Happy to announce: ReSWD. Sliced Wasserstein Distances are quite powerful, but they perform a Monte Carlo (MC) integration (over random directions). During an optimization this can lead to noisy gradients due to variance.
Project page: reservoirswd.github.io
02.10.2025 12:42 — 👍 8 🔁 5 💬 1 📌 0
simple algorithm, siiiiick beats
05.09.2025 02:01 — 👍 1 🔁 0 💬 0 📌 0
wave_tracer 0.1 released
wavetracer.dev
wave_tracer combines path tracing and wave optics in a novel way, for practical general-purpose wave simulations across a variety of EM modalities and applications.
30.08.2025 15:23 — 👍 89 🔁 21 💬 1 📌 1
Everyone please follow this bot. It genuinely makes me chuckle at least once a day. I’d play the videogame!
28.08.2025 17:45 — 👍 2 🔁 0 💬 0 📌 0
meshoptimizer v0.25 is out! Featuring new simplification function that optimizes positions and attributes for appearance, experimental permissive mode to simplify faceted regions with selective seam preservation, regularization option for improved tessellation quality and deformation, multiple ...
20.08.2025 15:56 — 👍 62 🔁 21 💬 3 📌 0
Choosing the right colormap is tricky, too often, they hide subtle details or distort the data. Our new method transforms colormaps to boost local contrast and reveal just noticeable differences, all while keeping the visualization perceptually accurate and accessible.
dl.acm.org/doi/10.1145/...
15.08.2025 15:44 — 👍 45 🔁 9 💬 1 📌 1
Methods like NeRF and Gaussian Splats model the world as radioactive fog, rendered using alpha blending. This produces great results.. but are volumes the only way to get there?🤔 Our new SIGGRAPH'25 paper directly reconstructs surfaces without heuristics or regularizers.
07.08.2025 12:21 — 👍 105 🔁 24 💬 3 📌 2
A webpage for an interactive shader animation:
bleuje.com/js_sketches/...
03.08.2025 16:25 — 👍 18 🔁 3 💬 0 📌 0
GitHub - jakericedesigns/SteerablePerlinNoise: Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025
Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025 - jakericedesigns/SteerablePerlinNoise
One of my coworkers, @tearsofjake.bsky.social, has a talk at SIGGRAPH this year about this really cool steerable perlin noise technique that was used on Moana 2. He's just posted some handy reference implementations for Houdini, Unity, Godot, and Blender; check it out!
github.com/jakericedesi...
28.07.2025 19:01 — 👍 81 🔁 20 💬 4 📌 0
We present a simplified, p5.js version of the vocal tract synthesizer from Neil Thapen's popular Pink Trombone, adapted for use in a creative coding assignment concerned with interaction design and absurd puppeteering.
Interactive: editor.p5js.org/golan/sketch...
Writeup: github.com/golanlevin/6...
25.07.2025 16:52 — 👍 111 🔁 21 💬 4 📌 3
really nice work
13.07.2025 21:38 — 👍 1 🔁 0 💬 1 📌 0
I need (want) a 500k CNC machine but the economics of a hobby owner simply don’t work. Need something like a makerspace where the membership signup fee is like 50k.
20.06.2025 17:31 — 👍 1 🔁 0 💬 1 📌 0
Foundations of Computer Vision
The print version was published by
Our computer vision textbook is now available for free online here:
visionbook.mit.edu
We are working on adding some interactive components like search and (beta) integration with LLMs.
Hope this is useful and feel free to submit Github issues to help us improve the text!
15.06.2025 15:45 — 👍 114 🔁 31 💬 3 📌 1
Phycomyces nitens - Hugo de Vries, 1879
From the The Art of Knowledge: Educational Botanical Wall Charts collection
geheugen.delpher.nl/en
08.04.2025 11:53 — 👍 36 🔁 7 💬 0 📌 0
Mesh intersections is hard ! Three years of agonizing pain summarized in my article that just got accepted to ACM Transactions on Graphics
dl.acm.org/doi/10.1145/...
The implementation and the expansion-based arithmetic kernel are available in geogram: github.com/BrunoLevy/ge...
13.06.2025 08:33 — 👍 61 🔁 15 💬 3 📌 0
⭐ Image editing without paired data, delivering on the promise of RGB<->X! Edit in Intrinsic space, get back your image with the desired modification!
The method is quite fun too, conditional token optimization and noise inversion.
12.06.2025 21:51 — 👍 6 🔁 2 💬 1 📌 0
Feeling nostalgic for vacuum fluorescent displays of my youth, I've added p5.js implementations of 7, 14, and 16-segment procedural typefaces to my archive of p5-single-line-font-resources: github.com/golanlevin/p...
