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Khoi Dao

@khoidaooo.bsky.social

voice actor but like in an ironic sort of way like it’s not super serious or anything

12,035 Followers  |  12 Following  |  48 Posts  |  Joined: 03.09.2024  |  1.6513

Latest posts by khoidaooo.bsky.social on Bluesky

Hey Jasper! I’m sorry I totally messed up not including alt text. I’m gonna let my brain sit down for a second then work on that, just to make sure I don’t make any mistakes.

27.03.2025 22:22 — 👍 7    🔁 0    💬 1    📌 0

This thread might have the answer you’re looking for. Only the union has the legal resources necessary to enforce any AI protections. Otherwise, it’s the individual lawyering up against a multibillion dollar company.

bsky.app/profile/khoi...

27.03.2025 22:14 — 👍 3    🔁 0    💬 1    📌 0
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Turnip says hi

27.03.2025 18:21 — 👍 205    🔁 8    💬 5    📌 0
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Thank you for making it all the way here. I love you.

(7/7) 🧵

27.03.2025 18:21 — 👍 135    🔁 15    💬 7    📌 0
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TL;DR: I’m not a huge fan of the union. They are a means to an end.

(6/7) 🧵

27.03.2025 18:21 — 👍 131    🔁 18    💬 2    📌 1
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(5/7) 🧵

27.03.2025 18:21 — 👍 96    🔁 11    💬 2    📌 0
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Regarding international talent! (4/7) 🧵

27.03.2025 18:21 — 👍 99    🔁 12    💬 2    📌 2
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The TH process has its limits. More on that:

(3/7) 🧵

27.03.2025 18:21 — 👍 102    🔁 10    💬 1    📌 2
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Note: if you’ve heard the term “three Taft-Hartley’s,” that’s just a shorthand way of referring to the three 30-day periods at the all-you-can-work union buffet which the first TH gives you. (2/7) 🧵

27.03.2025 18:21 — 👍 117    🔁 9    💬 1    📌 1
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Answers to common questions and concerns regarding the ongoing video game voice actor strike 💕

(1/7) 🧵

27.03.2025 18:21 — 👍 658    🔁 334    💬 19    📌 17

*taps the sign with incomprehensible force*

Any video game can bring back their FULL voice cast IMMEDIATELY during the strike, once they agree to enforceable AI protections via a SAG interim agreement, and the game CAN still keep its non-union actors after doing so.

26.03.2025 19:19 — 👍 1172    🔁 515    💬 7    📌 1
Post image 13.03.2025 22:57 — 👍 14    🔁 0    💬 1    📌 0

Hope that answers your questions! I’ve had to simplify a lot to appease the character limit, but that’s about the gist of it!

12.03.2025 21:09 — 👍 29    🔁 0    💬 1    📌 0

That said, once an actor has been Taft-Hartley’d 3 times, the must-join rule kicks in.

However, since the SAG negotiating committee wants to help NU actors keep their jobs during and after this strike, it is possible for productions to negotiate a waiver for that rule.

12.03.2025 21:09 — 👍 39    🔁 3    💬 2    📌 1

Good question! It is generally NOT necessary for a game to replace all its NU actors once it flips union. They would just have to fill out a 1-page form called a Taft-Hartley for each NU actor, following which that actor has a 30-day window to work all the union jobs they want.

12.03.2025 21:09 — 👍 29    🔁 5    💬 1    📌 2

my tummy hurts today

12.03.2025 19:30 — 👍 1    🔁 0    💬 0    📌 0

Also hi Blusesky

12.03.2025 19:23 — 👍 228    🔁 6    💬 8    📌 0

Currently, only a SAG interim agreement can effectively do that, as it would be backed by the union’s legal resources, and can meet any violation by a big company on the appropriate scale.

That’s why actors are holding the line, and why outrage at a recording studio ain’t it.

12.03.2025 19:23 — 👍 294    🔁 27    💬 5    📌 0

This is what we mean by “enforceable” AI protections. Because while we are deeply grateful for any recording studio’s personal support in this strike, the fact remains they do not have the power or resources to protect us, or meaningfully enforce any AI clauses in their contracts

12.03.2025 19:23 — 👍 272    🔁 31    💬 1    📌 0

B) If the developer does violate the AI protection clauses in that contract, then the burden of enforcement would be on the actor. Often, that means one guy having to lawyer up against a multi-million/billion dollar company.

12.03.2025 19:23 — 👍 254    🔁 30    💬 1    📌 1

A recording studio may offer AI protections in its own contract with the actor, but this ultimately means very little, because

A) the developer owns the final recordings, not the recording studio. They cannot dictate how the developer uses that audio.

12.03.2025 19:23 — 👍 311    🔁 45    💬 1    📌 1

If you’re just learnin about the video game strike, I wanna clarify a key detail I’ve seen get distorted a lot: Generally, the *developer* decides whether to sign an interim agreement, not the recording studio. Often, the studio is only a middleman. They do not set this term.

12.03.2025 19:23 — 👍 1330    🔁 383    💬 9    📌 35
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is this a valid hear-me-out

28.11.2024 01:11 — 👍 280    🔁 18    💬 17    📌 0

10/10 would license and dub

21.11.2024 22:47 — 👍 23    🔁 0    💬 0    📌 0

whew thank god someone said it

21.11.2024 21:23 — 👍 5    🔁 0    💬 1    📌 0

moving from twitter to bluesky feels like i got isekai’d

21.11.2024 19:48 — 👍 771    🔁 92    💬 16    📌 6

total wine and fucking lies

18.11.2024 23:58 — 👍 85    🔁 2    💬 2    📌 0
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“If a game is not recorded at a ‘struck studio’, it’s safe to work.”

“Struck studios” only exist because of SL6, which creates a situation where our bargaining partners can continue recording in the middle of a strike. The best response is joining your fellow actors in demanding a fair contract.

18.11.2024 17:13 — 👍 106    🔁 27    💬 1    📌 2

I've seen some misinformation regarding the video game/interactive strike. I'm not going to call out anyone or any game in the process. Instead I'm going to remind people the strike is still happening for all Union voice actors. Which means they are not allowed to work on any game unless (1/3)

17.11.2024 20:04 — 👍 230    🔁 85    💬 1    📌 2

“khoi dao” is actually short for “khoi dragon age origins”

14.11.2024 20:13 — 👍 511    🔁 50    💬 11    📌 1

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