A giant sphere of flesh in Central Park towering over the city like a big gross meatball. This was made by redditor kiwi2703 to show what it would look like if you combined every human on Earth into a ball, and it’s clearly a bad idea
Within 18 months all white collar workers could be replaced by a 1km sphere of flesh in Central Park
14.02.2026 16:10 — 👍 4587 🔁 682 💬 124 📌 75
📣 NEW! I’ve just released the BIGGEST and perhaps most creative project I’ve ever worked on!
“Searching for Birds” searchingforbirds.visualcinnamon.com 🐤
A project, an article, an exploration that dives into the data that connects humans with birds, by looking at how we search for birds.
12.02.2026 10:02 — 👍 427 🔁 165 💬 24 📌 44
Normal Map Compression Revisited – Ignacio Castaño
While working on spark.js, I realized that common normal map compression formats weren’t supported in popular frameworks like three.js. I added the necessary support to three.js and wrote an article to shed some light on the topic:
ludicon.com/castano/blog...
#webgpu #webgl #threejs #sparkjs
05.02.2026 05:04 — 👍 17 🔁 11 💬 0 📌 0
I've found this cute approximation for arctan(x). I'm not suggesting you should use it, all I'm saying is it's cute.
01.02.2026 11:41 — 👍 75 🔁 6 💬 1 📌 1
Gradientspace Graph Beta — gradientspace
I have released an initial version of Gradientspace Graph (GSGraph), a new C#-based NodeGraph Programming environment that also supports inline text-coding in C# and Python (and LLM-based CodeNode gen...
Hey I made a new thing - it's called Gradientspace Graph, and it's a C#-based NodeGraph Programming system that also supports inline C# and Python "Code Nodes". The NodeGraph Engine is MIT Open-Source and the Editor is Free. More details here: www.gradientspace.com/tutorials/20...
13.01.2026 19:36 — 👍 62 🔁 17 💬 4 📌 2
A modernized Utah Teapot model with interior! You can see/customize/download it, along with historical versions on the official teapot page:
graphics.cs.utah.edu/teapot/
11.12.2025 05:34 — 👍 102 🔁 24 💬 6 📌 0
MacPaint is a key step in the history of UX (and visual design!)
I built a super simple way to use MacPaint 1.0 in workshops and lectures. Try it: juliendorra.com/macintosh/
22.10.2025 09:50 — 👍 4 🔁 1 💬 1 📌 0
Sharing a little pen plotter calibration tool made with Claude laserpilot.github.io/Pen-Plotter-...
Code on GitHub. Meant to let me figure out just how close and fine I can get certain pen tips for fine drawings. (Cc @golan.bsky.social if this is useful for any students)
17.10.2025 16:52 — 👍 12 🔁 2 💬 1 📌 0
Happy to announce: ReSWD. Sliced Wasserstein Distances are quite powerful, but they perform a Monte Carlo (MC) integration (over random directions). During an optimization this can lead to noisy gradients due to variance.
Project page: reservoirswd.github.io
02.10.2025 12:42 — 👍 8 🔁 5 💬 1 📌 0
simple algorithm, siiiiick beats
05.09.2025 02:01 — 👍 1 🔁 0 💬 0 📌 0
wave_tracer 0.1 released
wavetracer.dev
wave_tracer combines path tracing and wave optics in a novel way, for practical general-purpose wave simulations across a variety of EM modalities and applications.
30.08.2025 15:23 — 👍 88 🔁 21 💬 1 📌 1
Everyone please follow this bot. It genuinely makes me chuckle at least once a day. I’d play the videogame!
28.08.2025 17:45 — 👍 4 🔁 0 💬 1 📌 0
meshoptimizer v0.25 is out! Featuring new simplification function that optimizes positions and attributes for appearance, experimental permissive mode to simplify faceted regions with selective seam preservation, regularization option for improved tessellation quality and deformation, multiple ...
20.08.2025 15:56 — 👍 62 🔁 21 💬 3 📌 0
Choosing the right colormap is tricky, too often, they hide subtle details or distort the data. Our new method transforms colormaps to boost local contrast and reveal just noticeable differences, all while keeping the visualization perceptually accurate and accessible.
dl.acm.org/doi/10.1145/...
15.08.2025 15:44 — 👍 46 🔁 9 💬 1 📌 1
Methods like NeRF and Gaussian Splats model the world as radioactive fog, rendered using alpha blending. This produces great results.. but are volumes the only way to get there?🤔 Our new SIGGRAPH'25 paper directly reconstructs surfaces without heuristics or regularizers.
07.08.2025 12:21 — 👍 104 🔁 23 💬 3 📌 2
A webpage for an interactive shader animation:
bleuje.com/js_sketches/...
03.08.2025 16:25 — 👍 19 🔁 3 💬 0 📌 0
GitHub - jakericedesigns/SteerablePerlinNoise: Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025
Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025 - jakericedesigns/SteerablePerlinNoise
One of my coworkers, @tearsofjake.bsky.social, has a talk at SIGGRAPH this year about this really cool steerable perlin noise technique that was used on Moana 2. He's just posted some handy reference implementations for Houdini, Unity, Godot, and Blender; check it out!
github.com/jakericedesi...