11.06.2025 16:46 — 👍 29 🔁 9 💬 0 📌 1
Our #SGP25 work studies a simple and effective way to uniformly sample implicit surfaces by casting rays. (1/9)
“Uniform Sampling of Surfaces by Casting Rays” w/ @abhishekmadan.bsky.social @nmwsharp.bsky.social and Alec Jacobson
10.06.2025 14:40 — 👍 48 🔁 17 💬 1 📌 2
Selena's #Siggraph25 work found a simple, nearly one-line change that greatly eases neural field optimization for a wide variety of existing representations.
“Stochastic Preconditioning for Neural Field Optimization” by Selena Ling, Merlin Nimier-David, Alec Jacobson, & me.
03.06.2025 00:43 — 👍 55 🔁 8 💬 3 📌 1
Richard Garriott grew up in Texas so maybe there’s a connection there.
28.05.2025 20:25 — 👍 3 🔁 0 💬 0 📌 0
I wrote about my retro winter adventure where I built my childhood dream PC fabiensanglard.net/2168.
18.05.2025 14:36 — 👍 281 🔁 33 💬 12 📌 3
this is cool!!
14.05.2025 21:06 — 👍 1 🔁 0 💬 1 📌 0
Noise is Beautiful: Part 1: Procedural textures
Stefan Gustavson has put out an open access book on procgen textures.
liu.diva-portal.org/smash/record...
github.com/stegu/noisei...
09.05.2025 18:07 — 👍 4 🔁 3 💬 0 📌 0
Please share widely:
The EPFL Geometry Computing Laboratory is launching its third call for an Artist / Designer Residency for the fall of 2025!
More information on how to apply here:
www.epfl.ch/labs/gcm/ope...
#design #art #residency #research
02.05.2025 16:10 — 👍 20 🔁 13 💬 0 📌 0
I’m a researcher at Stability AI with research interests in the intersection of machine learning and computer graphics
📍Germany 🔗 https://markboss.me
Professor of Film, Media, and Digital Studies at Davidson College. Latest project: https://notime.now. Other things I've made: https://samplereality.itch.io
Photographer, Naturalist, Nature Nerd- Based in the Beautiful PNW
www.jenstronginphotography.com
artist🎨
Shop: ieafy.com 🌷 open tbd (join the mailing list for shop opening update)
💌monthly prints and stickers patreon.com/ieafy🌱
Assistant Professor @UWaterloo CS
rendering, light transport & optics
PhD @UCSB, MSc @WeizmannScience, formerly @Crytek @NVIDIA.
🇮🇱🇨🇦✡️
ssteinberg.xyz
Mountains and websites; maps and birds; context collapse. Projects: https://subject.space/. Work: Data, research and technology for investigations @bellingcat.com. Personal account, posts/opinions are my own. NYC/Amsterdam via Oregon.
Weird Spy Satellite Imagery. A speculative surveillance bot by @samplereality.bsky.social
Matthew Seiji Burns is a writer and director who works on game-like things and other things.
Author of the novel Process and the visual novel Eliza.
https://www.tuneandfairweather.com/collections/process-a-novel
Cognitive psychologist interested in perception, illusions, sensorimotor control, and virtual reality.
I also blog for early-career academics: https://gavinbuckingham.wordpress.com/
Critical visualization researcher. On the job market. Send more ontologies.
PhD Computational Media, UC Santa Cruz. https://jazztap.github.io/
video games
🌜 czar @ yoyogigames
🌞 HW @ playstation
· interested in perf stuff, custom engines
· made Gun Trails for playdate (https://play.date/games/gun-trails/)
· previously at that's no moon, nvidia, netflix, disney and pixar
creative coder, ar/vr developer, musician, cmuetc 2019. personal account.
yujinariza.com
Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Mixed Reality app to learn to draw with real paper & pencil! Available now on the Meta Horizon Store 🥽✏️❤️
https://www.meta.com/experiences/pencil/7699993220035742/
https://iszihan.github.io/
Official Account for the Office of California Governor Gavin Newsom.
Building a #CaliforniaForAll.
🔗 linktr.ee/CAgovernor
Born to lose, living to win
Biological female
I have a YouTube where I talk about trans rights and feminism https://youtube.com/@katymontgomerie
Educator
Origamist
Media Artist
Spatial Computing
Creative Technologist
Tools for Creativity, Education, & Thought
Senior R&D Prototype Software Engineer @
He/They 🏳️🌈
Opinions, posts, and likes are my own.
Hello everyone! I'm Adrian Black, a retro computer YouTuber who fixes stuff from Portland, Oregon.
Main: youtube.com/@adriansdigitalbasement
Second: youtube.com/@adriansdigitalbasement2
Extras: youtube.com/@adriansdigitalbasementextras