Tibzilla's Avatar

Tibzilla

@tibzilla.bsky.social

Fighting game nerd, regular video game nerd, beer league hockey goalie, hobbyist game dev, UI/UX software engineer. Honestly I am just here to click the like button on cute animal pictures tho

77 Followers  |  113 Following  |  26 Posts  |  Joined: 01.11.2024  |  2.1018

Latest posts by tibzilla.bsky.social on Bluesky

Look its my exact vibes

17.11.2025 16:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

every day I wake up and thank the powers that be for keeping Joe Buck out of hockey broadcast booths

14.10.2025 02:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Watch the official event trailer -> www.youtube.com/watch?v=UHis...
Join the Discord if you like -> www.discord.gg/U6DfMaUsSg
Event will be streamed at -> www.twitch.tv/starmute12
Watch a previous Slam! -> www.youtube.com/@starmute/vi...

#2XKO #FGC #Tournament

13.10.2025 19:07 โ€” ๐Ÿ‘ 4    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Happy birthday Zangief ๐Ÿฅณ

01.06.2025 20:54 โ€” ๐Ÿ‘ 2779    ๐Ÿ” 878    ๐Ÿ’ฌ 16    ๐Ÿ“Œ 9

This is the dumbest article I have seen in a long time, it just reads like an advertisement for unproven AI nonsense.

30.05.2025 20:01 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

yo I made the thumbnail?!?!?!?

27.05.2025 14:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Swiss Slam poster hosted by the Starcade for Guilty Gear Strive.
Poster reads:
What is swiss?
A casual, beginner friendly event! Compete in all rounds but only face people with the same win record as you!

Get play advice, make friends, hang out and have a comfy time!

To play, sign up at Start.gg
Start.gg/tournament/starcade-swiss-slam-8

On the right side
Your Hosts Flannel & Starmute 12
Watch at Twitch.tv/starmute12

Swiss Slam poster hosted by the Starcade for Guilty Gear Strive. Poster reads: What is swiss? A casual, beginner friendly event! Compete in all rounds but only face people with the same win record as you! Get play advice, make friends, hang out and have a comfy time! To play, sign up at Start.gg Start.gg/tournament/starcade-swiss-slam-8 On the right side Your Hosts Flannel & Starmute 12 Watch at Twitch.tv/starmute12

Hyped up from all the Combo Breaker action? The 8th Starcade Swiss Slam for Guilty Gear Strive is Sunday, June 8, 2025 1:00 PM ET!!!

Great for beginners! All you need to register is a Start GG account!

Sign up to play!! -> www.start.gg/tournament/s...

#GuiltyGear #GGST #GuiltyGearStrive #FGC

25.05.2025 19:14 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Swiss Slam poster hosted by the Starcade for Guilty Gear Strive.
Poster reads:
What is swiss?
A casual, beginner friendly event! Compete in all rounds but only face people with the same win record as you!

Get play advice, make friends, hang out and have a comfy time!

To play, sign up at Start.gg
Start.gg/tournament/starcade-swiss-slam-8

On the right side
Your Hosts Flannel & Starmute 12
Watch at Twitch.tv/starmute12

Swiss Slam poster hosted by the Starcade for Guilty Gear Strive. Poster reads: What is swiss? A casual, beginner friendly event! Compete in all rounds but only face people with the same win record as you! Get play advice, make friends, hang out and have a comfy time! To play, sign up at Start.gg Start.gg/tournament/starcade-swiss-slam-8 On the right side Your Hosts Flannel & Starmute 12 Watch at Twitch.tv/starmute12

We are BACK with the 8th Starcade Swiss Slam for Guilty Gear Strive Sunday, May 25, 2025 1:00 PM ET!!!

Great for beginners! Now on Start GG so all you need to register is a Start GG account!

Sign up to play!! -> www.start.gg/tournament/s...

#GuiltyGear #GGST #GuiltyGearStrive #FGC

11.05.2025 19:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

changed my pfp to an empty net to represent both my athletic ability and current mental capacity ๐Ÿซก

08.04.2025 19:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

never trust javascript, sometimes you want to make a fighting game bracket but accidently just print a lot of 'null's. pls note that it is a string and not a null value and this happens to me every single time ffs

17.03.2025 16:37 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

my apologies to anyone who is following me and who reads this, unless you're the dingdong who decided there shouldn't just be an "enable default right click behavior" to electron, and if that DOES exist apologies to everyone but the documentation.

11.03.2025 05:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Why is it impossible to just add a default right click menu to an electron app? all I want is to let someone copy and paste, but I have to sift through dozens of unhelpful stack overflows to find anything remotely useful. I have 10 years experience as a web dev and each day is a fresh new hell.

11.03.2025 05:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
some nerd stuff, code? why would anyone post this, post something interesting or actually type out the code.

(its two loops, the first one is "get each valid range number" and the nested loop is "Get each tile at said range" )

some nerd stuff, code? why would anyone post this, post something interesting or actually type out the code. (its two loops, the first one is "get each valid range number" and the nested loop is "Get each tile at said range" )

like I was actually amazed at how little work this was compared to all the recursion wierdness I did for the tree. nah, just loop this bad boy for each step in your range, no biggie, apparently.

26.02.2025 05:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

This approach works well because you can scale it easily to a variety of ranges. I started with the movement tree BC I was overthinking this but this solution is 10x easier. Classic move.

But this effectively just does the "for each square away from origin, draw that many diagonals" per each range.

26.02.2025 05:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Some more #gameDev notes/ illustrations to send out to the BSky ether!

Attack ranges: For a range 2, we start at 2 squares above the origin, then iterate through that range, and move diagonal each iteration (I should have done 3 to show it better oops). then we do that to the east, west, & south

26.02.2025 05:24 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

This shows a path with a "movement cost" of 2, indicated by the green arrows/ incredibly artistic forest tile.

I didnt know exactly how to visualize it costing 2, so I filled it halfway with each step as it went.

doing this from the origin out to every node will give the character full movement.

26.02.2025 05:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

(the previous gif only shows the north step btw, ran out of space)

Using the tree structure lets us place obstacles in the path, and will automatically adjust to show every possible movement available to the player. This shows how it works with a blocked tile to the south, indicated by a red X.

26.02.2025 05:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

I have some quick lil' gamedev illustrations I made ( quickly, poorly, and using a sudoku grid & MS paint) to show how some algorithms work in a small project I am messing around with.

So movement works using a tree structure, each node checks the next & subtracts total movement values.

26.02.2025 05:14 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

this for sure looks better in the actual program, I should probably just actually record the screen instead of half-assing it with GifCam but whatever lol

18.12.2024 06:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Updated the highlight animation

18.12.2024 06:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Shoutout to the nun in the orphanage in the movie Elf, who presumably thought she lost a child on Christmas for 30+ years.

01.12.2024 03:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Honestly genshin deserves to be blocked more than the green bay packers do, brb updating my list

29.11.2024 20:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

Everyone: โ€œbsky is so much better than the other app, its so much easier to moderate your feed!โ€

Me: โ€œAgreed!โ€

29.11.2024 04:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Saving this one for thanksgiving is honestly a power move

28.11.2024 23:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

as for multiplayer games, If someone gets a goal for free in FIFA on a glitch, the entire experience is trivialized. In something like a fighting game, a glitch that can do something strong (like make moves invincible CvS2 roll cancel style) but counterplay exists, it totally works.

27.11.2024 18:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I feel like it really depends on what part of the gameplay the "cheating" is affecting, and how core to the experience that is.

singleplayer games, if you can just clip and run to the end of the level, that is less fun than something like hitting a frame perfect glitch jump in mario or something.

27.11.2024 18:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image

Dude loves naps

23.11.2024 06:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image

Made a gameboy game a while back for a friend of mine, its about eating as many hotdogs as you can!

If you feel like giving it a whirl click the link and download the rom!
tibzilla.itch.io/david-smiths...

#GBDev #gameboy #hombrew #HotDogs

23.11.2024 06:36 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Working on a Tactical RPG, starting with a little map editor, got units working. Tiles already work which is neat (need to add more tile types tho). #BuiltWithMonoGame btw!

23.11.2024 04:00 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image Post image

Behold, dog!

01.11.2024 02:24 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@tibzilla is following 20 prominent accounts