28.07.2025 19:01 — 👍 81 🔁 20 💬 4 📌 0
We present a simplified, p5.js version of the vocal tract synthesizer from Neil Thapen's popular Pink Trombone, adapted for use in a creative coding assignment concerned with interaction design and absurd puppeteering.
Interactive: editor.p5js.org/golan/sketch...
Writeup: github.com/golanlevin/6...
25.07.2025 16:52 — 👍 110 🔁 21 💬 4 📌 3
really nice work
13.07.2025 21:38 — 👍 1 🔁 0 💬 1 📌 0
I need (want) a 500k CNC machine but the economics of a hobby owner simply don’t work. Need something like a makerspace where the membership signup fee is like 50k.
20.06.2025 17:31 — 👍 1 🔁 0 💬 1 📌 0
Foundations of Computer Vision
The print version was published by
Our computer vision textbook is now available for free online here:
visionbook.mit.edu
We are working on adding some interactive components like search and (beta) integration with LLMs.
Hope this is useful and feel free to submit Github issues to help us improve the text!
15.06.2025 15:45 — 👍 116 🔁 32 💬 3 📌 1
Phycomyces nitens - Hugo de Vries, 1879
From the The Art of Knowledge: Educational Botanical Wall Charts collection
geheugen.delpher.nl/en
08.04.2025 11:53 — 👍 36 🔁 7 💬 0 📌 0
Mesh intersections is hard ! Three years of agonizing pain summarized in my article that just got accepted to ACM Transactions on Graphics
dl.acm.org/doi/10.1145/...
The implementation and the expansion-based arithmetic kernel are available in geogram: github.com/BrunoLevy/ge...
13.06.2025 08:33 — 👍 60 🔁 15 💬 3 📌 0
⭐ Image editing without paired data, delivering on the promise of RGB<->X! Edit in Intrinsic space, get back your image with the desired modification!
The method is quite fun too, conditional token optimization and noise inversion.
12.06.2025 21:51 — 👍 6 🔁 2 💬 1 📌 0
🇫🇷 Generative artist • he/him • NFTs on gm.scribe, gm. studio, Bright Moments, 256art, fx(hash), SuperRare...
https://art.camilleroux.com
Award-winning Data Visualization Designer & Data Artist | Founder of Visual Cinnamon | Graduated Astronomer ✨ | Author of "CHART" & "Data Sketches" | 🇳🇱
VisualCinnamon.com
Running for the U.S. House in Maryland’s 6th district. Fired by the Trump admin for doing my job. Rank and file @nteu335.bsky.social.
Newsletter: https://marketsweekly.ghost.io
Visualisation and graphics @posit.co
Classic Generative Art Weirdo using 🖤 and R: http://thomaslinpedersen.art and http://deca.art/thomasp85
he/him
WebXR, WebGPU, neural graphics. https://juretriglav.si/
Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
Freelance Artist & Developer. Web: https://emillindfors.com.
XR/Spatial. VFX. Filmmaking. Tech art. Frontend.
Helsinki, Finland. Part of @donkeyhotel.bsky.social
XR/Spatial Feed: https://bsky.app/profile/did:plc:ohtrsecvef6u332yw5n6rdpe/feed/aaaj4y4pofvyw
Math Assoc. Prof. (on leave, Aix-Marseille, France)
Interest: Prob / Stat / ANT. See: https://sites.google.com/view/sebastien-darses/research?authuser=0
Teaching Project (non-profit): https://highcolle.com/
PhD Student at the University of Bath | Neuropsychology | Movement Perception and Understanding | Brain Stimulation | Open Science | https://tms-rat.org/
"For those who come after" - Gustave
Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
Studio Art Director @EA DICE
• making games since 2003 •
✨Thoughts on game dev, leadership & the pastries of Sweden✨
🗣️ fr/en/lätt sv
Opinions mine (especially the smart ones) & don't represent the views of my employer
mostly graphics - independent realtime graphics programmer, designer, artist
We report the multi dimensional weather
Project Gallery: https://vectorweather.gallery/
ML / Video / Graphics / Complaining About Python™️ / Art / Politics / Detrash
Where The Thunder Lives
https://vade.info
https://ozu.ai
Toronto artist and computer graphics programmer. I help maintain p5.js and its WebGL mode. Will probably answer your graphics questions if you ask 👀
phd student research virtual reality
creative code
Marrying classical CV and Deep Learning. I do things, which work, rather than being novel, but not working.
http://dmytro.ai
Exocontemporary Artist. Hacktographic photographer working at the intersection of imperfection and curiosity. PFP uses my @stoopidavatar
https://linktr.ee/celadoor
I’m a researcher at Stability AI with research interests in the intersection of machine learning and computer graphics
📍Germany 🔗 https://markboss.me