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Alex Wiltshire

@rotational.co.uk

Computer gamester and writer. Ex-Edge editor, now working at Mojang on storytelling for Minecraft. My website (cos you got to make things yours): https://rotational.co.uk

717 Followers  |  121 Following  |  126 Posts  |  Joined: 16.08.2023  |  2.3204

Latest posts by rotational.co.uk on Bluesky

Preview
Board of Mammon I wrote another RPG. I set myself the challenge of creating it for a single sheet of paper and came up with Board of Mammon, a GM-less PVP one-shot RPG about greed: You are demonic executives competin...

I wrote a TTRPG called BOARD OF MAMMON.
- Exercise demonic corporate greed for Mammon's favour!
- You don't need a GM! It's for one-shot sessions!
- The rules fit on a single sheet of paper!
- Someone gets to be CEO and you can vote them out!
- It's totally FREE!
rotational.co.uk/rpg/2025-08-...

02.08.2025 16:20 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

More about BOARD OF MAMMON:
It's based on @johnharper.bsky.social and @seannittner.bsky.social's Paragon system! It's therefore very simple and fast-moving, and it was a lot of fun to adapt.

02.08.2025 16:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Board of Mammon I wrote another RPG. I set myself the challenge of creating it for a single sheet of paper and came up with Board of Mammon, a GM-less PVP one-shot RPG about greed: You are demonic executives competin...

I wrote a TTRPG called BOARD OF MAMMON.
- Exercise demonic corporate greed for Mammon's favour!
- You don't need a GM! It's for one-shot sessions!
- The rules fit on a single sheet of paper!
- Someone gets to be CEO and you can vote them out!
- It's totally FREE!
rotational.co.uk/rpg/2025-08-...

02.08.2025 16:20 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
Video thumbnail

Stealing a cow

#ASCIIart #animation

02.08.2025 10:03 β€” πŸ‘ 65    πŸ” 11    πŸ’¬ 2    πŸ“Œ 0

when you ask for feedback and get feedback but what you really wanted was encouragement

02.08.2025 09:32 β€” πŸ‘ 85    πŸ” 15    πŸ’¬ 3    πŸ“Œ 1
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Fortune Dark by rotational A light ruleset for running desperate TTRPG adventures.

Behold, Fortune Dark, my simple TTRPG system in which desperate acolytes of bad gods attempt to deal with their luck running out rotational.itch.io/fortune-dark

31.07.2025 11:04 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The logo for Mindset Go!. It shows two interlinked circles, one blue, one black. On the edge of the black circle are two smaller shapes, a yellow square and a red triangle.

The logo for Mindset Go!. It shows two interlinked circles, one blue, one black. On the edge of the black circle are two smaller shapes, a yellow square and a red triangle.

I've been waiting three years to post this.

Mindset is a new type of puzzle, a mix of observation and logic. Think Sudoku, Picross, Connections and... none of those. It's new.

The first videogame version is called Mindset Go!. It's out soon on iOS and Android. I really hope you like it.

πŸŸ¨πŸ”ΊπŸ”΅

28.07.2025 13:19 β€” πŸ‘ 134    πŸ” 36    πŸ’¬ 11    πŸ“Œ 5
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The Sunday Papers The Sunday Papers is our weekly roundup of great writing about (mostly) videogames from across the web.

Here’s to @grahamsmith.bsky.social, signing off from RPS after 20 years in game journalism with the wisest thoughts about games media you’ll read www.rockpapershotgun.com/the-sunday-p...

27.07.2025 12:46 β€” πŸ‘ 182    πŸ” 68    πŸ’¬ 3    πŸ“Œ 43
Rival Consoles - Soft Gradient Beckons (Official Music Video)
YouTube video by Erased Tapes Rival Consoles - Soft Gradient Beckons (Official Music Video)

Gorgeous video. Stick around for how it was made www.youtube.com/watch?v=_zBb...

22.07.2025 16:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Voting ends on Sunday! Winning would be nice, but mostly I just want more people to play (or at least read) our game. It's free! You can wall up an entire choir in a mad abbot's chapel! Convert wolves to Christianity! Out-smart the troublingly sexy Green Knight!

18.07.2025 14:51 β€” πŸ‘ 7    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
Before voting, please take the time to familiarize yourself with the products and judges. Clicking on a product's title will take you to its publisher's websites, allowing you to learn more about that product.

Triangle Agency is up for four ENnies:
Best Game
Product of the Year
Best Rules
Best Writing

We'd really appreciate your vote at the link below! It's a super competitive year with tons of great submissions, so at the very least we hope you'll rank us highly.

vote.ennie-awards.com/vote/2025/

11.07.2025 18:14 β€” πŸ‘ 139    πŸ” 50    πŸ’¬ 3    πŸ“Œ 11

Thy knoweth what thy shalt do

16.07.2025 18:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Fortune Dark, a TTRPG system For a few weeks I’ve been fiddling with creating a very light ruleset for running dark and desperate TTRPG adventures. It’s called Fortune Dark, and it’s about cultists striving to gain treasure and g...

