Building Codelayers codelayers.ai
https://apps.apple.com/app/codelayers/id6756067177
Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon.
https://www.patreon.com/c/watawatabou
Senior Reporter at @theverge.com. Email tips to jay.peters@theverge.com.
Personal website is https://jaypeters.net.
21 years old
🇩🇪: bahngeschädigte, lesbische adhs-autistin. streichelt auch manchmal (oft) computer.
scheinbar bin ich eher für meine design-arbeit […]
🌉 bridged from ⁂ https://social.treehouse.systems/@schrottkatze, follow @ap.brid.gy to interact
WebXR, WebGPU, neural graphics. https://juretriglav.si/
We are a Swiss game studio crafting atmospheric journeys with meaningful mechanics. Working on herdling.game together with @panic.com Creators of the FAR games.
okomotive.ch
Reclusive code-monkey and CompSci-nerd.
Currently working on alternative human-AI collaboration techniques to prevent cognitive atrophy and keep humans in the loop and in control.
We sell awesome video game memorabilia and collectibles. We ship worldwide! 🌎
Visit us: 155 Clarendon Street, Southbank VIC 3006, Australia
Learn more: https://liinks.co/pixelcrib
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast
Follow me on Mastodon @eniko@mastodon.gamedev.place
She/her
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
🦄 Unicorn dev, hobbyist DJ & full-time nerd
🏳️🌈🏳️⚧️ he/they • Have fun 🤠👉 https://doce.sh
Kenichi Yoneda
http://kyndinfo.notion.site
http://instagram.com/kyndinfo
Artist/Designer. Big tech + Part-time freelancing
she/her | 🏳️⚧️🏳️🌈
Game dev/Pixel Art/3D
Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
CTO at Bluesky. Not a nerd.
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
I sometimes post about my programming projects.
Other than that I lurk in the darkness.
Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Automated bot posting trending Rust repositories on GitHub.
Made by @pbzweihander.dev, but not curated by.
Source code: https://github.com/pbzweihander/rust-trending