something bigger. Hoping to wrap it this weekend if weather allows.
#UnrealEngine #gamedev #leveldesign #gameart

21.01.2026 21:46 — 👍 7    🔁 1    💬 0    📌 0
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I forgot rocks so I dug up a pack I bought ten years ago. Still looks great after reducing it to a since 512 diffuse. It's also massive scale as the cultist enemy is player sized.
#TemptGame #unrealengine #gamedev

15.01.2026 19:49 — 👍 5    🔁 1    💬 0    📌 0

Thanks. I thought the screenshots looked cool, and had a good times recreating some of the scenes.

12.01.2026 23:08 — 👍 1    🔁 0    💬 0    📌 0
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Weighted Authority by @chrisholden.bsky.social

A really impressive recreation of the Ritual Division from CONTROL. Crazy how accurate it looks considering the gap in technology.

12.01.2026 02:14 — 👍 0    🔁 1    💬 1    📌 0
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Surface entrance to the Crypt.
Ambience video on discord.
#screenshotsaturday #TemptGame
#unrealengine #gamedev

03.01.2026 17:19 — 👍 5    🔁 1    💬 0    📌 0
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built this collapsed tower area last night from flat, empty landscape. Pretty happy with the setting so far.
#TemptGame #unrealengine #gamedev #leveldesign

30.12.2025 20:22 — 👍 5    🔁 2    💬 0    📌 0
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Deep underground crypt level.
#screenshotsaturday #TemptGame #unrealengine #gamedev #leveldesign #indiegame #indiedev #horrorgaming #HorrorGames

27.12.2025 17:11 — 👍 12    🔁 6    💬 0    📌 0
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Had a lot fun building this beach fort.
#TemptGame #screenshotsaturday
#unrealengine #gamedev
#indiegame #indiedev
#horrorgaming #HorrorGames

20.12.2025 16:21 — 👍 11    🔁 5    💬 0    📌 0
Join the Tempt_FPS Discord Server! Check out the Tempt_FPS community on Discord - hang out with 103 other members and enjoy free voice and text chat.

Yes #TemptGames has a discord!
discord.gg/AWXFjmyM8B

13.12.2025 21:30 — 👍 0    🔁 0    💬 0    📌 0
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Tempt is back in development!
#TemptGame #unrealengine #gamedev
#indiegame #indiedev #screenshotsaturday
#horrorgaming #HorrorGames #gaming

13.12.2025 18:38 — 👍 17    🔁 4    💬 2    📌 0
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Today is 26th anniversary of Quake 2: Extremities (signed by the id devs at the time). Zaero was also released in November, but I don't know the release date. My first two game boxes in stores. #quake #gamedev

26.11.2024 17:46 — 👍 10    🔁 3    💬 0    📌 0
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It's #ScreenshotSaturday! Here's an initial blockout and an early modular detail pass to see what pieces I need.
I have this whole platform adventure game prototype level as a playable build that takes around ten minutes to explore.
#UnrealEngine #gamedev #leveldesign

15.11.2025 18:08 — 👍 12    🔁 1    💬 0    📌 0
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November 11, 2002 Goblin Commander was released for PS2, GameCube and Xbox. #gamedev

11.11.2025 15:57 — 👍 15    🔁 3    💬 0    📌 0

Thanks. I hid all the walls I could. Some below areas are tough to see. I video would do most justice to showing how many platforming exploration is in there.

01.11.2025 16:58 — 👍 1    🔁 0    💬 0    📌 0
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Good morning #ScreenshotSaturday!

Start area representing about 1/10th of the planned #leveldesign for a puzzle platformer prototype. Already packed with level opening backtracking and tons of secret potential.

#UnrealEngine #gamedev

01.11.2025 15:20 — 👍 14    🔁 4    💬 1    📌 0
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Out here at a #Halloween party.

31.10.2025 02:59 — 👍 3    🔁 0    💬 0    📌 0
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Yo #ScreenshotSaturday. Here's ten area idea blockouts for a puzzle platformer. Had a lot of fun putting these together.
#UnrealEngine #gamedev #leveldesign #blocktober

25.10.2025 17:23 — 👍 8    🔁 3    💬 0    📌 0
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Quake Brutalist Jam 3 warm-ups.
#leveldesign #Blocktober #gamedev

22.10.2025 14:55 — 👍 13    🔁 2    💬 0    📌 0
promotional image showing a cast of monsters and humans standing on a staircase in front of an imposing concrete structure. the text reads:
"Quake Brutalist Jam III. Oct 19 - Nov 16"

promotional image showing a cast of monsters and humans standing on a staircase in front of an imposing concrete structure. the text reads: "Quake Brutalist Jam III. Oct 19 - Nov 16"

I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod
www.slipseer.com/index.php?th...

20.10.2025 06:39 — 👍 378    🔁 132    💬 17    📌 18
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Happy #ScreenshotSaturday. More super clean bricks based on the previous ambience blockout posted last week
#UnrealEngine #gamedev #leveldesign

18.10.2025 14:21 — 👍 11    🔁 2    💬 0    📌 0

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