I wrote a light TTRPG system called FORTUNE DARK. Players are cultists for a capricious god which has granted a collective pool of questionable luck. Here's an (overlong, sorry!) thread about its design. But first, grab it here (free!): rotational.co.uk/2025/07/fort...

14.07.2025 19:11 β€” πŸ‘ 11    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

And I liked the idea that the more dice you roll, the greater the chance of success, but also the greater chances of being cursed. That’s FORTUNE DARK, a game of desperate chance, collecting tribute for a horrible god.

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is where I landed. If a roll includes a 1, players add a cursed dice to the pool. If they draw a cursed die, they roll at disadvantage. Certain uncertainty at the start of an adventure (adding a die won’t make things worse); uncertain uncertainty at the end (adding a die might worsen things).

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

This was simpler and more practical, but I wanted a greater sense of changing desperation. So, what if the luck pool is pure to start with, with cursed dice added during play, so that the pool is increasingly tainted over an adventure?

14.07.2025 19:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I made a leap and ditched pre-rolling the dice. Instead, the pool consists of good and β€œcursed” dice which give a bad effect if they’re rolled. Put all the good and cursed dice in a bag, giving a physical sense of how many dice are left, and have players draw them from the bag at random.

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I tried to break down what I liked about the basic idea: it was about the players having an unspecific awareness of their general luck. And about that awareness changing over the course of an adventure.

14.07.2025 19:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

But this would be a real faff at the table. How do you individually cover, I don’t know, 15 or 20 dice? What happens to the dice if an adventure is split over several sessions? How would you do any of this online, over Discord and Google Sheets?

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I liked how the flavour of chance would change over an adventure. At first players would be uncertain if a die is good but with a big pool they'd feel brave. At the end they’d be more aware of their chances but with a small pool, every roll matters. Increasingly desperate feels good for an RPG.

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

But: too little choice and chance. Not enough juice. You’d naturally spend high-value dice to add to rolls; low-value to avoid harm. So, what if the roll is less known: the dice are individually covered after rolling, so players know roughly what’s left in the pool, but not what any given die is?

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I loved the idea of β€œluck” being physically represented, the party’s chances of success visible as they steadily whittle it down. I had a look if other systems have done this, but didn't come across them. Is there anything similar?

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

…I wanted players to be aware of how β€œlucky” they’ll be over an adventure, so rather than an abstract resource, maybe luck is a pool of dice rolled at the outset, and players then spend these dice to improve rolls and avoid harm.

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

A few weeks ago I started thinking about a system in which β€œluck” is a single resource shared by the party. Players spend luck to add dice to rolls. Luck is also the party’s health: rather than take harm you spend luck and explain how fortune spared you. A bit like Blades in the Dark’s stress, BUT…

14.07.2025 19:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
Fortune Dark, a TTRPG system For a few weeks I’ve been fiddling with creating a very light ruleset for running dark and desperate TTRPG adventures. It’s called Fortune Dark, and it’s about cultists striving to gain treasure and g...

I wrote a light TTRPG system called FORTUNE DARK. Players are cultists for a capricious god which has granted a collective pool of questionable luck. Here's an (overlong, sorry!) thread about its design. But first, grab it here (free!): rotational.co.uk/2025/07/fort...

14.07.2025 19:11 β€” πŸ‘ 11    πŸ” 10    πŸ’¬ 1    πŸ“Œ 0

Thanks so much!

12.07.2025 20:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Fortune Dark, a TTRPG system For a few weeks I’ve been fiddling with creating a very light ruleset for running dark and desperate TTRPG adventures. It’s called Fortune Dark, and it’s about cultists striving to gain treasure and g...

I've made a light TTRPG ruleset for running dark and desperate adventures called FORTUNE DARK. You are cultists striving to claim tribute for your god. It granted you a pool of fortune dice which will dwindle and become cursed as you play. Grab it for free here!
www.rotational.co.uk/2025/07/fort...

12.07.2025 09:45 β€” πŸ‘ 49    πŸ” 10    πŸ’¬ 3    πŸ“Œ 3

Thanks! And only in a limited way so far. Keen to hear others' experiences!

12.07.2025 10:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh wow, Sewer Sanctuary looks great!

12.07.2025 10:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Occultation by strikecuriousposes Rules-light horror roleplaying

And thanks to @shanemarble.bsky.social for writing the super-elegant Occultation, which I based it on strikecuriousposes.itch.io/occultation

12.07.2025 09:53 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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