Then, the themes evolve into familiar tropes easily communicated to players. Design insights and tools developed further facilitate the proliferation of the genre. I think we often focus on the final form of the product rather than the incentives that shape it from the start.
13.06.2024 15:51 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Why so many shooters?
- High stakes: Immediate engagement through Life-and-death scenarios.
- Simple interaction: Press a button for instant, predictable feedback.
- Easy(-ish) simulation: Simple cause-and-effect dynamics reduce design complexity.
#gamedesign #gamedev
13.06.2024 15:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Cosmic Crawl by djuD
Venture deeper into the unknown
Build and Page are up for "Cosmic Crawl", my #indieGame project. It's a 5โ15 minutes, 3D roguelike platformer, set in a mysterious cosmic plane. Give it a shot and share your thoughts! #WishlistWednesday abstr.itch.io/cosmic-crawl
12.06.2024 16:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Venturing deeper into the unknown
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#UE5 #procgen #IndieDev #screenshotsaturday
06.04.2024 18:01 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
I discovered an alien world tinkering with new tech...
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#UE5 #procgen #IndieDev
01.04.2024 22:18 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0
Kepler Interactive is a video game company and creative studio headquartered in London.
http://kepler-interactive.com
help the computer: jabrils.com
Archรฉologue d'univers fictifs, je cherche une entrรฉe vers le labyrinthe de l'imaginaire.
Tiny team of creators from France. Makers of Shattered - Tale of the Forgotten King & the exploration walking sim BLACKSHARD.
โข https://store.steampowered.com/app/3223390/BLACKSHARD/
โข discord.gg/redlockstudio
โข https://www.blackshard-game.com
Professor at Wharton, studying AI and its implications for education, entrepreneurship, and work. Author of Co-Intelligence.
Book: https://a.co/d/bC2kSj1
Substack: https://www.oneusefulthing.org/
Web: https://mgmt.wharton.upenn.edu/profile/emollick
Caves of Qud is a science fantasy RPG & roguelike epic, built on deep simulation, set in an intricately etched, far-future world.
๐ 2025 Hugo Award for Best Game
๐ฅ๏ธ PC Gamer Top 100 games of 2019, 2020, and 2024.
๐ by Freehold Games & Kitfox Games ๐
videogame boyband from the future | games: http://sokpop.itch.io | subscription: http://patreon.com/sokpop | @aran.sokpop.co @tijmen.sokpop.co @tom.sokpop.co @rubna.sokpop.co
Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
๐ฌ Game trailer editor who made trailers for:
Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more!
He/him
https://dereklieu.carrd.com
Procedural art nerd, ยฝ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game ๐ฐ๐ฟ s.team/a/2198150 ๐ณโ๐๐
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Unreal Engine is the worldโs most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
https://youtube.com/@unoffunrealpod
3D Generalist, Game Developer, and YouTuber of Unreal Tutorials: https://www.youtube.com/@procedural_minds
https://www.youtube.com/c/ClemmyGames
8 years on YouTube, 2,400+ videos, 16,000+ #indiegames covered | clemmygames at gmail.com
Just this guy, you know? Currently writing a game in UE5 about an AI wiping out humanity, but doing so using brand-friendly, HR-approved language.
Buy my screensavers! https://store.steampowered.com/app/1631280/The_JeanPaul_Software_Screen_Explosion
I make things that make more things : https://github.com/Nebukam
Support PCGEx on Patreon : https://www.patreon.com/pcgex !
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog