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RokDC

@rokdc.bsky.social

They/them

79 Followers  |  40 Following  |  15 Posts  |  Joined: 16.07.2023  |  1.9419

Latest posts by rokdc.bsky.social on Bluesky

Have you updated the reserves sheet yet?

27.04.2025 22:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Haha it was just a stray thought at the time that was something like "wish I could be like that, oh well". But that then lingered in the back of my mind for a couple years until other much larger things came together which caused me to actually properly interrogate myself. So er, thanks! I think?

14.02.2025 02:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Extra funny for me seeing this as watching your MGS rising discussion with Jacob Geller years ago was probably the first crack in my egg

14.02.2025 02:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So glad you got away to a good game

23.01.2025 23:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sorry I'm only interested in cod streams

10.01.2025 12:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Happy to see someone working on this as there's always been a lack of consistent long term super testing, keep up the good work! โค๏ธ

07.01.2025 12:13 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Retirement takes many forms

05.01.2025 19:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So glad to see @courtprojects.bsky.social offload that linktree hehe

22.12.2024 02:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Ignition Inconsistent Damage Bug Explanation : r/DestinyTheGame

Community testing pinned down a probable cause for Ignitions doing inconsistent damage, it was a bit long for here so I wrote a reddit post explanation. Unsure how to handle it for D2 Damage Generator yet, will think on it for the S22 update.

10.08.2023 16:26 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Excellent way to make someone cool off, a 45 minute rules explanation

02.08.2023 10:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Building on this with a nice graph from Mossy to visualise the changes, Iโ€™m still not as confident as Iโ€™d like to be thanks to general pvp wonkiness but trying my best!

19.07.2023 12:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Spent a few hours digging into PVP Target Lock so far. PVP netcode is er,unpredictable so donโ€™t take as gospel yet.
Currently itโ€™s looking like this;

Normal: x1 10% x5 25%
Enhanced: x1 ~12.5% x5 30%

Uses same mag thresholds, PVE/Gambit unchanged. More testing to do, netcode is headaches ๐Ÿ˜ด

19.07.2023 03:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Which feature made you the most tired when you implemented it into foundry?

17.07.2023 00:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

It's true, I'll always need your services

16.07.2023 14:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Patiently waiting for the mid-season update so I can add even more to my Target Lock dataset aaaaaa. Gonna be weird testing it not on Savathun but hopefully we can still get decent accuracy! Also dang this larger character limit is gonna be helpful for me actually, my updates might even be readable!

16.07.2023 13:58 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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